From 959831f4ef5a3e797f576c3de08cd65032c997ad Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 18:54:10 +1000 Subject: Remove damned ancient DOS line endings from Irrlicht. Hopefully I did not go overboard. --- .../irrlicht-1.8/source/Irrlicht/CGUIContextMenu.h | 348 ++++++++++----------- 1 file changed, 174 insertions(+), 174 deletions(-) (limited to 'libraries/irrlicht-1.8/source/Irrlicht/CGUIContextMenu.h') diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CGUIContextMenu.h b/libraries/irrlicht-1.8/source/Irrlicht/CGUIContextMenu.h index 843b2b7..4966684 100644 --- a/libraries/irrlicht-1.8/source/Irrlicht/CGUIContextMenu.h +++ b/libraries/irrlicht-1.8/source/Irrlicht/CGUIContextMenu.h @@ -1,174 +1,174 @@ -// Copyright (C) 2002-2012 Nikolaus Gebhardt -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h - -#ifndef __C_GUI_CONTEXT_MENU_H_INCLUDED__ -#define __C_GUI_CONTEXT_MENU_H_INCLUDED__ - -#include "IrrCompileConfig.h" -#ifdef _IRR_COMPILE_WITH_GUI_ - -#include "IGUIContextMenu.h" -#include "irrString.h" -#include "irrArray.h" -#include "IGUIFont.h" - -namespace irr -{ -namespace gui -{ - - //! GUI Context menu interface. - class CGUIContextMenu : public IGUIContextMenu - { - public: - - //! constructor - CGUIContextMenu(IGUIEnvironment* environment, - IGUIElement* parent, s32 id, core::rect rectangle, - bool getFocus = true, bool allowFocus = true); - - //! destructor - virtual ~CGUIContextMenu(); - - //! set behavior when menus are closed - virtual void setCloseHandling(ECONTEXT_MENU_CLOSE onClose); - - //! get current behavior when the menue will be closed - virtual ECONTEXT_MENU_CLOSE getCloseHandling() const; - - //! Returns amount of menu items - virtual u32 getItemCount() const; - - //! Adds a menu item. - virtual u32 addItem(const wchar_t* text, s32 commandid, - bool enabled, bool hasSubMenu, bool checked, bool autoChecking); - - //! Insert a menu item at specified position. - virtual u32 insertItem(u32 idx, const wchar_t* text, s32 commandId, bool enabled, - bool hasSubMenu, bool checked, bool autoChecking); - - //! Find a item which has the given CommandId starting from given index - virtual s32 findItemWithCommandId(s32 commandId, u32 idxStartSearch) const; - - //! Adds a separator item to the menu - virtual void addSeparator(); - - //! Returns text of the menu item. - virtual const wchar_t* getItemText(u32 idx) const; - - //! Sets text of the menu item. - virtual void setItemText(u32 idx, const wchar_t* text); - - //! Returns if a menu item is enabled - virtual bool isItemEnabled(u32 idx) const; - - //! Sets if the menu item should be enabled. - virtual void setItemEnabled(u32 idx, bool enabled); - - //! Returns if a menu item is checked - virtual bool isItemChecked(u32 idx) const; - - //! Sets if the menu item should be checked. - virtual void setItemChecked(u32 idx, bool enabled); - - //! Removes a menu item - virtual void removeItem(u32 idx); - - //! Removes all menu items - virtual void removeAllItems(); - - //! called if an event happened. - virtual bool OnEvent(const SEvent& event); - - //! draws the element and its children - virtual void draw(); - - //! Returns the selected item in the menu - virtual s32 getSelectedItem() const; - - //! Returns a pointer to the submenu of an item. - //! \return Pointer to the submenu of an item. - virtual IGUIContextMenu* getSubMenu(u32 idx) const; - - //! Sets the visible state of this element. - virtual void setVisible(bool visible); - - //! should the element change the checked status on clicking - virtual void setItemAutoChecking(u32 idx, bool autoChecking); - - //! does the element change the checked status on clicking - virtual bool getItemAutoChecking(u32 idx) const; - - //! Returns command id of a menu item - virtual s32 getItemCommandId(u32 idx) const; - - //! Sets the command id of a menu item - virtual void setItemCommandId(u32 idx, s32 id); - - //! Adds a sub menu from an element that already exists. - virtual void setSubMenu(u32 index, CGUIContextMenu* menu); - - //! When an eventparent is set it receives events instead of the usual parent element - virtual void setEventParent(IGUIElement *parent); - - //! Writes attributes of the element. - virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const; - - //! Reads attributes of the element - virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options); - - protected: - - void closeAllSubMenus(); - bool hasOpenSubMenu() const; - - struct SItem - { - core::stringw Text; - bool IsSeparator; - bool Enabled; - bool Checked; - bool AutoChecking; - core::dimension2d Dim; - s32 PosY; - CGUIContextMenu* SubMenu; - s32 CommandId; - }; - - virtual void recalculateSize(); - - //! returns true, if an element was highlighted - virtual bool highlight(const core::position2d& p, bool canOpenSubMenu); - - //! sends a click Returns: - //! 0 if click went outside of the element, - //! 1 if a valid button was clicked, - //! 