From 959831f4ef5a3e797f576c3de08cd65032c997ad Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 18:54:10 +1000 Subject: Remove damned ancient DOS line endings from Irrlicht. Hopefully I did not go overboard. --- .../irrlicht-1.8/include/IBillboardTextSceneNode.h | 124 ++++++++++----------- 1 file changed, 62 insertions(+), 62 deletions(-) (limited to 'libraries/irrlicht-1.8/include/IBillboardTextSceneNode.h') diff --git a/libraries/irrlicht-1.8/include/IBillboardTextSceneNode.h b/libraries/irrlicht-1.8/include/IBillboardTextSceneNode.h index b7f2359..30925da 100644 --- a/libraries/irrlicht-1.8/include/IBillboardTextSceneNode.h +++ b/libraries/irrlicht-1.8/include/IBillboardTextSceneNode.h @@ -1,62 +1,62 @@ -// Copyright (C) 2002-2012 Nikolaus Gebhardt -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h - -#ifndef __I_BILLBOARD_TEXT_SCENE_NODE_H_INCLUDED__ -#define __I_BILLBOARD_TEXT_SCENE_NODE_H_INCLUDED__ - -#include "IBillboardSceneNode.h" - -namespace irr -{ -namespace scene -{ - -//! A billboard text scene node. -/** Acts like a billboard which displays the currently set text. - Due to the exclusion of RTTI in Irrlicht we have to avoid multiple - inheritance. Hence, changes to the ITextSceneNode interface have - to be copied here manually. -*/ -class IBillboardTextSceneNode : public IBillboardSceneNode -{ -public: - - //! Constructor - IBillboardTextSceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id, - const core::vector3df& position = core::vector3df(0,0,0)) - : IBillboardSceneNode(parent, mgr, id, position) {} - - //! Sets the size of the billboard. - virtual void setSize(const core::dimension2d& size) = 0; - - //! Returns the size of the billboard. - virtual const core::dimension2d& getSize() const = 0; - - //! Set the color of all vertices of the billboard - /** \param overallColor: the color to set */ - virtual void setColor(const video::SColor & overallColor) = 0; - - //! Set the color of the top and bottom vertices of the billboard - /** \param topColor: the color to set the top vertices - \param bottomColor: the color to set the bottom vertices */ - virtual void setColor(const video::SColor & topColor, const video::SColor & bottomColor) = 0; - - //! Gets the color of the top and bottom vertices of the billboard - /** \param topColor: stores the color of the top vertices - \param bottomColor: stores the color of the bottom vertices */ - virtual void getColor(video::SColor & topColor, video::SColor & bottomColor) const = 0; - - //! sets the text string - virtual void setText(const wchar_t* text) = 0; - - //! sets the color of the text - virtual void setTextColor(video::SColor color) = 0; -}; - -} // end namespace scene -} // end namespace irr - - -#endif - +// Copyright (C) 2002-2012 Nikolaus Gebhardt +// This file is part of the "Irrlicht Engine". +// For conditions of distribution and use, see copyright notice in irrlicht.h + +#ifndef __I_BILLBOARD_TEXT_SCENE_NODE_H_INCLUDED__ +#define __I_BILLBOARD_TEXT_SCENE_NODE_H_INCLUDED__ + +#include "IBillboardSceneNode.h" + +namespace irr +{ +namespace scene +{ + +//! A billboard text scene node. +/** Acts like a billboard which displays the currently set text. + Due to the exclusion of RTTI in Irrlicht we have to avoid multiple + inheritance. Hence, changes to the ITextSceneNode interface have + to be copied here manually. +*/ +class IBillboardTextSceneNode : public IBillboardSceneNode +{ +public: + + //! Constructor + IBillboardTextSceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id, + const core::vector3df& position = core::vector3df(0,0,0)) + : IBillboardSceneNode(parent, mgr, id, position) {} + + //! Sets the size of the billboard. + virtual void setSize(const core::dimension2d& size) = 0; + + //! Returns the size of the billboard. + virtual const core::dimension2d& getSize() const = 0; + + //! Set the color of all vertices of the billboard + /** \param overallColor: the color to set */ + virtual void setColor(const video::SColor & overallColor) = 0; + + //! Set the color of the top and bottom vertices of the billboard + /** \param topColor: the color to set the top vertices + \param bottomColor: the color to set the bottom vertices */ + virtual void setColor(const video::SColor & topColor, const video::SColor & bottomColor) = 0; + + //! Gets the color of the top and bottom vertices of the billboard + /** \param topColor: stores the color of the top vertices + \param bottomColor: stores the color of the bottom vertices */ + virtual void getColor(video::SColor & topColor, video::SColor & bottomColor) const = 0; + + //! sets the text string + virtual void setText(const wchar_t* text) = 0; + + //! sets the color of the text + virtual void setTextColor(video::SColor color) = 0; +}; + +} // end namespace scene +} // end namespace irr + + +#endif + -- cgit v1.1