From 959831f4ef5a3e797f576c3de08cd65032c997ad Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 18:54:10 +1000 Subject: Remove damned ancient DOS line endings from Irrlicht. Hopefully I did not go overboard. --- libraries/irrlicht-1.8/include/IGUIContextMenu.h | 324 +++++++++++------------ 1 file changed, 162 insertions(+), 162 deletions(-) (limited to 'libraries/irrlicht-1.8/include/IGUIContextMenu.h') diff --git a/libraries/irrlicht-1.8/include/IGUIContextMenu.h b/libraries/irrlicht-1.8/include/IGUIContextMenu.h index c9a0659..9f5ea25 100644 --- a/libraries/irrlicht-1.8/include/IGUIContextMenu.h +++ b/libraries/irrlicht-1.8/include/IGUIContextMenu.h @@ -1,162 +1,162 @@ -// Copyright (C) 2002-2012 Nikolaus Gebhardt -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h - -#ifndef __I_GUI_CONTEXT_MENU_H_INCLUDED__ -#define __I_GUI_CONTEXT_MENU_H_INCLUDED__ - -#include "IGUIElement.h" - -namespace irr -{ -namespace gui -{ - //! Close behavior. - //! Default is ECMC_REMOVE - enum ECONTEXT_MENU_CLOSE - { - //! do nothing - menu stays open - ECMC_IGNORE = 0, - - //! remove the gui element - ECMC_REMOVE = 1, - - //! call setVisible(false) - ECMC_HIDE = 2 - - // note to implementors - this is planned as bitset, so continue with 4 if you need to add further flags. - }; - - //! GUI Context menu interface. - /** \par This element can create the following events of type EGUI_EVENT_TYPE: - \li EGET_ELEMENT_CLOSED - \li EGET_MENU_ITEM_SELECTED - */ - class IGUIContextMenu : public IGUIElement - { - public: - - //! constructor - IGUIContextMenu(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect rectangle) - : IGUIElement(EGUIET_CONTEXT_MENU, environment, parent, id, rectangle) {} - - //! set behavior when menus are closed - virtual void setCloseHandling(ECONTEXT_MENU_CLOSE onClose) = 0; - - //! get current behavior when the menu will be closed - virtual ECONTEXT_MENU_CLOSE getCloseHandling() const = 0; - - //! Get amount of menu items - virtual u32 getItemCount() const = 0; - - //! Adds a menu item. - /** \param text: Text of menu item. Set this to 0 to create - an separator instead of a real item, which is the same like - calling addSeparator(); - \param commandId: Command id of menu item, a simple id you may - set to whatever you want. - \param enabled: Specifies if the menu item should be enabled. - \param hasSubMenu: Set this to true if there should be a submenu - at this item. You can access this submenu via getSubMenu(). - \param checked: Specifies if the menu item should be initially checked. - \param autoChecking: Specifies if the item should be checked by clicking - \return Returns the index of the new item */ - virtual u32 addItem(const wchar_t* text, s32 commandId=-1, bool enabled=true, - bool hasSubMenu=false, bool checked=false, bool autoChecking=false) = 0; - - //! Insert a menu item at specified position. - /** \param idx: Position to insert the new element, - should be smaller than itemcount otherwise the item is added to the end. - \param text: Text of menu item. Set this to 0 to create - an separator instead of a real item, which is the same like - calling addSeparator(); - \param commandId: Command id of menu item, a simple id you may - set to whatever you want. - \param enabled: Specifies if the menu item should be enabled. - \param hasSubMenu: Set this to true if there should be a submenu - at this item. You can access this submenu via getSubMenu(). - \param checked: Specifies if the menu item should be initially checked. - \param autoChecking: Specifies if the item should be checked by clicking - \return Returns the index of the new item */ - virtual u32 insertItem(u32 idx, const wchar_t* text, s32 commandId=-1, bool enabled=true, - bool hasSubMenu=false, bool checked=false, bool autoChecking=false) = 0; - - //! Find an item by it's CommandID - /** - \param commandId: We are looking for the first item which has this commandID - \param idxStartSearch: Start searching from this index. - \return Returns the index of the item when found or otherwise -1. */ - virtual s32 findItemWithCommandId(s32 commandId, u32 idxStartSearch=0) const = 0; - - //! Adds a separator item to the menu - virtual void addSeparator() = 0; - - //! Get text of the menu item. - /** \param idx: Zero based index of