From 959831f4ef5a3e797f576c3de08cd65032c997ad Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 18:54:10 +1000 Subject: Remove damned ancient DOS line endings from Irrlicht. Hopefully I did not go overboard. --- .../irrlicht-1.8/source/Irrlicht/CGUITabControl.h | 404 ++++++++++----------- 1 file changed, 202 insertions(+), 202 deletions(-) (limited to 'libraries/irrlicht-1.8/source/Irrlicht/CGUITabControl.h') diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CGUITabControl.h b/libraries/irrlicht-1.8/source/Irrlicht/CGUITabControl.h index dd6c5ae..5fb6dd3 100644 --- a/libraries/irrlicht-1.8/source/Irrlicht/CGUITabControl.h +++ b/libraries/irrlicht-1.8/source/Irrlicht/CGUITabControl.h @@ -1,202 +1,202 @@ -// Copyright (C) 2002-2012 Nikolaus Gebhardt -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h - -#ifndef __C_GUI_TAB_CONTROL_H_INCLUDED__ -#define __C_GUI_TAB_CONTROL_H_INCLUDED__ - -#include "IrrCompileConfig.h" -#ifdef _IRR_COMPILE_WITH_GUI_ - -#include "IGUITabControl.h" -#include "irrArray.h" -#include "IGUISkin.h" - -namespace irr -{ -namespace gui -{ - class CGUITabControl; - class IGUIButton; - - // A tab, onto which other gui elements could be added. - class CGUITab : public IGUITab - { - public: - - //! constructor - CGUITab(s32 number, IGUIEnvironment* environment, - IGUIElement* parent, const core::rect& rectangle, - s32 id); - - //! destructor - //virtual ~CGUITab(); - - //! Returns number of this tab in tabcontrol. Can be accessed - //! later IGUITabControl::getTab() by this number. - virtual s32 getNumber() const; - - //! Sets the number - virtual void setNumber(s32 n); - - //! draws the element and its children - virtual void draw(); - - //! sets if the tab should draw its background - virtual void setDrawBackground(bool draw=true); - - //! sets the color of the background, if it should be drawn. - virtual void setBackgroundColor(video::SColor c); - - //! sets the color of the text - virtual void setTextColor(video::SColor c); - - //! returns true if the tab is drawing its background, false if not - virtual bool isDrawingBackground() const; - - //! returns the color of the background - virtual video::SColor getBackgroundColor() const; - - virtual video::SColor getTextColor() const; - - //! Writes attributes of the element. - virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const; - - //! Reads attributes of the element - virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options); - - //! only for internal use by CGUITabControl - void refreshSkinColors(); - - private: - - s32 Number; - video::SColor BackColor; - bool OverrideTextColorEnabled; - video::SColor TextColor; - bool DrawBackground; - }; - - - //! A standard tab control - class CGUITabControl : public IGUITabControl - { - public: - - //! destructor - CGUITabControl(IGUIEnvironment* environment, - IGUIElement* parent, const core::rect& rectangle, - bool fillbackground=true, bool border=true, s32 id=-1); - - //! destructor - virtual ~CGUITabControl(); - - //! Adds a tab - virtual IGUITab* addTab(const wchar_t* caption, s32 id=-1); - - //! Adds a tab that has already been created - virtual void addTab(CGUITab* tab); - - //! Insert the tab at the given index - virtual IGUITab* insertTab(s32 idx, const wchar_t* caption, s32 id=-1); - - //! Removes a tab from the tabcontrol - virtual void removeTab(s32 idx); - - //! Clears the tabcontrol removing all tabs - virtual void clear(); - - //! Returns amount of tabs in the tabcontrol - virtual s32 getTabCount() const; - - //! Returns a tab based on zero based index - virtual IGUITab* getTab(s32 idx) const; - - //! Brings a tab to front. - virtual bool setActiveTab(s32 idx); - - //! Brings a tab to front. - virtual bool setActiveTab(IGUITab *tab); - - //! Returns which tab is currently active - virtual s32 getActiveTab() const; - - //! get the the id of the tab at the given absolute