From 959831f4ef5a3e797f576c3de08cd65032c997ad Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 18:54:10 +1000 Subject: Remove damned ancient DOS line endings from Irrlicht. Hopefully I did not go overboard. --- .../irrlicht-1.8/source/Irrlicht/CGUIWindow.h | 198 ++++++++++----------- 1 file changed, 99 insertions(+), 99 deletions(-) (limited to 'libraries/irrlicht-1.8/source/Irrlicht/CGUIWindow.h') diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CGUIWindow.h b/libraries/irrlicht-1.8/source/Irrlicht/CGUIWindow.h index 980da59..722f274 100644 --- a/libraries/irrlicht-1.8/source/Irrlicht/CGUIWindow.h +++ b/libraries/irrlicht-1.8/source/Irrlicht/CGUIWindow.h @@ -1,99 +1,99 @@ -// Copyright (C) 2002-2012 Nikolaus Gebhardt -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h - -#ifndef __C_GUI_WINDOW_H_INCLUDED__ -#define __C_GUI_WINDOW_H_INCLUDED__ - -#include "IrrCompileConfig.h" -#ifdef _IRR_COMPILE_WITH_GUI_ - -#include "IGUIWindow.h" - -namespace irr -{ -namespace gui -{ - class IGUIButton; - - class CGUIWindow : public IGUIWindow - { - public: - - //! constructor - CGUIWindow(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect rectangle); - - //! destructor - virtual ~CGUIWindow(); - - //! called if an event happened. - virtual bool OnEvent(const SEvent& event); - - //! update absolute position - virtual void updateAbsolutePosition(); - - //! draws the element and its children - virtual void draw(); - - //! Returns pointer to the close button - virtual IGUIButton* getCloseButton() const; - - //! Returns pointer to the minimize button - virtual IGUIButton* getMinimizeButton() const; - - //! Returns pointer to the maximize button - virtual IGUIButton* getMaximizeButton() const; - - //! Returns true if the window is draggable, false if not - virtual bool isDraggable() const; - - //! Sets whether the window is draggable - virtual void setDraggable(bool draggable); - - //! Set if the window background will be drawn - virtual void setDrawBackground(bool draw); - - //! Get if the window background will be drawn - virtual bool getDrawBackground() const; - - //! Set if the window titlebar will be drawn - //! Note: If the background is not drawn, then the titlebar is automatically also not drawn - virtual void setDrawTitlebar(bool draw); - - //! Get if the window titlebar will be drawn - virtual bool getDrawTitlebar() const; - - //! Returns the rectangle of the drawable area (without border and without titlebar) - virtual core::rect getClientRect() const; - - //! Writes attributes of the element. - virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const; - - //! Reads attributes of the element - virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options); - - protected: - - void updateClientRect(); - void refreshSprites(); - - IGUIButton* CloseButton; - IGUIButton* MinButton; - IGUIButton* RestoreButton; - core::rect ClientRect; - video::SColor CurrentIconColor; - - core::position2d DragStart; - bool Dragging, IsDraggable; - bool DrawBackground; - bool DrawTitlebar; - bool IsActive; - }; - -} // end namespace gui -} // end namespace irr - -#endif // _IRR_COMPILE_WITH_GUI_ - -#endif - +// Copyright (C) 2002-2012 Nikolaus Gebhardt +// This file is part of the "Irrlicht Engine". +// For conditions of distribution and use, see copyright notice in irrlicht.h + +#ifndef __C_GUI_WINDOW_H_INCLUDED__ +#define __C_GUI_WINDOW_H_INCLUDED__ + +#include "IrrCompileConfig.h" +#ifdef _IRR_COMPILE_WITH_GUI_ + +#include "IGUIWindow.h" + +namespace irr +{ +namespace gui +{ + class IGUIButton; + + class CGUIWindow : public IGUIWindow + { + public: + + //! constructor + CGUIWindow(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect rectangle); + + //! destructor + virtual ~CGUIWindow(); + + //! called if an event happened. + virtual bool OnEvent(const SEvent& event); + + //! update absolute position + virtual void updateAbsolutePosition(); + + //! draws the element and its children + virtual void draw(); + + //! Returns pointer to the close button + virtual IGUIButton* getCloseButton() const; + + //! Returns pointer to the minimize button + virtual IGUIButton* getMinimizeButton() const; + + //! Returns pointer to the maximize button + virtual IGUIButton* getMaximizeButton() const; + + //! Returns true if the window is draggable, false if not + virtual bool isDraggable() const; + + //! Sets whether the window is draggable + virtual void setDraggable(bool draggable); + + //! Set if the window background will be drawn + virtual void setDrawBackground(bool draw); + + //! Get if the window background will be drawn + virtual bool getDrawBackground() const; + + //! Set if the window titlebar will be drawn + //! Note: If the background is not drawn, then the titlebar is automatically also not drawn + virtual void setDrawTitlebar(bool draw); + + //! Get if the window titlebar will be drawn + virtual bool getDrawTitlebar() const; + + //! Returns the rectangle of the drawable area (without border and without titlebar) + virtual core::rect getClientRect() const; + + //! Writes attributes of the element. + virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const; + + //! Reads attributes of the element + virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options); + + protected: + + void updateClientRect(); + void refreshSprites(); + + IGUIButton* CloseButton; + IGUIButton* MinButton; + IGUIButton* RestoreButton; + core::rect ClientRect; + video::SColor CurrentIconColor; + + core::position2d DragStart; + bool Dragging, IsDraggable; + bool DrawBackground; + bool DrawTitlebar; + bool IsActive; + }; + +} // end namespace gui +} // end namespace irr + +#endif // _IRR_COMPILE_WITH_GUI_ + +#endif + -- cgit v1.1