the menu item */ - virtual const wchar_t* getItemText(u32 idx) const = 0; - - //! Sets text of the menu item. - /** \param idx: Zero based index of the menu item - \param text: New text of the item. */ - virtual void setItemText(u32 idx, const wchar_t* text) = 0; - - //! Check if a menu item is enabled - /** \param idx: Zero based index of the menu item */ - virtual bool isItemEnabled(u32 idx) const = 0; - - //! Sets if the menu item should be enabled. - /** \param idx: Zero based index of the menu item - \param enabled: True if it is enabled, otherwise false. */ - virtual void setItemEnabled(u32 idx, bool enabled) = 0; - - //! Sets if the menu item should be checked. - /** \param idx: Zero based index of the menu item - \param enabled: True if it is enabled, otherwise false. */ - virtual void setItemChecked(u32 idx, bool enabled) = 0; - - //! Check if a menu item is checked - /** \param idx: Zero based index of the menu item */ - virtual bool isItemChecked(u32 idx) const = 0; - - //! Removes a menu item - /** \param idx: Zero based index of the menu item */ - virtual void removeItem(u32 idx) = 0; - - //! Removes all menu items - virtual void removeAllItems() = 0; - - //! Get the selected item in the menu - /** \return Index of the selected item, -1 if none selected. */ - virtual s32 getSelectedItem() const = 0; - - //! Get the command id of a menu item - /** \param idx: Zero based index of the menu item */ - virtual s32 getItemCommandId(u32 idx) const = 0; - - //! Sets the command id of a menu item - /** \param idx: Zero based index of the menu item - \param id: Command id of menu item, a simple id you may - set to whatever you want. */ - virtual void setItemCommandId(u32 idx, s32 id) = 0; - - //! Get a pointer to the submenu of an item. - /** 0 is returned if there is no submenu - \param idx: Zero based index of the menu item - \return Returns a pointer to the submenu of an item. */ - virtual IGUIContextMenu* getSubMenu(u32 idx) const = 0; - - //! should the element change the checked status on clicking - virtual void setItemAutoChecking(u32 idx, bool autoChecking) = 0; - - //! does the element change the checked status on clicking - virtual bool getItemAutoChecking(u32 idx) const = 0; - - //! When an eventparent is set it receives events instead of the usual parent element - virtual void setEventParent(IGUIElement *parent) = 0; - }; - -} // end namespace gui -} // end namespace irr - -#endif - +// Copyright (C) 2002-2012 Nikolaus Gebhardt +// This file is part of the "Irrlicht Engine". +// For conditions of distribution and use, see copyright notice in irrlicht.h + +#ifndef __I_GUI_CONTEXT_MENU_H_INCLUDED__ +#define __I_GUI_CONTEXT_MENU_H_INCLUDED__ + +#include "IGUIElement.h" + +namespace irr +{ +namespace gui +{ + //! Close behavior. + //! Default is ECMC_REMOVE + enum ECONTEXT_MENU_CLOSE + { + //! do nothing - menu stays open + ECMC_IGNORE = 0, + + //! remove the gui element + ECMC_REMOVE = 1, + + //! call setVisible(false) + ECMC_HIDE = 2 + + // note to implementors - this is planned as bitset, so continue with 4 if you need to add further flags. + }; + + //! GUI Context menu interface. + /** \par This element can create the following events of type EGUI_EVENT_TYPE: + \li EGET_ELEMENT_CLOSED + \li EGET_MENU_ITEM_SELECTED + */ + class IGUIContextMenu : public IGUIElement + { + public: + + //! constructor + IGUIContextMenu(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect rectangle) + : IGUIElement(EGUIET_CONTEXT_MENU, environment, parent, id, rectangle) {} + + //! set behavior when menus are closed + virtual void setCloseHandling(ECONTEXT_MENU_CLOSE onClose) = 0; + + //! get current behavior when the menu will be closed + virtual ECONTEXT_MENU_CLOSE getCloseHandling() const = 0; + + //! Get amount of menu items + virtual u32 getItemCount() const = 0; + + //! Adds a menu item. + /** \param text: Text of menu item. Set this to 0 to create + an separator instead of a real item, which is the same like + calling addSeparator(); + \param commandId: Command id of menu item, a simple id you may + set to whatever you want. + \param enabled: Specifies if the menu item should be enabled. + \param hasSubMenu: Set this to true if there should be a submenu + at this item. You can access this submenu