From 959831f4ef5a3e797f576c3de08cd65032c997ad Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 18:54:10 +1000 Subject: Remove damned ancient DOS line endings from Irrlicht. Hopefully I did not go overboard. --- .../include/IParticleCylinderEmitter.h | 118 ++++++++++----------- 1 file changed, 59 insertions(+), 59 deletions(-) (limited to 'libraries/irrlicht-1.8/include/IParticleCylinderEmitter.h') diff --git a/libraries/irrlicht-1.8/include/IParticleCylinderEmitter.h b/libraries/irrlicht-1.8/include/IParticleCylinderEmitter.h index dac5ebe..cd063b8 100644 --- a/libraries/irrlicht-1.8/include/IParticleCylinderEmitter.h +++ b/libraries/irrlicht-1.8/include/IParticleCylinderEmitter.h @@ -1,59 +1,59 @@ -// Copyright (C) 2002-2012 Nikolaus Gebhardt -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h - -#ifndef __I_PARTICLE_CYLINDER_EMITTER_H_INCLUDED__ -#define __I_PARTICLE_CYLINDER_EMITTER_H_INCLUDED__ - -#include "IParticleEmitter.h" - -namespace irr -{ -namespace scene -{ - -//! A particle emitter which emits from a cylindrically shaped space. -class IParticleCylinderEmitter : public IParticleEmitter -{ -public: - - //! Set the center of the radius for the cylinder, at one end of the cylinder - virtual void setCenter( const core::vector3df& center ) = 0; - - //! Set the normal of the cylinder - virtual void setNormal( const core::vector3df& normal ) = 0; - - //! Set the radius of the cylinder - virtual void setRadius( f32 radius ) = 0; - - //! Set the length of the cylinder - virtual void setLength( f32 length ) = 0; - - //! Set whether or not to draw points inside the cylinder - virtual void setOutlineOnly( bool outlineOnly = true ) = 0; - - //! Get the center of the cylinder - virtual const core::vector3df& getCenter() const = 0; - - //! Get the normal of the cylinder - virtual const core::vector3df& getNormal() const = 0; - - //! Get the radius of the cylinder - virtual f32 getRadius() const = 0; - - //! Get the center of the cylinder - virtual f32 getLength() const = 0; - - //! Get whether or not to draw points inside the cylinder - virtual bool getOutlineOnly() const = 0; - - //! Get emitter type - virtual E_PARTICLE_EMITTER_TYPE getType() const { return EPET_CYLINDER; } -}; - -} // end namespace scene -} // end namespace irr - - -#endif - +// Copyright (C) 2002-2012 Nikolaus Gebhardt +// This file is part of the "Irrlicht Engine". +// For conditions of distribution and use, see copyright notice in irrlicht.h + +#ifndef __I_PARTICLE_CYLINDER_EMITTER_H_INCLUDED__ +#define __I_PARTICLE_CYLINDER_EMITTER_H_INCLUDED__ + +#include "IParticleEmitter.h" + +namespace irr +{ +namespace scene +{ + +//! A particle emitter which emits from a cylindrically shaped space. +class IParticleCylinderEmitter : public IParticleEmitter +{ +public: + + //! Set the center of the radius for the cylinder, at one end of the cylinder + virtual void setCenter( const core::vector3df& center ) = 0; + + //! Set the normal of the cylinder + virtual void setNormal( const core::vector3df& normal ) = 0; + + //! Set the radius of the cylinder + virtual void setRadius( f32 radius ) = 0; + + //! Set the length of the cylinder + virtual void setLength( f32 length ) = 0; + + //! Set whether or not to draw points inside the cylinder + virtual void setOutlineOnly( bool outlineOnly = true ) = 0; + + //! Get the center of the cylinder + virtual const core::vector3df& getCenter() const = 0; + + //! Get the normal of the cylinder + virtual const core::vector3df& getNormal() const = 0; + + //! Get the radius of the cylinder + virtual f32 getRadius() const = 0; + + //! Get the center of the cylinder + virtual f32 getLength() const = 0; + + //! Get whether or not to draw points inside the cylinder + virtual bool getOutlineOnly() const = 0; + + //! Get emitter type + virtual E_PARTICLE_EMITTER_TYPE getType() const { return EPET_CYLINDER; } +}; + +} // end namespace scene +} // end namespace irr + + +#endif + -- cgit v1.1