From 959831f4ef5a3e797f576c3de08cd65032c997ad Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 18:54:10 +1000 Subject: Remove damned ancient DOS line endings from Irrlicht. Hopefully I did not go overboard. --- libraries/irrlicht-1.8/include/IVertexBuffer.h | 104 ++++++++++++------------- 1 file changed, 52 insertions(+), 52 deletions(-) (limited to 'libraries/irrlicht-1.8/include/IVertexBuffer.h') diff --git a/libraries/irrlicht-1.8/include/IVertexBuffer.h b/libraries/irrlicht-1.8/include/IVertexBuffer.h index 87603de..04606b2 100644 --- a/libraries/irrlicht-1.8/include/IVertexBuffer.h +++ b/libraries/irrlicht-1.8/include/IVertexBuffer.h @@ -1,52 +1,52 @@ -// Copyright (C) 2008-2012 Nikolaus Gebhardt -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h - -#ifndef __I_VERTEX_BUFFER_H_INCLUDED__ -#define __I_VERTEX_BUFFER_H_INCLUDED__ - -#include "IReferenceCounted.h" -#include "irrArray.h" -#include "S3DVertex.h" - -namespace irr -{ -namespace scene -{ - - class IVertexBuffer : public virtual IReferenceCounted - { - public: - virtual void* getData() =0; - virtual video::E_VERTEX_TYPE getType() const =0; - virtual void setType(video::E_VERTEX_TYPE vertexType) =0; - virtual u32 stride() const =0; - virtual u32 size() const =0; - virtual void push_back(const video::S3DVertex &element) =0; - virtual video::S3DVertex& operator [](const u32 index) const =0; - virtual video::S3DVertex& getLast() =0; - virtual void set_used(u32 usedNow) =0; - virtual void reallocate(u32 new_size) =0; - virtual u32 allocated_size() const =0; - virtual video::S3DVertex* pointer() =0; - - //! get the current hardware mapping hint - virtual E_HARDWARE_MAPPING getHardwareMappingHint() const =0; - - //! set the hardware mapping hint, for driver - virtual void setHardwareMappingHint( E_HARDWARE_MAPPING NewMappingHint ) =0; - - //! flags the meshbuffer as changed, reloads hardware buffers - virtual void setDirty() =0; - - //! Get the currently used ID for identification of changes. - /** This shouldn't be used for anything outside the VideoDriver. */ - virtual u32 getChangedID() const = 0; - }; - - -} // end namespace scene -} // end namespace irr - -#endif - +// Copyright (C) 2008-2012 Nikolaus Gebhardt +// This file is part of the "Irrlicht Engine". +// For conditions of distribution and use, see copyright notice in irrlicht.h + +#ifndef __I_VERTEX_BUFFER_H_INCLUDED__ +#define __I_VERTEX_BUFFER_H_INCLUDED__ + +#include "IReferenceCounted.h" +#include "irrArray.h" +#include "S3DVertex.h" + +namespace irr +{ +namespace scene +{ + + class IVertexBuffer : public virtual IReferenceCounted + { + public: + virtual void* getData() =0; + virtual video::E_VERTEX_TYPE getType() const =0; + virtual void setType(video::E_VERTEX_TYPE vertexType) =0; + virtual u32 stride() const =0; + virtual u32 size() const =0; + virtual void push_back(const video::S3DVertex &element) =0; + virtual video::S3DVertex& operator [](const u32 index) const =0; + virtual video::S3DVertex& getLast() =0; + virtual void set_used(u32 usedNow) =0; + virtual void reallocate(u32 new_size) =0; + virtual u32 allocated_size() const =0; + virtual video::S3DVertex* pointer() =0; + + //! get the current hardware mapping hint + virtual E_HARDWARE_MAPPING getHardwareMappingHint() const =0; + + //! set the hardware mapping hint, for driver + virtual void setHardwareMappingHint( E_HARDWARE_MAPPING NewMappingHint ) =0; + + //! flags the meshbuffer as changed, reloads hardware buffers + virtual void setDirty() =0; + + //! Get the currently used ID for identification of changes. + /** This shouldn't be used for anything outside the VideoDriver. */ + virtual u32 getChangedID() const = 0; + }; + + +} // end namespace scene +} // end namespace irr + +#endif + -- cgit v1.1