From 393b5cd1dc438872af89d334ef6e5fcc59f27d47 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 17:24:39 +1000 Subject: Added Irrlicht 1.8, but without all the Windows binaries. --- libraries/irrlicht-1.8/include/IGUIToolbar.h | 40 ++++++++++++++++++++++++++++ 1 file changed, 40 insertions(+) create mode 100644 libraries/irrlicht-1.8/include/IGUIToolbar.h (limited to 'libraries/irrlicht-1.8/include/IGUIToolbar.h') diff --git a/libraries/irrlicht-1.8/include/IGUIToolbar.h b/libraries/irrlicht-1.8/include/IGUIToolbar.h new file mode 100644 index 0000000..58796bf --- /dev/null +++ b/libraries/irrlicht-1.8/include/IGUIToolbar.h @@ -0,0 +1,40 @@ +// Copyright (C) 2002-2012 Nikolaus Gebhardt +// This file is part of the "Irrlicht Engine". +// For conditions of distribution and use, see copyright notice in irrlicht.h + +#ifndef __I_GUI_TOOL_BAR_H_INCLUDED__ +#define __I_GUI_TOOL_BAR_H_INCLUDED__ + +#include "IGUIElement.h" + +namespace irr +{ +namespace video +{ + class ITexture; +} // end namespace video +namespace gui +{ + class IGUIButton; + + //! Stays at the top of its parent like the menu bar and contains tool buttons + class IGUIToolBar : public IGUIElement + { + public: + + //! constructor + IGUIToolBar(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect rectangle) + : IGUIElement(EGUIET_TOOL_BAR, environment, parent, id, rectangle) {} + + //! Adds a button to the tool bar + virtual IGUIButton* addButton(s32 id=-1, const wchar_t* text=0,const wchar_t* tooltiptext=0, + video::ITexture* img=0, video::ITexture* pressedimg=0, + bool isPushButton=false, bool useAlphaChannel=false) = 0; + }; + + +} // end namespace gui +} // end namespace irr + +#endif + -- cgit v1.1