From f9158592e1478b2013afc7041d9ed041cf2d2f4a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 13 Jan 2014 19:47:58 +1000 Subject: Update Irrlicht to 1.8.1. Include actual change markers this time. lol --- libraries/irrlicht-1.8/include/IImage.h | 155 -------------------------------- 1 file changed, 155 deletions(-) delete mode 100644 libraries/irrlicht-1.8/include/IImage.h (limited to 'libraries/irrlicht-1.8/include/IImage.h') diff --git a/libraries/irrlicht-1.8/include/IImage.h b/libraries/irrlicht-1.8/include/IImage.h deleted file mode 100644 index d484293..0000000 --- a/libraries/irrlicht-1.8/include/IImage.h +++ /dev/null @@ -1,155 +0,0 @@ -// Copyright (C) 2002-2012 Nikolaus Gebhardt -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h - -#ifndef __I_IMAGE_H_INCLUDED__ -#define __I_IMAGE_H_INCLUDED__ - -#include "IReferenceCounted.h" -#include "position2d.h" -#include "rect.h" -#include "SColor.h" - -namespace irr -{ -namespace video -{ - -//! Interface for software image data. -/** Image loaders create these images from files. IVideoDrivers convert -these images into their (hardware) textures. -*/ -class IImage : public virtual IReferenceCounted -{ -public: - - //! Lock function. Use this to get a pointer to the image data. - /** After you don't need the pointer anymore, you must call unlock(). - \return Pointer to the image data. What type of data is pointed to - depends on the color format of the image. For example if the color - format is ECF_A8R8G8B8, it is of u32. Be sure to call unlock() after - you don't need the pointer any more. */ - virtual void* lock() = 0; - - //! Unlock function. - /** Should be called after the pointer received by lock() is not - needed anymore. */ - virtual void unlock() = 0; - - //! Returns width and height of image data. - virtual const core::dimension2d& getDimension() const = 0; - - //! Returns bits per pixel. - virtual u32 getBitsPerPixel() const = 0; - - //! Returns bytes per pixel - virtual u32 getBytesPerPixel() const = 0; - - //! Returns image data size in bytes - virtual u32 getImageDataSizeInBytes() const = 0; - - //! Returns image data size in pixels - virtual u32 getImageDataSizeInPixels() const = 0; - - //! Returns a pixel - virtual SColor getPixel(u32 x, u32 y) const = 0; - - //! Sets a pixel - virtual void setPixel(u32 x, u32 y, const SColor &color, bool blend = false ) = 0; - - //! Returns the color format - virtual ECOLOR_FORMAT getColorFormat() const = 0; - - //! Returns mask for red value of a pixel - virtual u32 getRedMask() const = 0; - - //! Returns mask for green value of a pixel - virtual u32 getGreenMask() const = 0; - - //! Returns mask for blue value of a pixel - virtual u32 getBlueMask() const = 0; - - //! Returns mask for alpha value of a pixel - virtual u32 getAlphaMask() const = 0; - - //! Returns pitch of image - virtual u32 getPitch() const =0; - - //! Copies the image into the target, scaling the image to fit - virtual void copyToScaling(void* target, u32 width, u32 height, ECOLOR_FORMAT format=ECF_A8R8G8B8, u32 pitch=0) =0; - - //! Copies the image into the target, scaling the image to fit - virtual void copyToScaling(IImage* target) =0; - - //! copies this surface into another - virtual void copyTo(IImage* target, const core::position2d& pos=core::position2d(0,0)) =0; - - //! copies this surface into another - virtual void copyTo(IImage* target, const core::position2d& pos, const core::rect& sourceRect, const core::rect* clipRect=0) =0; - - //! copies this surface into another, using the alpha mask and cliprect and a color to add with - virtual void copyToWithAlpha(IImage* target, const core::position2d& pos, - const core::rect& sourceRect, const SColor &color, - const core::rect* clipRect = 0) =0; - - //! copies this surface into another, scaling it to fit, appyling a box filter - virtual void copyToScalingBoxFilter(IImage* target, s32 bias = 0, bool blend = false) = 0; - - //! fills the surface with given color - virtual void fill(const SColor &color) =0; - - //! get the amount of Bits per Pixel of the given color format - static u32 getBitsPerPixelFromFormat(const ECOLOR_FORMAT format) - { - switch(format) - { - case ECF_A1R5G5B5: - return 16; - case ECF_R5G6B5: - return 16; - case ECF_R8G8B8: - return 24; - case ECF_A8R8G8B8: - return 32; - case ECF_R16F: - return 16; - case ECF_G16R16F: - return 32; - case ECF_A16B16G16R16F: - return 64; - case ECF_R32F: - return 32; - case ECF_G32R32F: - return 64; - case ECF_A32B32G32R32F: - return 128; - default: - return 0; - } - } - - //! test if the color format is only viable for RenderTarget textures - /** Since we don't have support for e.g. floating point IImage formats - one should test if the color format can be used for arbitrary usage, or - if it is restricted to RTTs. */ - static bool isRenderTargetOnlyFormat(const ECOLOR_FORMAT format) - { - switch(format) - { - case ECF_A1R5G5B5: - case ECF_R5G6B5: - case ECF_R8G8B8: - case ECF_A8R8G8B8: - return false; - default: - return true; - } - } - -}; - -} // end namespace video -} // end namespace irr - -#endif - -- cgit v1.1