From 959831f4ef5a3e797f576c3de08cd65032c997ad Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 18:54:10 +1000 Subject: Remove damned ancient DOS line endings from Irrlicht. Hopefully I did not go overboard. --- libraries/irrlicht-1.8/include/CVertexBuffer.h | 420 ++++++++++++------------- 1 file changed, 210 insertions(+), 210 deletions(-) (limited to 'libraries/irrlicht-1.8/include/CVertexBuffer.h') diff --git a/libraries/irrlicht-1.8/include/CVertexBuffer.h b/libraries/irrlicht-1.8/include/CVertexBuffer.h index c721419..975b0e7 100644 --- a/libraries/irrlicht-1.8/include/CVertexBuffer.h +++ b/libraries/irrlicht-1.8/include/CVertexBuffer.h @@ -1,210 +1,210 @@ -// Copyright (C) 2008-2012 Nikolaus Gebhardt -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h - -#ifndef __C_VERTEX_BUFFER_H_INCLUDED__ -#define __C_VERTEX_BUFFER_H_INCLUDED__ - -#include "IVertexBuffer.h" - - -namespace irr -{ -namespace scene -{ - - class CVertexBuffer : public IVertexBuffer - { - class IVertexList - { - public: - virtual ~IVertexList(){}; - - virtual u32 stride() const =0; - - virtual u32 size() const =0; - - virtual void push_back (const video::S3DVertex &element) =0; - virtual video::S3DVertex& operator [](const u32 index) const =0; - virtual video::S3DVertex& getLast() =0; - virtual void set_used(u32 usedNow) =0; - virtual void reallocate(u32 new_size) =0; - virtual u32 allocated_size() const =0; - virtual video::S3DVertex* pointer() =0; - virtual video::E_VERTEX_TYPE getType() const =0; - }; - - template - class CSpecificVertexList : public IVertexList - { - public: - core::array Vertices; - - virtual u32 stride() const {return sizeof(T);} - - virtual u32 size() const {return Vertices.size();} - - virtual void push_back (const video::S3DVertex &element) - {Vertices.push_back((T&)element);} - - virtual video::S3DVertex& operator [](const u32 index) const - {return (video::S3DVertex&)Vertices[index];} - - virtual video::S3DVertex& getLast() - {return (video::S3DVertex&)Vertices.getLast();} - - virtual void set_used(u32 usedNow) - {Vertices.set_used(usedNow);} - - virtual void reallocate(u32 new_size) - {Vertices.reallocate(new_size);} - - virtual u32 allocated_size() const - { - return Vertices.allocated_size(); - } - - virtual video::S3DVertex* pointer() {return Vertices.pointer();} - - virtual video::E_VERTEX_TYPE getType() const {return T().getType();} - }; - - public: - IVertexList *Vertices; - - CVertexBuffer(video::E_VERTEX_TYPE vertexType) : Vertices(0), - MappingHint(EHM_NEVER), ChangedID(1) - { - setType(vertexType); - } - - CVertexBuffer(const IVertexBuffer &VertexBufferCopy) : - Vertices(0), MappingHint(EHM_NEVER), - ChangedID(1) - { - setType(VertexBufferCopy.getType()); - reallocate(VertexBufferCopy.size()); - - for (u32 n=0;n; - break; - } - case video::EVT_2TCOORDS: - { - NewVertices=new CSpecificVertexList; - break; - } - case video::EVT_TANGENTS: - { - NewVertices=new CSpecificVertexList; - break; - } - } - if (Vertices) - { - NewVertices->reallocate( Vertices->size() ); - - for(u32 n=0;nsize();++n) - NewVertices->push_back((*Vertices)[n]); - - delete Vertices; - } - - Vertices=NewVertices; - } - - virtual void* getData() {return Vertices->pointer();} - - virtual video::E_VERTEX_TYPE getType() const {return Vertices->getType();} - - virtual u32 stride() const {return Vertices->stride();} - - virtual u32 size() const - { - return Vertices->size(); - } - - virtual void push_back (const video::S3DVertex &element) - { - Vertices->push_back(element); - } - - virtual video::S3DVertex& operator [](const u32 index) const - { - return (*Vertices)[index]; - } - - virtual video::S3DVertex& getLast() - { - return Vertices->getLast(); - } - - virtual void set_used(u32 usedNow) - { - Vertices->set_used(usedNow); - } - - virtual void reallocate(u32 new_size) - { - Vertices->reallocate(new_size); - } - - virtual u32 allocated_size() const - { - return Vertices->allocated_size(); - } - - virtual video::S3DVertex* pointer() - { - return Vertices->pointer(); - } - - //! get the current hardware mapping hint - virtual E_HARDWARE_MAPPING getHardwareMappingHint() const - { - return MappingHint; - } - - //! set the hardware mapping hint, for driver - virtual void setHardwareMappingHint( E_HARDWARE_MAPPING NewMappingHint ) - { - MappingHint=NewMappingHint; - } - - //! flags the mesh as changed, reloads hardware buffers - virtual void setDirty() - { - ++ChangedID; - } - - //! Get the