From 393b5cd1dc438872af89d334ef6e5fcc59f27d47 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 17:24:39 +1000 Subject: Added Irrlicht 1.8, but without all the Windows binaries. --- .../Irrlicht/CDummyTransformationSceneNode.h | 62 ++++++++++++++++++++++ 1 file changed, 62 insertions(+) create mode 100644 libraries/irrlicht-1.8/source/Irrlicht/CDummyTransformationSceneNode.h (limited to 'libraries/irrlicht-1.8/source/Irrlicht/CDummyTransformationSceneNode.h') diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CDummyTransformationSceneNode.h b/libraries/irrlicht-1.8/source/Irrlicht/CDummyTransformationSceneNode.h new file mode 100644 index 0000000..2ad2266 --- /dev/null +++ b/libraries/irrlicht-1.8/source/Irrlicht/CDummyTransformationSceneNode.h @@ -0,0 +1,62 @@ +// Copyright (C) 2002-2012 Nikolaus Gebhardt +// This file is part of the "Irrlicht Engine". +// For conditions of distribution and use, see copyright notice in irrlicht.h + +#ifndef __C_DUMMY_TRANSFORMATION_SCENE_NODE_H_INCLUDED__ +#define __C_DUMMY_TRANSFORMATION_SCENE_NODE_H_INCLUDED__ + +#include "IDummyTransformationSceneNode.h" + +namespace irr +{ +namespace scene +{ + + class CDummyTransformationSceneNode : public IDummyTransformationSceneNode + { + public: + + //! constructor + CDummyTransformationSceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id); + + //! returns the axis aligned bounding box of this node + virtual const core::aabbox3d& getBoundingBox() const; + + //! Returns a reference to the current relative transformation matrix. + //! This is the matrix, this scene node uses instead of scale, translation + //! and rotation. + virtual core::matrix4& getRelativeTransformationMatrix(); + + //! Returns the relative transformation of the scene node. + virtual core::matrix4 getRelativeTransformation() const; + + //! does nothing. + virtual void render() {} + + //! Returns type of the scene node + virtual ESCENE_NODE_TYPE getType() const { return ESNT_DUMMY_TRANSFORMATION; } + + //! Creates a clone of this scene node and its children. + virtual ISceneNode* clone(ISceneNode* newParent=0, ISceneManager* newManager=0); + + + private: + + // TODO: We can add least add some warnings to find troubles faster until we have + // fixed bug id 2318691. + virtual const core::vector3df& getScale() const; + virtual void setScale(const core::vector3df& scale); + virtual const core::vector3df& getRotation() const; + virtual void setRotation(const core::vector3df& rotation); + virtual const core::vector3df& getPosition() const; + virtual void setPosition(const core::vector3df& newpos); + + core::matrix4 RelativeTransformationMatrix; + core::aabbox3d Box; + }; + +} // end namespace scene +} // end namespace irr + +#endif + -- cgit v1.1