From 959831f4ef5a3e797f576c3de08cd65032c997ad Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 18:54:10 +1000 Subject: Remove damned ancient DOS line endings from Irrlicht. Hopefully I did not go overboard. --- .../irrlicht-1.8/source/Irrlicht/CGUIStaticText.h | 290 ++++++++++----------- 1 file changed, 145 insertions(+), 145 deletions(-) (limited to 'libraries/irrlicht-1.8/source/Irrlicht/CGUIStaticText.h') diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CGUIStaticText.h b/libraries/irrlicht-1.8/source/Irrlicht/CGUIStaticText.h index 33daa98..274fab8 100644 --- a/libraries/irrlicht-1.8/source/Irrlicht/CGUIStaticText.h +++ b/libraries/irrlicht-1.8/source/Irrlicht/CGUIStaticText.h @@ -1,145 +1,145 @@ -// Copyright (C) 2002-2012 Nikolaus Gebhardt -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h - -#ifndef __C_GUI_STATIC_TEXT_H_INCLUDED__ -#define __C_GUI_STATIC_TEXT_H_INCLUDED__ - -#include "IrrCompileConfig.h" -#ifdef _IRR_COMPILE_WITH_GUI_ - -#include "IGUIStaticText.h" -#include "irrArray.h" - -namespace irr -{ -namespace gui -{ - class CGUIStaticText : public IGUIStaticText - { - public: - - //! constructor - CGUIStaticText(const wchar_t* text, bool border, IGUIEnvironment* environment, - IGUIElement* parent, s32 id, const core::rect& rectangle, - bool background = false); - - //! destructor - virtual ~CGUIStaticText(); - - //! draws the element and its children - virtual void draw(); - - //! Sets another skin independent font. - virtual void setOverrideFont(IGUIFont* font=0); - - //! Gets the override font (if any) - virtual IGUIFont* getOverrideFont() const; - - //! Get the font which is used right now for drawing - virtual IGUIFont* getActiveFont() const; - - //! Sets another color for the text. - virtual void setOverrideColor(video::SColor color); - - //! Sets another color for the background. - virtual void setBackgroundColor(video::SColor color); - - //! Sets whether to draw the background - virtual void setDrawBackground(bool draw); - - //! Gets the background color - virtual video::SColor getBackgroundColor() const; - - //! Checks if background drawing is enabled - virtual bool isDrawBackgroundEnabled() const; - - //! Sets whether to draw the border - virtual void setDrawBorder(bool draw); - - //! Checks if border drawing is enabled - virtual bool isDrawBorderEnabled() const; - - //! Sets alignment mode for text - virtual void setTextAlignment(EGUI_ALIGNMENT horizontal, EGUI_ALIGNMENT vertical); - - //! Gets the override color - virtual video::SColor getOverrideColor() const; - - //! Sets if the static text should use the overide color or the - //! color in the gui skin. - virtual void enableOverrideColor(bool enable); - - //! Checks if an override color is enabled - virtual bool isOverrideColorEnabled() const; - - //! Set whether the text in this label should be clipped if it goes outside bounds - virtual void setTextRestrainedInside(bool restrainedInside); - - //! Checks if the text in this label should be clipped if it goes outside bounds - virtual bool isTextRestrainedInside() const; - - //! Enables or disables word wrap for using the static text as - //! multiline text control. - virtual void setWordWrap(bool enable); - - //! Checks if word wrap is enabled - virtual bool isWordWrapEnabled() const; - - //! Sets the new caption of this element. - virtual void setText(const wchar_t* text); - - //! Returns the height of the text in pixels when it is drawn. - virtual s32 getTextHeight() const; - - //! Returns the width of the current text, in the current font - virtual s32 getTextWidth() const; - - //! Updates the absolute position, splits text if word wrap is enabled - virtual void updateAbsolutePosition(); - - //! Set whether the string should be interpreted as right-to-left (RTL) text - /** \note This component does not implement the Unicode bidi standard, the - text of the component should be already RTL if you call this. The - main difference when RTL is enabled is that the linebreaks for multiline - elements are performed starting from the end. - */ - virtual void setRightToLeft(bool rtl); - - //! Checks if the text should be interpreted as right-to-left text - virtual bool isRightToLeft() const; - - //! Writes attributes of the element. - virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const; - - //! Reads attributes of the element - virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options); - - private: - - //! Breaks the single text line. - void breakText(); - - EGUI_ALIGNMENT HAlign, VAlign; - bool Border; - bool OverrideColorEnabled; - bool OverrideBGColorEnabled; - bool WordWrap; - bool Background; - bool RestrainTextInside; - bool RightToLeft; - - video::SColor