From f9158592e1478b2013afc7041d9ed041cf2d2f4a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 13 Jan 2014 19:47:58 +1000 Subject: Update Irrlicht to 1.8.1. Include actual change markers this time. lol --- libraries/irrlicht-1.8/include/SSharedMeshBuffer.h | 242 --------------------- 1 file changed, 242 deletions(-) delete mode 100644 libraries/irrlicht-1.8/include/SSharedMeshBuffer.h (limited to 'libraries/irrlicht-1.8/include/SSharedMeshBuffer.h') diff --git a/libraries/irrlicht-1.8/include/SSharedMeshBuffer.h b/libraries/irrlicht-1.8/include/SSharedMeshBuffer.h deleted file mode 100644 index 016b796..0000000 --- a/libraries/irrlicht-1.8/include/SSharedMeshBuffer.h +++ /dev/null @@ -1,242 +0,0 @@ -// Copyright (C) 2002-2012 Nikolaus Gebhardt -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h - -#ifndef __S_SHARED_MESH_BUFFER_H_INCLUDED__ -#define __S_SHARED_MESH_BUFFER_H_INCLUDED__ - -#include "irrArray.h" -#include "IMeshBuffer.h" - -namespace irr -{ -namespace scene -{ - //! Implementation of the IMeshBuffer interface with shared vertex list - struct SSharedMeshBuffer : public IMeshBuffer - { - //! constructor - SSharedMeshBuffer() : IMeshBuffer(), Vertices(0), ChangedID_Vertex(1), ChangedID_Index(1), MappingHintVertex(EHM_NEVER), MappingHintIndex(EHM_NEVER) - { - #ifdef _DEBUG - setDebugName("SSharedMeshBuffer"); - #endif - } - - //! constructor - SSharedMeshBuffer(core::array *vertices) : IMeshBuffer(), Vertices(vertices) - { - #ifdef _DEBUG - setDebugName("SSharedMeshBuffer"); - #endif - } - - //! returns the material of this meshbuffer - virtual const video::SMaterial& getMaterial() const - { - return Material; - } - - //! returns the material of this meshbuffer - virtual video::SMaterial& getMaterial() - { - return Material; - } - - //! returns pointer to vertices - virtual const void* getVertices() const - { - if (Vertices) - return Vertices->const_pointer(); - else - return 0; - } - - //! returns pointer to vertices - virtual void* getVertices() - { - if (Vertices) - return Vertices->pointer(); - else - return 0; - } - - //! returns amount of vertices - virtual u32 getVertexCount() const - { - if (Vertices) - return Vertices->size(); - else - return 0; - } - - //! returns pointer to Indices - virtual const u16* getIndices() const - { - return Indices.const_pointer(); - } - - //! returns pointer to Indices - virtual u16* getIndices() - { - return Indices.pointer(); - } - - //! returns amount of indices - virtual u32 getIndexCount() const - { - return Indices.size(); - } - - //! Get type of index data which is stored in this meshbuffer. - virtual video::E_INDEX_TYPE getIndexType() const - { - return video::EIT_16BIT; - } - - //! returns an axis aligned bounding box - virtual const core::aabbox3d& getBoundingBox() const - { - return BoundingBox; - } - - //! set user axis aligned bounding box - virtual void setBoundingBox( const core::aabbox3df& box) - { - BoundingBox = box; - } - - //! returns which type of vertex data is stored. - virtual video::E_VERTEX_TYPE getVertexType() const - { - return video::EVT_STANDARD; - } - - //! recalculates the bounding box. should be called if the mesh changed. - virtual void recalculateBoundingBox() - { - if (!Vertices || Vertices->empty() || Indices.empty()) - BoundingBox.reset(0,0,0); - else - { - BoundingBox.reset((*Vertices)[Indices[0]].Pos); - for (u32 i=1; i *Vertices; - - //! Array of Indices - core::array Indices; - - //! ID used for hardware buffer management - u32 ChangedID_Vertex; - - //! ID used for hardware buffer management - u32 ChangedID_Index; - - //! Bounding box - core::aabbox3df BoundingBox; - - //! hardware mapping hint - E_HARDWARE_MAPPING MappingHintVertex; - E_HARDWARE_MAPPING MappingHintIndex; - }; - - -} // end namespace scene -} // end namespace irr - -#endif - -- cgit v1.1