From f9158592e1478b2013afc7041d9ed041cf2d2f4a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 13 Jan 2014 19:47:58 +1000 Subject: Update Irrlicht to 1.8.1. Include actual change markers this time. lol --- .../Irrlicht/CDummyTransformationSceneNode.h | 62 ---------------------- 1 file changed, 62 deletions(-) delete mode 100644 libraries/irrlicht-1.8/source/Irrlicht/CDummyTransformationSceneNode.h (limited to 'libraries/irrlicht-1.8/source/Irrlicht/CDummyTransformationSceneNode.h') diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CDummyTransformationSceneNode.h b/libraries/irrlicht-1.8/source/Irrlicht/CDummyTransformationSceneNode.h deleted file mode 100644 index f1abb6d..0000000 --- a/libraries/irrlicht-1.8/source/Irrlicht/CDummyTransformationSceneNode.h +++ /dev/null @@ -1,62 +0,0 @@ -// Copyright (C) 2002-2012 Nikolaus Gebhardt -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h - -#ifndef __C_DUMMY_TRANSFORMATION_SCENE_NODE_H_INCLUDED__ -#define __C_DUMMY_TRANSFORMATION_SCENE_NODE_H_INCLUDED__ - -#include "IDummyTransformationSceneNode.h" - -namespace irr -{ -namespace scene -{ - - class CDummyTransformationSceneNode : public IDummyTransformationSceneNode - { - public: - - //! constructor - CDummyTransformationSceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id); - - //! returns the axis aligned bounding box of this node - virtual const core::aabbox3d& getBoundingBox() const; - - //! Returns a reference to the current relative transformation matrix. - //! This is the matrix, this scene node uses instead of scale, translation - //! and rotation. - virtual core::matrix4& getRelativeTransformationMatrix(); - - //! Returns the relative transformation of the scene node. - virtual core::matrix4 getRelativeTransformation() const; - - //! does nothing. - virtual void render() {} - - //! Returns type of the scene node - virtual ESCENE_NODE_TYPE getType() const { return ESNT_DUMMY_TRANSFORMATION; } - - //! Creates a clone of this scene node and its children. - virtual ISceneNode* clone(ISceneNode* newParent=0, ISceneManager* newManager=0); - - - private: - - // TODO: We can add least add some warnings to find troubles faster until we have - // fixed bug id 2318691. - virtual const core::vector3df& getScale() const; - virtual void setScale(const core::vector3df& scale); - virtual const core::vector3df& getRotation() const; - virtual void setRotation(const core::vector3df& rotation); - virtual const core::vector3df& getPosition() const; - virtual void setPosition(const core::vector3df& newpos); - - core::matrix4 RelativeTransformationMatrix; - core::aabbox3d Box; - }; - -} // end namespace scene -} // end namespace irr - -#endif - -- cgit v1.1