OverrideColor, BGColor; - gui::IGUIFont* OverrideFont; - gui::IGUIFont* LastBreakFont; // stored because: if skin changes, line break must be recalculated. - - core::array< core::stringw > BrokenText; - }; - -} // end namespace gui -} // end namespace irr - -#endif // _IRR_COMPILE_WITH_GUI_ - -#endif - +// Copyright (C) 2002-2012 Nikolaus Gebhardt +// This file is part of the "Irrlicht Engine". +// For conditions of distribution and use, see copyright notice in irrlicht.h + +#ifndef __C_GUI_STATIC_TEXT_H_INCLUDED__ +#define __C_GUI_STATIC_TEXT_H_INCLUDED__ + +#include "IrrCompileConfig.h" +#ifdef _IRR_COMPILE_WITH_GUI_ + +#include "IGUIStaticText.h" +#include "irrArray.h" + +namespace irr +{ +namespace gui +{ + class CGUIStaticText : public IGUIStaticText + { + public: + + //! constructor + CGUIStaticText(const wchar_t* text, bool border, IGUIEnvironment* environment, + IGUIElement* parent, s32 id, const core::rect& rectangle, + bool background = false); + + //! destructor + virtual ~CGUIStaticText(); + + //! draws the element and its children + virtual void draw(); + + //! Sets another skin independent font. + virtual void setOverrideFont(IGUIFont* font=0); + + //! Gets the override font (if any) + virtual IGUIFont* getOverrideFont() const; + + //! Get the font which is used right now for drawing + virtual IGUIFont* getActiveFont() const; + + //! Sets another color for the text. + virtual void setOverrideColor(video::SColor color); + + //! Sets another color for the background. + virtual void setBackgroundColor(video::SColor color); + + //! Sets whether to draw the background + virtual void setDrawBackground(bool draw); + + //! Gets the background color + virtual video::SColor getBackgroundColor() const; + + //! Checks if background drawing is enabled + virtual bool isDrawBackgroundEnabled() const; + + //! Sets whether to draw the border + virtual void setDrawBorder(bool draw); + + //! Checks if border drawing is enabled + virtual bool isDrawBorderEnabled() const; + + //! Sets alignment mode for text + virtual void setTextAlignment(EGUI_ALIGNMENT horizontal, EGUI_ALIGNMENT vertical); + + //! Gets the override color + virtual video::SColor getOverrideColor() const; + + //! Sets if the static text should use the overide color or the + //! color in the gui skin. + virtual void enableOverrideColor(bool enable); + + //! Checks if an override color is enabled + virtual bool isOverrideColorEnabled() const; + + //! Set whether the text in this label should be clipped if it goes outside bounds + virtual void setTextRestrainedInside(bool restrainedInside); + + //! Checks if the text in this label should be clipped if it goes outside bounds + virtual bool isTextRestrainedInside() const; + + //! Enables or disables word wrap for using the static text as + //! multiline text control. + virtual void setWordWrap(bool enable); + + //! Checks if word wrap is enabled + virtual bool isWordWrapEnabled() const; + + //! Sets the new caption of this element. + virtual void setText(const wchar_t* text); + + //! Returns the height of the text in pixels when it is drawn. + virtual s32 getTextHeight() const; + + //! Returns the width of the current text, in the current font + virtual s32 getTextWidth() const; + + //! Updates the absolute position, splits text if word wrap is enabled + virtual void updateAbsolutePosition(); + + //! Set whether the string should be interpreted as right-to-left (RTL) text + /** \note This component does not implement the Unicode bidi standard, the + text of the component should be already RTL if you call this. The + main difference when RTL is enabled is that the linebreaks for multiline + elements are performed starting from the end. + */ + virtual void setRightToLeft(bool rtl); + + //! Checks if the text should be interpreted as right-to-left text + virtual bool isRightToLeft() const; + + //! Writes attributes of the element. + virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const; + + //! Reads attributes of the element + virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options); + + private: + + //! Breaks the single text line. + void breakText(); + + EGUI_ALIGNMENT HAlign, VAlign; + bool Border; + bool OverrideColorEnabled; + bool OverrideBGColorEnabled; + bool WordWrap; + bool Background; + bool RestrainTextInside; + bool RightToLeft; + + video::SColor OverrideColor, BGColor; + gui::IGUIFont* OverrideFont; + gui::IGUIFont* LastBreakFont; // stored because: if skin changes, line break must be recalculated. + + core::array< core::stringw > BrokenText; + }; + +} // end namespace gui +} // end namespace irr + +#endif // _IRR_COMPILE_WITH_GUI_ + +#endif + -- cgit v1.1