From 959831f4ef5a3e797f576c3de08cd65032c997ad Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 18:54:10 +1000 Subject: Remove damned ancient DOS line endings from Irrlicht. Hopefully I did not go overboard. --- .../irrlicht-1.8/source/Irrlicht/CGUIModalScreen.h | 140 ++++++++++----------- 1 file changed, 70 insertions(+), 70 deletions(-) (limited to 'libraries/irrlicht-1.8/source/Irrlicht/CGUIModalScreen.h') diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CGUIModalScreen.h b/libraries/irrlicht-1.8/source/Irrlicht/CGUIModalScreen.h index 8548eb5..273e532 100644 --- a/libraries/irrlicht-1.8/source/Irrlicht/CGUIModalScreen.h +++ b/libraries/irrlicht-1.8/source/Irrlicht/CGUIModalScreen.h @@ -1,70 +1,70 @@ -// Copyright (C) 2002-2012 Nikolaus Gebhardt -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h - -#ifndef __C_GUI_MODAL_SCREEN_H_INCLUDED__ -#define __C_GUI_MODAL_SCREEN_H_INCLUDED__ - -#include "IrrCompileConfig.h" -#ifdef _IRR_COMPILE_WITH_GUI_ - -#include "IGUIElement.h" - -namespace irr -{ -namespace gui -{ - - class CGUIModalScreen : public IGUIElement - { - public: - - //! constructor - CGUIModalScreen(IGUIEnvironment* environment, IGUIElement* parent, s32 id); - - //! called if an event happened. - virtual bool OnEvent(const SEvent& event); - - //! Removes a child. - virtual void removeChild(IGUIElement* child); - - //! Adds a child - virtual void addChild(IGUIElement* child); - - - //! draws the element and its children - virtual void draw(); - - //! Updates the absolute position. - virtual void updateAbsolutePosition(); - - //! Modalscreen is not a typical element, but rather acts like a state for it's children. - //! isVisible is overriden to give this a useful behavior, so that a modal will no longer - //! be active when its parent is invisible or all its children are invisible. - virtual bool isVisible() const; - - //! Modals are infinite so every point is inside - virtual bool isPointInside(const core::position2d& point) const; - - //! Writes attributes of the element. - virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const; - - //! Reads attributes of the element - virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options); - - protected: - virtual bool canTakeFocus(IGUIElement* target) const; - - private: - - u32 MouseDownTime; - }; - - -} // end namespace gui -} // end namespace irr - -#endif // _IRR_COMPILE_WITH_GUI_ - -#endif - +// Copyright (C) 2002-2012 Nikolaus Gebhardt +// This file is part of the "Irrlicht Engine". +// For conditions of distribution and use, see copyright notice in irrlicht.h + +#ifndef __C_GUI_MODAL_SCREEN_H_INCLUDED__ +#define __C_GUI_MODAL_SCREEN_H_INCLUDED__ + +#include "IrrCompileConfig.h" +#ifdef _IRR_COMPILE_WITH_GUI_ + +#include "IGUIElement.h" + +namespace irr +{ +namespace gui +{ + + class CGUIModalScreen : public IGUIElement + { + public: + + //! constructor + CGUIModalScreen(IGUIEnvironment* environment, IGUIElement* parent, s32 id); + + //! called if an event happened. + virtual bool OnEvent(const SEvent& event); + + //! Removes a child. + virtual void removeChild(IGUIElement* child); + + //! Adds a child + virtual void addChild(IGUIElement* child); + + + //! draws the element and its children + virtual void draw(); + + //! Updates the absolute position. + virtual void updateAbsolutePosition(); + + //! Modalscreen is not a typical element, but rather acts like a state for it's children. + //! isVisible is overriden to give this a useful behavior, so that a modal will no longer + //! be active when its parent is invisible or all its children are invisible. + virtual bool isVisible() const; + + //! Modals are infinite so every point is inside + virtual bool isPointInside(const core::position2d& point) const; + + //! Writes attributes of the element. + virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const; + + //! Reads attributes of the element + virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options); + + protected: + virtual bool canTakeFocus(IGUIElement* target) const; + + private: + + u32 MouseDownTime; + }; + + +} // end namespace gui +} // end namespace irr + +#endif // _IRR_COMPILE_WITH_GUI_ + +#endif + -- cgit v1.1