From 959831f4ef5a3e797f576c3de08cd65032c997ad Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 18:54:10 +1000 Subject: Remove damned ancient DOS line endings from Irrlicht. Hopefully I did not go overboard. --- libraries/irrlicht-1.8/include/EPrimitiveTypes.h | 112 +++++++++++------------ 1 file changed, 56 insertions(+), 56 deletions(-) (limited to 'libraries/irrlicht-1.8/include/EPrimitiveTypes.h') diff --git a/libraries/irrlicht-1.8/include/EPrimitiveTypes.h b/libraries/irrlicht-1.8/include/EPrimitiveTypes.h index 6b082c1..7c61d42 100644 --- a/libraries/irrlicht-1.8/include/EPrimitiveTypes.h +++ b/libraries/irrlicht-1.8/include/EPrimitiveTypes.h @@ -1,56 +1,56 @@ -// Copyright (C) 2002-2012 Nikolaus Gebhardt -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h - -#ifndef __E_PRIMITIVE_TYPES_H_INCLUDED__ -#define __E_PRIMITIVE_TYPES_H_INCLUDED__ - -namespace irr -{ -namespace scene -{ - - //! Enumeration for all primitive types there are. - enum E_PRIMITIVE_TYPE - { - //! All vertices are non-connected points. - EPT_POINTS=0, - - //! All vertices form a single connected line. - EPT_LINE_STRIP, - - //! Just as LINE_STRIP, but the last and the first vertex is also connected. - EPT_LINE_LOOP, - - //! Every two vertices are connected creating n/2 lines. - EPT_LINES, - - //! After the first two vertices each vertex defines a new triangle. - //! Always the two last and the new one form a new triangle. - EPT_TRIANGLE_STRIP, - - //! After the first two vertices each vertex defines a new triangle. - //! All around the common first vertex. - EPT_TRIANGLE_FAN, - - //! Explicitly set all vertices for each triangle. - EPT_TRIANGLES, - - //! After the first two vertices each further tw vetices create a quad with the preceding two. - EPT_QUAD_STRIP, - - //! Every four vertices create a quad. - EPT_QUADS, - - //! Just as LINE_LOOP, but filled. - EPT_POLYGON, - - //! The single vertices are expanded to quad billboards on the GPU. - EPT_POINT_SPRITES - }; - -} // end namespace scene -} // end namespace irr - -#endif - +// Copyright (C) 2002-2012 Nikolaus Gebhardt +// This file is part of the "Irrlicht Engine". +// For conditions of distribution and use, see copyright notice in irrlicht.h + +#ifndef __E_PRIMITIVE_TYPES_H_INCLUDED__ +#define __E_PRIMITIVE_TYPES_H_INCLUDED__ + +namespace irr +{ +namespace scene +{ + + //! Enumeration for all primitive types there are. + enum E_PRIMITIVE_TYPE + { + //! All vertices are non-connected points. + EPT_POINTS=0, + + //! All vertices form a single connected line. + EPT_LINE_STRIP, + + //! Just as LINE_STRIP, but the last and the first vertex is also connected. + EPT_LINE_LOOP, + + //! Every two vertices are connected creating n/2 lines. + EPT_LINES, + + //! After the first two vertices each vertex defines a new triangle. + //! Always the two last and the new one form a new triangle. + EPT_TRIANGLE_STRIP, + + //! After the first two vertices each vertex defines a new triangle. + //! All around the common first vertex. + EPT_TRIANGLE_FAN, + + //! Explicitly set all vertices for each triangle. + EPT_TRIANGLES, + + //! After the first two vertices each further tw vetices create a quad with the preceding two. + EPT_QUAD_STRIP, + + //! Every four vertices create a quad. + EPT_QUADS, + + //! Just as LINE_LOOP, but filled. + EPT_POLYGON, + + //! The single vertices are expanded to quad billboards on the GPU. + EPT_POINT_SPRITES + }; + +} // end namespace scene +} // end namespace irr + +#endif + -- cgit v1.1