From f9158592e1478b2013afc7041d9ed041cf2d2f4a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 13 Jan 2014 19:47:58 +1000 Subject: Update Irrlicht to 1.8.1. Include actual change markers this time. lol --- .../source/Irrlicht/CBSPMeshFileLoader.h | 52 ---------------------- 1 file changed, 52 deletions(-) delete mode 100644 libraries/irrlicht-1.8/source/Irrlicht/CBSPMeshFileLoader.h (limited to 'libraries/irrlicht-1.8/source/Irrlicht/CBSPMeshFileLoader.h') diff --git a/libraries/irrlicht-1.8/source/Irrlicht/CBSPMeshFileLoader.h b/libraries/irrlicht-1.8/source/Irrlicht/CBSPMeshFileLoader.h deleted file mode 100644 index 42c360f..0000000 --- a/libraries/irrlicht-1.8/source/Irrlicht/CBSPMeshFileLoader.h +++ /dev/null @@ -1,52 +0,0 @@ -// Copyright (C) 2002-2012 Nikolaus Gebhardt -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h - -#ifndef __C_BSP_MESH_FILE_LOADER_H_INCLUDED__ -#define __C_BSP_MESH_FILE_LOADER_H_INCLUDED__ - -#include "IMeshLoader.h" -#include "IFileSystem.h" -#include "IVideoDriver.h" -#include "ISceneManager.h" -#include "IQ3Shader.h" - -namespace irr -{ -namespace scene -{ - -//! Meshloader capable of loading Quake 3 BSP files and shaders -class CBSPMeshFileLoader : public IMeshLoader -{ -public: - - //! Constructor - CBSPMeshFileLoader(scene::ISceneManager* smgr, io::IFileSystem* fs); - - //! destructor - virtual ~CBSPMeshFileLoader(); - - //! returns true if the file maybe is able to be loaded by this class - //! based on the file extension (e.g. ".bsp") - virtual bool isALoadableFileExtension(const io::path& filename) const; - - //! creates/loads an animated mesh from the file. - //! \return Pointer to the created mesh. Returns 0 if loading failed. - //! If you no longer need the mesh, you should call IAnimatedMesh::drop(). - //! See IReferenceCounted::drop() for more information. - virtual IAnimatedMesh* createMesh(io::IReadFile* file); - -private: - - io::IFileSystem* FileSystem; - scene::ISceneManager* SceneManager; - - quake3::Q3LevelLoadParameter LoadParam; -}; - -} // end namespace scene -} // end namespace irr - -#endif - -- cgit v1.1