From 959831f4ef5a3e797f576c3de08cd65032c997ad Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 18:54:10 +1000 Subject: Remove damned ancient DOS line endings from Irrlicht. Hopefully I did not go overboard. --- .../irrlicht-1.8/include/IMetaTriangleSelector.h | 86 +++++++++++----------- 1 file changed, 43 insertions(+), 43 deletions(-) (limited to 'libraries/irrlicht-1.8/include/IMetaTriangleSelector.h') diff --git a/libraries/irrlicht-1.8/include/IMetaTriangleSelector.h b/libraries/irrlicht-1.8/include/IMetaTriangleSelector.h index 2cbb385..366893a 100644 --- a/libraries/irrlicht-1.8/include/IMetaTriangleSelector.h +++ b/libraries/irrlicht-1.8/include/IMetaTriangleSelector.h @@ -1,43 +1,43 @@ -// Copyright (C) 2002-2012 Nikolaus Gebhardt -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h - -#ifndef __I_META_TRIANGLE_SELECTOR_H_INCLUDED__ -#define __I_META_TRIANGLE_SELECTOR_H_INCLUDED__ - -#include "ITriangleSelector.h" - -namespace irr -{ -namespace scene -{ - -//! Interface for making multiple triangle selectors work as one big selector. -/** This is nothing more than a collection of one or more triangle selectors -providing together the interface of one triangle selector. In this way, -collision tests can be done with different triangle soups in one pass. -*/ -class IMetaTriangleSelector : public ITriangleSelector -{ -public: - - //! Adds a triangle selector to the collection of triangle selectors. - /** \param toAdd: Pointer to an triangle selector to add to the list. */ - virtual void addTriangleSelector(ITriangleSelector* toAdd) = 0; - - //! Removes a specific triangle selector from the collection. - /** \param toRemove: Pointer to an triangle selector which is in the - list but will be removed. - \return True if successful, false if not. */ - virtual bool removeTriangleSelector(ITriangleSelector* toRemove) = 0; - - //! Removes all triangle selectors from the collection. - virtual void removeAllTriangleSelectors() = 0; -}; - -} // end namespace scene -} // end namespace irr - - -#endif - +// Copyright (C) 2002-2012 Nikolaus Gebhardt +// This file is part of the "Irrlicht Engine". +// For conditions of distribution and use, see copyright notice in irrlicht.h + +#ifndef __I_META_TRIANGLE_SELECTOR_H_INCLUDED__ +#define __I_META_TRIANGLE_SELECTOR_H_INCLUDED__ + +#include "ITriangleSelector.h" + +namespace irr +{ +namespace scene +{ + +//! Interface for making multiple triangle selectors work as one big selector. +/** This is nothing more than a collection of one or more triangle selectors +providing together the interface of one triangle selector. In this way, +collision tests can be done with different triangle soups in one pass. +*/ +class IMetaTriangleSelector : public ITriangleSelector +{ +public: + + //! Adds a triangle selector to the collection of triangle selectors. + /** \param toAdd: Pointer to an triangle selector to add to the list. */ + virtual void addTriangleSelector(ITriangleSelector* toAdd) = 0; + + //! Removes a specific triangle selector from the collection. + /** \param toRemove: Pointer to an triangle selector which is in the + list but will be removed. + \return True if successful, false if not. */ + virtual bool removeTriangleSelector(ITriangleSelector* toRemove) = 0; + + //! Removes all triangle selectors from the collection. + virtual void removeAllTriangleSelectors() = 0; +}; + +} // end namespace scene +} // end namespace irr + + +#endif + -- cgit v1.1