coordinates - virtual s32 getTabAt(s32 xpos, s32 ypos) const; - - //! called if an event happened. - virtual bool OnEvent(const SEvent& event); - - //! draws the element and its children - virtual void draw(); - - //! Removes a child. - virtual void removeChild(IGUIElement* child); - - //! Writes attributes of the element. - virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const; - //! Set the height of the tabs - virtual void setTabHeight( s32 height ); - - //! Reads attributes of the element - virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options); - - //! Get the height of the tabs - virtual s32 getTabHeight() const; - - //! set the maximal width of a tab. Per default width is 0 which means "no width restriction". - virtual void setTabMaxWidth(s32 width ); - - //! get the maximal width of a tab - virtual s32 getTabMaxWidth() const; - - //! Set the alignment of the tabs - //! note: EGUIA_CENTER is not an option - virtual void setTabVerticalAlignment( gui::EGUI_ALIGNMENT alignment ); - - //! Get the alignment of the tabs - virtual gui::EGUI_ALIGNMENT getTabVerticalAlignment() const; - - //! Set the extra width added to tabs on each side of the text - virtual void setTabExtraWidth( s32 extraWidth ); - - //! Get the extra width added to tabs on each side of the text - virtual s32 getTabExtraWidth() const; - - //! Update the position of the element, decides scroll button status - virtual void updateAbsolutePosition(); - - private: - - void scrollLeft(); - void scrollRight(); - bool needScrollControl( s32 startIndex=0, bool withScrollControl=false ); - s32 calcTabWidth(s32 pos, IGUIFont* font, const wchar_t* text, bool withScrollControl ) const; - core::rect calcTabPos(); - - void recalculateScrollButtonPlacement(); - void recalculateScrollBar(); - void refreshSprites(); - - core::array Tabs; // CGUITab* because we need setNumber (which is certainly not nice) - s32 ActiveTab; - bool Border; - bool FillBackground; - bool ScrollControl; - s32 TabHeight; - gui::EGUI_ALIGNMENT VerticalAlignment; - IGUIButton* UpButton; - IGUIButton* DownButton; - s32 TabMaxWidth; - s32 CurrentScrollTabIndex; - s32 TabExtraWidth; - }; - - -} // end namespace gui -} // end namespace irr - -#endif // _IRR_COMPILE_WITH_GUI_ - -#endif - +// Copyright (C) 2002-2012 Nikolaus Gebhardt +// This file is part of the "Irrlicht Engine". +// For conditions of distribution and use, see copyright notice in irrlicht.h + +#ifndef __C_GUI_TAB_CONTROL_H_INCLUDED__ +#define __C_GUI_TAB_CONTROL_H_INCLUDED__ + +#include "IrrCompileConfig.h" +#ifdef _IRR_COMPILE_WITH_GUI_ + +#include "IGUITabControl.h" +#include "irrArray.h" +#include "IGUISkin.h" + +namespace irr +{ +namespace gui +{ + class CGUITabControl; + class IGUIButton; + + // A tab, onto which other gui elements could be added. + class CGUITab : public IGUITab + { + public: + + //! constructor + CGUITab(s32 number, IGUIEnvironment* environment, + IGUIElement* parent, const core::rect& rectangle, + s32 id); + + //! destructor + //virtual ~CGUITab(); + + //! Returns number of this tab in tabcontrol. Can be accessed + //! later IGUITabControl::getTab() by this number. + virtual s32 getNumber() const; + + //! Sets the number + virtual void setNumber(s32 n); + + //! draws the element and its children + virtual void draw(); + + //! sets if the tab should draw its background + virtual void setDrawBackground(bool draw=true); + + //! sets the color of the background, if it should be drawn. + virtual void setBackgroundColor(video::SColor c); + + //! sets the color of the text + virtual void setTextColor(video::SColor c); + + //! returns true if the tab is drawing its background, false if not + virtual bool isDrawingBackground() const; + + //! returns the color of the background + virtual video::SColor getBackgroundColor() const; + + virtual video::SColor getTextColor() const; + + //! Writes attributes