From f9158592e1478b2013afc7041d9ed041cf2d2f4a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 13 Jan 2014 19:47:58 +1000 Subject: Update Irrlicht to 1.8.1. Include actual change markers this time. lol --- libraries/irrlicht-1.8/include/IParticleEmitter.h | 129 ---------------------- 1 file changed, 129 deletions(-) delete mode 100644 libraries/irrlicht-1.8/include/IParticleEmitter.h (limited to 'libraries/irrlicht-1.8/include/IParticleEmitter.h') diff --git a/libraries/irrlicht-1.8/include/IParticleEmitter.h b/libraries/irrlicht-1.8/include/IParticleEmitter.h deleted file mode 100644 index 6fc9a2c..0000000 --- a/libraries/irrlicht-1.8/include/IParticleEmitter.h +++ /dev/null @@ -1,129 +0,0 @@ -// Copyright (C) 2002-2012 Nikolaus Gebhardt -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h - -#ifndef __I_PARTICLE_EMITTER_H_INCLUDED__ -#define __I_PARTICLE_EMITTER_H_INCLUDED__ - -#include "IAttributeExchangingObject.h" -#include "SParticle.h" - -namespace irr -{ -namespace scene -{ - -//! Types of built in particle emitters -enum E_PARTICLE_EMITTER_TYPE -{ - EPET_POINT = 0, - EPET_ANIMATED_MESH, - EPET_BOX, - EPET_CYLINDER, - EPET_MESH, - EPET_RING, - EPET_SPHERE, - EPET_COUNT -}; - -//! Names for built in particle emitters -const c8* const ParticleEmitterTypeNames[] = -{ - "Point", - "AnimatedMesh", - "Box", - "Cylinder", - "Mesh", - "Ring", - "Sphere", - 0 -}; - -//! A particle emitter for using with particle systems. -/** A Particle emitter emitts new particles into a particle system. -*/ -class IParticleEmitter : public virtual io::IAttributeExchangingObject -{ -public: - - //! Prepares an array with new particles to emitt into the system - /** \param now Current time. - \param timeSinceLastCall Time elapsed since last call, in milliseconds. - \param outArray Pointer which will point to the array with the new - particles to add into the system. - \return Amount of new particles in the array. Can be 0. */ - virtual s32 emitt(u32 now, u32 timeSinceLastCall, SParticle*& outArray) = 0; - - //! Set direction the emitter emits particles - virtual void setDirection( const core::vector3df& newDirection ) = 0; - - //! Set minimum number of particles the emitter emits per second - virtual void setMinParticlesPerSecond( u32 minPPS ) = 0; - - //! Set maximum number of particles the emitter emits per second - virtual void setMaxParticlesPerSecond( u32 maxPPS ) = 0; - - //! Set minimum starting color for particles - virtual void setMinStartColor( const video::SColor& color ) = 0; - - //! Set maximum starting color for particles - virtual void setMaxStartColor( const video::SColor& color ) = 0; - - //! Set the maximum starting size for particles - virtual void setMaxStartSize( const core::dimension2df& size ) = 0; - - //! Set the minimum starting size for particles - virtual void setMinStartSize( const core::dimension2df& size ) = 0; - - //! Set the minimum particle life-time in milliseconds - virtual void setMinLifeTime( u32 lifeTimeMin ) = 0; - - //! Set the maximum particle life-time in milliseconds - virtual void setMaxLifeTime( u32 lifeTimeMax ) = 0; - - //! Set maximal random derivation from the direction - virtual void setMaxAngleDegrees( s32 maxAngleDegrees ) = 0; - - //! Get direction the emitter emits particles - virtual const core::vector3df& getDirection() const = 0; - - //! Get the minimum number of particles the emitter emits per second - virtual u32 getMinParticlesPerSecond() const = 0; - - //! Get the maximum number of particles the emitter emits per second - virtual u32 getMaxParticlesPerSecond() const = 0; - - //! Get the minimum starting color for particles - virtual const video::SColor& getMinStartColor() const = 0; - - //! Get the maximum starting color for particles - virtual const video::SColor& getMaxStartColor() const = 0; - - //! Get the maximum starting size for particles - virtual const core::dimension2df& getMaxStartSize() const = 0; - - //! Get the minimum starting size for particles - virtual const core::dimension2df& getMinStartSize() const = 0; - - //! Get the minimum particle life-time in milliseconds - virtual u32 getMinLifeTime() const = 0; - - //! Get the maximum particle life-time in milliseconds - virtual u32 getMaxLifeTime() const = 0; - - //! Get maximal random derivation from the direction - virtual s32 getMaxAngleDegrees() const = 0; - - - //! Get emitter type - virtual E_PARTICLE_EMITTER_TYPE getType() const { return EPET_POINT; } -}; - -typedef IParticleEmitter IParticlePointEmitter; - -} // end namespace scene -} // end namespace irr - - -#endif - -- cgit v1.1