currently used ID for identification of changes. - /** This shouldn't be used for anything outside the VideoDriver. */ - virtual u32 getChangedID() const {return ChangedID;} - - E_HARDWARE_MAPPING MappingHint; - u32 ChangedID; - }; - - -} // end namespace scene -} // end namespace irr - -#endif - +// Copyright (C) 2008-2012 Nikolaus Gebhardt +// This file is part of the "Irrlicht Engine". +// For conditions of distribution and use, see copyright notice in irrlicht.h + +#ifndef __C_VERTEX_BUFFER_H_INCLUDED__ +#define __C_VERTEX_BUFFER_H_INCLUDED__ + +#include "IVertexBuffer.h" + + +namespace irr +{ +namespace scene +{ + + class CVertexBuffer : public IVertexBuffer + { + class IVertexList + { + public: + virtual ~IVertexList(){}; + + virtual u32 stride() const =0; + + virtual u32 size() const =0; + + virtual void push_back (const video::S3DVertex &element) =0; + virtual video::S3DVertex& operator [](const u32 index) const =0; + virtual video::S3DVertex& getLast() =0; + virtual void set_used(u32 usedNow) =0; + virtual void reallocate(u32 new_size) =0; + virtual u32 allocated_size() const =0; + virtual video::S3DVertex* pointer() =0; + virtual video::E_VERTEX_TYPE getType() const =0; + }; + + template + class CSpecificVertexList : public IVertexList + { + public: + core::array Vertices; + + virtual u32 stride() const {return sizeof(T);} + + virtual u32 size() const {return Vertices.size();} + + virtual void push_back (const video::S3DVertex &element) + {Vertices.push_back((T&)element);} + + virtual video::S3DVertex& operator [](const u32 index) const + {return (video::S3DVertex&)Vertices[index];} + + virtual video::S3DVertex& getLast() + {return (video::S3DVertex&)Vertices.getLast();} + + virtual void set_used(u32 usedNow) + {Vertices.set_used(usedNow);} + + virtual void reallocate(u32 new_size) + {Vertices.reallocate(new_size);} + + virtual u32 allocated_size() const + { + return Vertices.allocated_size(); + } + + virtual video::S3DVertex* pointer() {return Vertices.pointer();} + + virtual video::E_VERTEX_TYPE getType() const {return T().getType();} + }; + + public: + IVertexList *Vertices; + + CVertexBuffer(video::E_VERTEX_TYPE vertexType) : Vertices(0), + MappingHint(EHM_NEVER), ChangedID(1) + { + setType(vertexType); + } + + CVertexBuffer(const IVertexBuffer &VertexBufferCopy) : + Vertices(0), MappingHint(EHM_NEVER), + ChangedID(1) + { + setType(VertexBufferCopy.getType()); + reallocate(VertexBufferCopy.size()); + + for (u32 n=0;n; + break; + } + case video::EVT_2TCOORDS: + { + NewVertices=new CSpecificVertexList; + break; + } + case video::EVT_TANGENTS: + { + NewVertices=new CSpecificVertexList; + break; + } + } + if (Vertices) + { + NewVertices->reallocate( Vertices->size() ); + + for(u32 n=0;nsize();++n) + NewVertices->push_back((*Vertices)[n]); + + delete Vertices; + } + + Vertices=NewVertices; + } + + virtual void* getData() {return Vertices->pointer();} + + virtual video::E_VERTEX_TYPE getType() const {return Vertices->getType();} + + virtual u32 stride() const {return Vertices->stride();} + + virtual u32 size() const + { + return Vertices->size(); + } + + virtual void push_back (const video::S3DVertex &element) + { + Vertices->push_back(element); + } + + virtual video::S3DVertex& operator [](const u32 index) const + { + return (*Vertices)[index]; + } + + virtual video::S3DVertex& getLast() + { + return Vertices->getLast(); + } + + virtual void set_used(u32 usedNow) + { + Vertices->set_used(usedNow); + } + + virtual void reallocate(u32 new_size) + { + Vertices->reallocate(new_size); + } + + virtual u32 allocated_size() const + { + return Vertices->allocated_size(); + } + + virtual video::S3DVertex* pointer() + { + return Vertices->pointer(); + } + + //! get the current hardware mapping hint + virtual E_HARDWARE_MAPPING getHardwareMappingHint() const + { + return MappingHint; + } + + //! set the hardware mapping hint, for driver + virtual void setHardwareMappingHint( E_HARDWARE_MAPPING NewMappingHint ) + { + MappingHint=NewMappingHint; + } + + //! flags the mesh as changed, reloads hardware buffers + virtual void setDirty() + { + ++ChangedID; + } + + //! Get the currently used ID for identification of changes. + /** This shouldn't be used for anything outside the VideoDriver. */ + virtual u32 getChangedID() const {return ChangedID;} + + E_HARDWARE_MAPPING MappingHint; + u32 ChangedID; + }; + + +} // end namespace scene +} // end namespace irr + +#endif + -- cgit v1.1