From 393b5cd1dc438872af89d334ef6e5fcc59f27d47 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 17:24:39 +1000 Subject: Added Irrlicht 1.8, but without all the Windows binaries. --- libraries/irrlicht-1.8/include/CIndexBuffer.h | 226 ++++++++++++++++++++++++++ 1 file changed, 226 insertions(+) create mode 100644 libraries/irrlicht-1.8/include/CIndexBuffer.h (limited to 'libraries/irrlicht-1.8/include/CIndexBuffer.h') diff --git a/libraries/irrlicht-1.8/include/CIndexBuffer.h b/libraries/irrlicht-1.8/include/CIndexBuffer.h new file mode 100644 index 0000000..b0bb436 --- /dev/null +++ b/libraries/irrlicht-1.8/include/CIndexBuffer.h @@ -0,0 +1,226 @@ +// Copyright (C) 2008-2012 Nikolaus Gebhardt +// This file is part of the "Irrlicht Engine". +// For conditions of distribution and use, see copyright notice in irrlicht.h + +#ifndef __C_INDEX_BUFFER_H_INCLUDED__ +#define __C_INDEX_BUFFER_H_INCLUDED__ + +#include "IIndexBuffer.h" + +namespace irr +{ +namespace scene +{ + + class CIndexBuffer : public IIndexBuffer + { + + class IIndexList + { + public: + virtual ~IIndexList(){}; + + virtual u32 stride() const =0; + virtual u32 size() const =0; + virtual void push_back(const u32 &element) =0; + virtual u32 operator [](u32 index) const =0; + virtual u32 getLast() =0; + virtual void setValue(u32 index, u32 value) =0; + virtual void set_used(u32 usedNow) =0; + virtual void reallocate(u32 new_size) =0; + virtual u32 allocated_size() const =0; + virtual void* pointer() =0; + virtual video::E_INDEX_TYPE getType() const =0; + }; + + template + class CSpecificIndexList : public IIndexList + { + public: + core::array Indices; + + virtual u32 stride() const {return sizeof(T);} + + virtual u32 size() const {return Indices.size();} + + virtual void push_back(const u32 &element) + { + // push const ref due to compiler problem with gcc 4.6, big endian + Indices.push_back((const T&)element); + } + + virtual u32 operator [](u32 index) const + { + return (u32)(Indices[index]); + } + + virtual u32 getLast() {return (u32)Indices.getLast();} + + virtual void setValue(u32 index, u32 value) + { + Indices[index]=(T)value; + } + + virtual void set_used(u32 usedNow) + { + Indices.set_used(usedNow); + } + + virtual void reallocate(u32 new_size) + { + Indices.reallocate(new_size); + } + + virtual u32 allocated_size() const + { + return Indices.allocated_size(); + } + + virtual void* pointer() {return Indices.pointer();} + + virtual video::E_INDEX_TYPE getType() const + { + if (sizeof(T)==sizeof(u16)) + return video::EIT_16BIT; + else + return video::EIT_32BIT; + } + }; + + public: + IIndexList *Indices; + + CIndexBuffer(video::E_INDEX_TYPE IndexType) :Indices(0), MappingHint(EHM_NEVER), ChangedID(1) + { + setType(IndexType); + } + + CIndexBuffer(const IIndexBuffer &IndexBufferCopy) :Indices(0), MappingHint(EHM_NEVER), ChangedID(1) + { + setType(IndexBufferCopy.getType()); + reallocate(IndexBufferCopy.size()); + + for (u32 n=0;n; + break; + } + case video::EIT_32BIT: + { + NewIndices=new CSpecificIndexList; + break; + } + } + + if (Indices) + { + NewIndices->reallocate( Indices->size() ); + + for(u32 n=0;nsize();++n) + NewIndices->push_back((*Indices)[n]); + + delete Indices; + } + + Indices=NewIndices; + } + + virtual void* getData() {return Indices->pointer();} + + virtual video::E_INDEX_TYPE getType() const {return Indices->getType();} + + virtual u32 stride() const {return Indices->stride();} + + virtual u32 size() const + { + return Indices->size(); + } + + virtual void push_back(const u32 &element) + { + Indices->push_back(element); + } + + virtual u32 operator [](u32 index) const + { + return (*Indices)[index]; + } + + virtual u32 getLast() + { + return Indices->getLast(); + } + + virtual void setValue(u32 index, u32 value) + { + Indices->setValue(index, value); + } + + virtual void set_used(u32 usedNow) + { + Indices->set_used(usedNow); + } + + virtual void reallocate(u32 new_size) + { + Indices->reallocate(new_size); + } + + virtual u32 allocated_size() const + { + return Indices->allocated_size(); + } + + virtual void* pointer() + { + return Indices->pointer(); + } + + //! get the current hardware mapping hint + virtual E_HARDWARE_MAPPING getHardwareMappingHint() const + { + return MappingHint; + } + + //! set the hardware mapping hint, for driver + virtual void setHardwareMappingHint( E_HARDWARE_MAPPING NewMappingHint ) + { + MappingHint=NewMappingHint; + } + + //! flags the mesh as changed, reloads hardware buffers + virtual void setDirty() + { + ++ChangedID; + } + + //! Get the currently used ID for identification of changes. + /** This shouldn't be used for anything outside the VideoDriver. */ + virtual u32 getChangedID() const {return ChangedID;} + + E_HARDWARE_MAPPING MappingHint; + u32 ChangedID; + }; + + +} // end namespace scene +} // end namespace irr + +#endif + -- cgit v1.1