From 959831f4ef5a3e797f576c3de08cd65032c997ad Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 18:54:10 +1000 Subject: Remove damned ancient DOS line endings from Irrlicht. Hopefully I did not go overboard. --- libraries/irrlicht-1.8/include/SKeyMap.h | 82 ++++++++++++++++---------------- 1 file changed, 41 insertions(+), 41 deletions(-) (limited to 'libraries/irrlicht-1.8/include/SKeyMap.h') diff --git a/libraries/irrlicht-1.8/include/SKeyMap.h b/libraries/irrlicht-1.8/include/SKeyMap.h index 793cd98..55aa5f9 100644 --- a/libraries/irrlicht-1.8/include/SKeyMap.h +++ b/libraries/irrlicht-1.8/include/SKeyMap.h @@ -1,41 +1,41 @@ -// Copyright (C) 2002-2012 Nikolaus Gebhardt -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h - -#ifndef __S_KEY_MAP_H_INCLUDED__ -#define __S_KEY_MAP_H_INCLUDED__ - -#include "Keycodes.h" - -namespace irr -{ - - //! enumeration for key actions. Used for example in the FPS Camera. - enum EKEY_ACTION - { - EKA_MOVE_FORWARD = 0, - EKA_MOVE_BACKWARD, - EKA_STRAFE_LEFT, - EKA_STRAFE_RIGHT, - EKA_JUMP_UP, - EKA_CROUCH, - EKA_COUNT, - - //! This value is not used. It only forces this enumeration to compile in 32 bit. - EKA_FORCE_32BIT = 0x7fffffff - }; - - //! Struct storing which key belongs to which action. - struct SKeyMap - { - SKeyMap() {} - SKeyMap(EKEY_ACTION action, EKEY_CODE keyCode) : Action(action), KeyCode(keyCode) {} - - EKEY_ACTION Action; - EKEY_CODE KeyCode; - }; - -} // end namespace irr - -#endif - +// Copyright (C) 2002-2012 Nikolaus Gebhardt +// This file is part of the "Irrlicht Engine". +// For conditions of distribution and use, see copyright notice in irrlicht.h + +#ifndef __S_KEY_MAP_H_INCLUDED__ +#define __S_KEY_MAP_H_INCLUDED__ + +#include "Keycodes.h" + +namespace irr +{ + + //! enumeration for key actions. Used for example in the FPS Camera. + enum EKEY_ACTION + { + EKA_MOVE_FORWARD = 0, + EKA_MOVE_BACKWARD, + EKA_STRAFE_LEFT, + EKA_STRAFE_RIGHT, + EKA_JUMP_UP, + EKA_CROUCH, + EKA_COUNT, + + //! This value is not used. It only forces this enumeration to compile in 32 bit. + EKA_FORCE_32BIT = 0x7fffffff + }; + + //! Struct storing which key belongs to which action. + struct SKeyMap + { + SKeyMap() {} + SKeyMap(EKEY_ACTION action, EKEY_CODE keyCode) : Action(action), KeyCode(keyCode) {} + + EKEY_ACTION Action; + EKEY_CODE KeyCode; + }; + +} // end namespace irr + +#endif + -- cgit v1.1