From 393b5cd1dc438872af89d334ef6e5fcc59f27d47 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 17:24:39 +1000 Subject: Added Irrlicht 1.8, but without all the Windows binaries. --- .../irrlicht-1.8/source/Irrlicht/CEmptySceneNode.h | 46 ++++++++++++++++++++++ 1 file changed, 46 insertions(+) create mode 100644 libraries/irrlicht-1.8/source/Irrlicht/CEmptySceneNode.h (limited to 'libraries/irrlicht-1.8/source/Irrlicht/CEmptySceneNode.h') diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CEmptySceneNode.h b/libraries/irrlicht-1.8/source/Irrlicht/CEmptySceneNode.h new file mode 100644 index 0000000..cbd8971 --- /dev/null +++ b/libraries/irrlicht-1.8/source/Irrlicht/CEmptySceneNode.h @@ -0,0 +1,46 @@ +// Copyright (C) 2002-2012 Nikolaus Gebhardt +// This file is part of the "Irrlicht Engine". +// For conditions of distribution and use, see copyright notice in irrlicht.h + +#ifndef __C_EMPTY_SCENE_NODE_H_INCLUDED__ +#define __C_EMPTY_SCENE_NODE_H_INCLUDED__ + +#include "ISceneNode.h" + +namespace irr +{ +namespace scene +{ + + class CEmptySceneNode : public ISceneNode + { + public: + + //! constructor + CEmptySceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id); + + //! returns the axis aligned bounding box of this node + virtual const core::aabbox3d& getBoundingBox() const; + + //! This method is called just before the rendering process of the whole scene. + virtual void OnRegisterSceneNode(); + + //! does nothing. + virtual void render(); + + //! Returns type of the scene node + virtual ESCENE_NODE_TYPE getType() const { return ESNT_EMPTY; } + + //! Creates a clone of this scene node and its children. + virtual ISceneNode* clone(ISceneNode* newParent=0, ISceneManager* newManager=0); + + private: + + core::aabbox3d Box; + }; + +} // end namespace scene +} // end namespace irr + +#endif + -- cgit v1.1