via getSubMenu(). + \param checked: Specifies if the menu item should be initially checked. + \param autoChecking: Specifies if the item should be checked by clicking + \return Returns the index of the new item */ + virtual u32 addItem(const wchar_t* text, s32 commandId=-1, bool enabled=true, + bool hasSubMenu=false, bool checked=false, bool autoChecking=false) = 0; + + //! Insert a menu item at specified position. + /** \param idx: Position to insert the new element, + should be smaller than itemcount otherwise the item is added to the end. + \param text: Text of menu item. Set this to 0 to create + an separator instead of a real item, which is the same like + calling addSeparator(); + \param commandId: Command id of menu item, a simple id you may + set to whatever you want. + \param enabled: Specifies if the menu item should be enabled. + \param hasSubMenu: Set this to true if there should be a submenu + at this item. You can access this submenu via getSubMenu(). + \param checked: Specifies if the menu item should be initially checked. + \param autoChecking: Specifies if the item should be checked by clicking + \return Returns the index of the new item */ + virtual u32 insertItem(u32 idx, const wchar_t* text, s32 commandId=-1, bool enabled=true, + bool hasSubMenu=false, bool checked=false, bool autoChecking=false) = 0; + + //! Find an item by it's CommandID + /** + \param commandId: We are looking for the first item which has this commandID + \param idxStartSearch: Start searching from this index. + \return Returns the index of the item when found or otherwise -1. */ + virtual s32 findItemWithCommandId(s32 commandId, u32 idxStartSearch=0) const = 0; + + //! Adds a separator item to the menu + virtual void addSeparator() = 0; + + //! Get text of the menu item. + /** \param idx: Zero based index of the menu item */ + virtual const wchar_t* getItemText(u32 idx) const = 0; + + //! Sets text of the menu item. + /** \param idx: Zero based index of the menu item + \param text: New text of the item. */ + virtual void setItemText(u32 idx, const wchar_t* text) = 0; + + //! Check if a menu item is enabled + /** \param idx: Zero based index of the menu item */ + virtual bool isItemEnabled(u32 idx) const = 0; + + //! Sets if the menu item should be enabled. + /** \param idx: Zero based index of the menu item + \param enabled: True if it is enabled, otherwise false. */ + virtual void setItemEnabled(u32 idx, bool enabled) = 0; + + //! Sets if the menu item should be checked. + /** \param idx: Zero based index of the menu item + \param enabled: True if it is enabled, otherwise false. */ + virtual void setItemChecked(u32 idx, bool enabled) = 0; + + //! Check if a menu item is checked + /** \param idx: Zero based index of the menu item */ + virtual bool isItemChecked(u32 idx) const = 0; + + //! Removes a menu item + /** \param idx: Zero based index of the menu item */ + virtual void removeItem(u32 idx) = 0; + + //! Removes all menu items + virtual void removeAllItems() = 0; + + //! Get the selected item in the menu + /** \return Index of the selected item, -1 if none selected. */ + virtual s32 getSelectedItem() const = 0; + + //! Get the command id of a menu item + /** \param idx: Zero based index of the menu item */ + virtual s32 getItemCommandId(u32 idx) const = 0; + + //! Sets the command id of a menu item + /** \param idx: Zero based index of the menu item + \param id: Command id of menu item, a simple id you may + set to whatever you want. */ + virtual void setItemCommandId(u32 idx, s32 id) = 0; + + //! Get a pointer to the submenu of an item. + /** 0 is returned if there is no submenu + \param idx: Zero based index of the menu item + \return Returns a pointer to the submenu of an item. */ + virtual IGUIContextMenu* getSubMenu(u32 idx) const = 0; + + //! should the element change the checked status on clicking + virtual void setItemAutoChecking(u32 idx, bool autoChecking) = 0; + + //! does the element change the checked status on clicking + virtual bool getItemAutoChecking(u32 idx) const = 0; + + //! When an eventparent is set it receives events instead of the usual parent element + virtual void setEventParent(IGUIElement *parent) = 0; + }; + +} // end namespace gui +} // end namespace irr + +#endif + -- cgit v1.1