From f9158592e1478b2013afc7041d9ed041cf2d2f4a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 13 Jan 2014 19:47:58 +1000 Subject: Update Irrlicht to 1.8.1. Include actual change markers this time. lol --- .../source/Irrlicht/CCgMaterialRenderer.h | 176 --------------------- 1 file changed, 176 deletions(-) delete mode 100644 libraries/irrlicht-1.8/source/Irrlicht/CCgMaterialRenderer.h (limited to 'libraries/irrlicht-1.8/source/Irrlicht/CCgMaterialRenderer.h') diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CCgMaterialRenderer.h b/libraries/irrlicht-1.8/source/Irrlicht/CCgMaterialRenderer.h deleted file mode 100644 index e76c8f8..0000000 --- a/libraries/irrlicht-1.8/source/Irrlicht/CCgMaterialRenderer.h +++ /dev/null @@ -1,176 +0,0 @@ -// Copyright (C) 2012 Patryk Nadrowski -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h - -#ifndef __C_CG_MATERIAL_RENDERER_H_INCLUDED__ -#define __C_CG_MATERIAL_RENDERER_H_INCLUDED__ - -#include "IrrCompileConfig.h" -#ifdef _IRR_COMPILE_WITH_CG_ - -#include "IMaterialRenderer.h" -#include "IMaterialRendererServices.h" -#include "IShaderConstantSetCallBack.h" -#include "IGPUProgrammingServices.h" -#include "irrArray.h" -#include "irrString.h" -#include "IVideoDriver.h" -#include "os.h" -#include "Cg/cg.h" - -#ifdef _MSC_VER - #pragma comment(lib, "cg.lib") -#endif - -namespace irr -{ -namespace video -{ - -class CCgUniform -{ -public: - CCgUniform(const CGparameter& parameter, bool global); - - const core::stringc& getName() const; - const CGparameter& getParameter() const; - CGenum getSpace() const; - CGtype getType() const; - - virtual void update(const void* data, const SMaterial& material) const = 0; - -protected: - core::stringc Name; - CGparameter Parameter; - CGenum Space; - CGtype Type; -}; - -class CCgUniform1f : public CCgUniform -{ -public: - CCgUniform1f(const CGparameter& parameter, bool global); - - void update(const void* data, const SMaterial& material) const; -}; - -class CCgUniform2f : public CCgUniform -{ -public: - CCgUniform2f(const CGparameter& parameter, bool global); - - void update(const void* data, const SMaterial& material) const; -}; - -class CCgUniform3f : public CCgUniform -{ -public: - CCgUniform3f(const CGparameter& parameter, bool global); - - void update(const void* data, const SMaterial& material) const; -}; - -class CCgUniform4f : public CCgUniform -{ -public: - CCgUniform4f(const CGparameter& parameter, bool global); - - void update(const void* data, const SMaterial& material) const; -}; - -class CCgUniform1i : public CCgUniform -{ -public: - CCgUniform1i(const CGparameter& parameter, bool global); - - void update(const void* data, const SMaterial& material) const; -}; - -class CCgUniform2i : public CCgUniform -{ -public: - CCgUniform2i(const CGparameter& parameter, bool global); - - void update(const void* data, const SMaterial& material) const; -}; - -class CCgUniform3i : public CCgUniform -{ -public: - CCgUniform3i(const CGparameter& parameter, bool global); - - void update(const void* data, const SMaterial& material) const; -}; - -class CCgUniform4i : public CCgUniform -{ -public: - CCgUniform4i(const CGparameter& parameter, bool global); - - void update(const void* data, const SMaterial& material) const; -}; - -class CCgUniform4x4f : public CCgUniform -{ -public: - CCgUniform4x4f(const CGparameter& parameter, bool global); - - void update(const void* data, const SMaterial& material) const; -}; - -class CCgUniformSampler2D : public CCgUniform -{ -public: - CCgUniformSampler2D(const CGparameter& parameter, bool global); - - void update(const void* data, const SMaterial& material) const; -}; - -class CCgMaterialRenderer : public IMaterialRenderer, public IMaterialRendererServices -{ -public: - CCgMaterialRenderer(IShaderConstantSetCallBack* callback = 0, IMaterialRenderer* baseMaterial = 0, s32 userData = 0); - virtual ~CCgMaterialRenderer(); - - virtual void OnSetMaterial(const SMaterial& material, const SMaterial& lastMaterial, bool resetAllRenderstates, IMaterialRendererServices* services) = 0; - virtual bool OnRender(IMaterialRendererServices* service, E_VERTEX_TYPE vtxtype) = 0; - virtual void OnUnsetMaterial() = 0; - - virtual bool isTransparent() const; - - virtual void setBasicRenderStates(const SMaterial& material, const SMaterial& lastMaterial, bool resetAllRenderstates) = 0; - virtual bool setVertexShaderConstant(const c8* name, const f32* floats, int count); - virtual bool setVertexShaderConstant(const c8* name, const bool* bools, int count); - virtual bool setVertexShaderConstant(const c8* name, const s32* ints, int count); - virtual void setVertexShaderConstant(const f32* data, s32 startRegister, s32 constantAmount=1); - virtual bool setPixelShaderConstant(const c8* name, const f32* floats, int count); - virtual bool setPixelShaderConstant(const c8* name, const bool* bools, int count); - virtual bool setPixelShaderConstant(const c8* name, const s32* ints, int count); - virtual void setPixelShaderConstant(const f32* data, s32 startRegister, s32 constantAmount=1); - virtual IVideoDriver* getVideoDriver() = 0; - -protected: - void getUniformList(); - - IShaderConstantSetCallBack* CallBack; - IMaterialRenderer* BaseMaterial; - s32 UserData; - - core::array UniformInfo; - - CGprogram VertexProgram; - CGprogram FragmentProgram; - CGprogram GeometryProgram; - CGprofile VertexProfile; - CGprofile FragmentProfile; - CGprofile GeometryProfile; - - SMaterial Material; - CGerror Error; -}; - -} -} - -#endif -#endif -- cgit v1.1