2 if a nonclickable element was clicked - virtual u32 sendClick(const core::position2d& p); - - //! returns the item highlight-area - virtual core::rect getHRect(const SItem& i, const core::rect& absolute) const; - - //! Gets drawing rect of Item - virtual core::rect getRect(const SItem& i, const core::rect& absolute) const; - - - core::array Items; - core::position2d Pos; - IGUIElement* EventParent; - IGUIFont *LastFont; - ECONTEXT_MENU_CLOSE CloseHandling; - s32 HighLighted; - u32 ChangeTime; - bool AllowFocus; - }; - - -} // end namespace gui -} // end namespace irr - -#endif // _IRR_COMPILE_WITH_GUI_ - -#endif // __C_GUI_CONTEXT_MENU_H_INCLUDED__ - +// Copyright (C) 2002-2012 Nikolaus Gebhardt +// This file is part of the "Irrlicht Engine". +// For conditions of distribution and use, see copyright notice in irrlicht.h + +#ifndef __C_GUI_CONTEXT_MENU_H_INCLUDED__ +#define __C_GUI_CONTEXT_MENU_H_INCLUDED__ + +#include "IrrCompileConfig.h" +#ifdef _IRR_COMPILE_WITH_GUI_ + +#include "IGUIContextMenu.h" +#include "irrString.h" +#include "irrArray.h" +#include "IGUIFont.h" + +namespace irr +{ +namespace gui +{ + + //! GUI Context menu interface. + class CGUIContextMenu : public IGUIContextMenu + { + public: + + //! constructor + CGUIContextMenu(IGUIEnvironment* environment, + IGUIElement* parent, s32 id, core::rect rectangle, + bool getFocus = true, bool allowFocus = true); + + //! destructor + virtual ~CGUIContextMenu(); + + //! set behavior when menus are closed + virtual void setCloseHandling(ECONTEXT_MENU_CLOSE onClose); + + //! get current behavior when the menue will be closed + virtual ECONTEXT_MENU_CLOSE getCloseHandling() const; + + //! Returns amount of menu items + virtual u32 getItemCount() const; + + //! Adds a menu item. + virtual u32 addItem(const wchar_t* text, s32 commandid, + bool enabled, bool hasSubMenu, bool checked, bool autoChecking); + + //! Insert a menu item at specified position. + virtual u32 insertItem(u32 idx, const wchar_t* text, s32 commandId, bool enabled, + bool hasSubMenu, bool checked, bool autoChecking); + + //! Find a item which has the given CommandId starting from given index + virtual s32 findItemWithCommandId(s32 commandId, u32 idxStartSearch) const; + + //! Adds a separator item to the menu + virtual void addSeparator(); + + //! Returns text of the menu item. + virtual const wchar_t* getItemText(u32 idx) const; + + //! Sets text of the menu item. + virtual void setItemText(u32 idx, const wchar_t* text); + + //! Returns if a menu item is enabled + virtual bool isItemEnabled(u32 idx) const; + + //! Sets if the menu item should be enabled. + virtual void setItemEnabled(u32 idx, bool enabled); + + //! Returns if a menu item is checked + virtual bool isItemChecked(u32 idx) const; + + //! Sets if the menu item should be checked. + virtual void setItemChecked(u32 idx, bool enabled); + + //! Removes a menu item + virtual void removeItem(u32 idx); + + //! Removes all menu items + virtual void removeAllItems(); + + //! called if an event happened. + virtual bool OnEvent(const SEvent& event); + + //! draws the element and its children + virtual void draw(); + + //! Returns the selected item in the menu + virtual s32 getSelectedItem() const; + + //! Returns a pointer to the submenu of an item. + //! \return Pointer to the submenu of an item. + virtual IGUIContextMenu* getSubMenu(u32 idx) const; + + //! Sets the visible state of this element. + virtual void setVisible(bool visible); + + //! should the element change the checked status on clicking + virtual void setItemAutoChecking(u32 idx, bool autoChecking); + + //! does the element change the checked status on clicking + virtual bool getItemAutoChecking(u32 idx) const; + + //! Returns command id of a menu item + virtual s32 getItemCommandId(u32 idx) const; + + //! Sets the command id of a menu item + virtual void setItemCommandId(u32 idx, s32 id); + + //! Adds a sub menu from an element that already exists. + virtual void setSubMenu(u32 index, CGUIContextMenu* menu); + + //! When an eventparent is set it receives events instead of the usual parent element + virtual void setEventParent(IGUIElement *parent); + + //! Writes attributes of the element. + virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const; + + //! Reads attributes of the element + virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options); + + protected: + + void closeAllSubMenus(); + bool hasOpenSubMenu() const; + + struct SItem + { + core::stringw Text; + bool IsSeparator; + bool Enabled; + bool Checked; + bool AutoChecking; + core::dimension2d Dim; + s32 PosY; + CGUIContextMenu* SubMenu; + s32 CommandId; + }; + + virtual void recalculateSize(); + + //! returns true, if an element was highlighted + virtual bool highlight(const core::position2d& p, bool canOpenSubMenu); + + //! sends a click Returns: + //! 0 if click went outside of the element, + //! 1 if a valid button was clicked, + //! 2 if a nonclickable element was clicked + virtual u32 sendClick(const core::position2d& p); + + //! returns the item highlight-area + virtual core::rect getHRect(const SItem& i, const core::rect& absolute) const; + + //! Gets drawing rect of Item + virtual core::rect getRect(const SItem& i, const core::rect& absolute) const; + + + core::array Items; + core::position2d Pos; + IGUIElement* EventParent; + IGUIFont *LastFont; + ECONTEXT_MENU_CLOSE CloseHandling; + s32 HighLighted; + u32 ChangeTime; + bool AllowFocus; + }; + + +} // end namespace gui +} // end namespace irr + +#endif // _IRR_COMPILE_WITH_GUI_ + +#endif // __C_GUI_CONTEXT_MENU_H_INCLUDED__ + -- cgit v1.1