of the element. + virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const; + + //! Reads attributes of the element + virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options); + + //! only for internal use by CGUITabControl + void refreshSkinColors(); + + private: + + s32 Number; + video::SColor BackColor; + bool OverrideTextColorEnabled; + video::SColor TextColor; + bool DrawBackground; + }; + + + //! A standard tab control + class CGUITabControl : public IGUITabControl + { + public: + + //! destructor + CGUITabControl(IGUIEnvironment* environment, + IGUIElement* parent, const core::rect& rectangle, + bool fillbackground=true, bool border=true, s32 id=-1); + + //! destructor + virtual ~CGUITabControl(); + + //! Adds a tab + virtual IGUITab* addTab(const wchar_t* caption, s32 id=-1); + + //! Adds a tab that has already been created + virtual void addTab(CGUITab* tab); + + //! Insert the tab at the given index + virtual IGUITab* insertTab(s32 idx, const wchar_t* caption, s32 id=-1); + + //! Removes a tab from the tabcontrol + virtual void removeTab(s32 idx); + + //! Clears the tabcontrol removing all tabs + virtual void clear(); + + //! Returns amount of tabs in the tabcontrol + virtual s32 getTabCount() const; + + //! Returns a tab based on zero based index + virtual IGUITab* getTab(s32 idx) const; + + //! Brings a tab to front. + virtual bool setActiveTab(s32 idx); + + //! Brings a tab to front. + virtual bool setActiveTab(IGUITab *tab); + + //! Returns which tab is currently active + virtual s32 getActiveTab() const; + + //! get the the id of the tab at the given absolute coordinates + virtual s32 getTabAt(s32 xpos, s32 ypos) const; + + //! called if an event happened. + virtual bool OnEvent(const SEvent& event); + + //! draws the element and its children + virtual void draw(); + + //! Removes a child. + virtual void removeChild(IGUIElement* child); + + //! Writes attributes of the element. + virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const; + //! Set the height of the tabs + virtual void setTabHeight( s32 height ); + + //! Reads attributes of the element + virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options); + + //! Get the height of the tabs + virtual s32 getTabHeight() const; + + //! set the maximal width of a tab. Per default width is 0 which means "no width restriction". + virtual void setTabMaxWidth(s32 width ); + + //! get the maximal width of a tab + virtual s32 getTabMaxWidth() const; + + //! Set the alignment of the tabs + //! note: EGUIA_CENTER is not an option + virtual void setTabVerticalAlignment( gui::EGUI_ALIGNMENT alignment ); + + //! Get the alignment of the tabs + virtual gui::EGUI_ALIGNMENT getTabVerticalAlignment() const; + + //! Set the extra width added to tabs on each side of the text + virtual void setTabExtraWidth( s32 extraWidth ); + + //! Get the extra width added to tabs on each side of the text + virtual s32 getTabExtraWidth() const; + + //! Update the position of the element, decides scroll button status + virtual void updateAbsolutePosition(); + + private: + + void scrollLeft(); + void scrollRight(); + bool needScrollControl( s32 startIndex=0, bool withScrollControl=false ); + s32 calcTabWidth(s32 pos, IGUIFont* font, const wchar_t* text, bool withScrollControl ) const; + core::rect calcTabPos(); + + void recalculateScrollButtonPlacement(); + void recalculateScrollBar(); + void refreshSprites(); + + core::array Tabs; // CGUITab* because we need setNumber (which is certainly not nice) + s32 ActiveTab; + bool Border; + bool FillBackground; + bool ScrollControl; + s32 TabHeight; + gui::EGUI_ALIGNMENT VerticalAlignment; + IGUIButton* UpButton; + IGUIButton* DownButton; + s32 TabMaxWidth; + s32 CurrentScrollTabIndex; + s32 TabExtraWidth; + }; + + +} // end namespace gui +} // end namespace irr + +#endif // _IRR_COMPILE_WITH_GUI_ + +#endif + -- cgit v1.1