From f9158592e1478b2013afc7041d9ed041cf2d2f4a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 13 Jan 2014 19:47:58 +1000 Subject: Update Irrlicht to 1.8.1. Include actual change markers this time. lol --- .../irrlicht-1.8/include/CDynamicMeshBuffer.h | 116 --------------------- 1 file changed, 116 deletions(-) delete mode 100644 libraries/irrlicht-1.8/include/CDynamicMeshBuffer.h (limited to 'libraries/irrlicht-1.8/include/CDynamicMeshBuffer.h') diff --git a/libraries/irrlicht-1.8/include/CDynamicMeshBuffer.h b/libraries/irrlicht-1.8/include/CDynamicMeshBuffer.h deleted file mode 100644 index 016af9c..0000000 --- a/libraries/irrlicht-1.8/include/CDynamicMeshBuffer.h +++ /dev/null @@ -1,116 +0,0 @@ -// Copyright (C) 2008-2012 Nikolaus Gebhardt -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h - -#ifndef __C_DYNAMIC_MESHBUFFER_H_INCLUDED__ -#define __C_DYNAMIC_MESHBUFFER_H_INCLUDED__ - -#include "IDynamicMeshBuffer.h" - -#include "CVertexBuffer.h" -#include "CIndexBuffer.h" - -namespace irr -{ -namespace scene -{ - - class CDynamicMeshBuffer: public IDynamicMeshBuffer - { - public: - //! constructor - CDynamicMeshBuffer(video::E_VERTEX_TYPE vertexType, video::E_INDEX_TYPE indexType) - { - VertexBuffer=new CVertexBuffer(vertexType); - IndexBuffer=new CIndexBuffer(indexType); - } - - //! destructor - virtual ~CDynamicMeshBuffer() - { - if (VertexBuffer) - VertexBuffer->drop(); - if (IndexBuffer) - IndexBuffer->drop(); - } - - virtual IVertexBuffer& getVertexBuffer() const - { - return *VertexBuffer; - } - - virtual IIndexBuffer& getIndexBuffer() const - { - return *IndexBuffer; - } - - virtual void setVertexBuffer(IVertexBuffer *newVertexBuffer) - { - if (newVertexBuffer) - newVertexBuffer->grab(); - if (VertexBuffer) - VertexBuffer->drop(); - - VertexBuffer=newVertexBuffer; - } - - virtual void setIndexBuffer(IIndexBuffer *newIndexBuffer) - { - if (newIndexBuffer) - newIndexBuffer->grab(); - if (IndexBuffer) - IndexBuffer->drop(); - - IndexBuffer=newIndexBuffer; - } - - //! Get Material of this buffer. - virtual const video::SMaterial& getMaterial() const - { - return Material; - } - - //! Get Material of this buffer. - virtual video::SMaterial& getMaterial() - { - return Material; - } - - //! Get bounding box - virtual const core::aabbox3d& getBoundingBox() const - { - return BoundingBox; - } - - //! Set bounding box - virtual void setBoundingBox( const core::aabbox3df& box) - { - BoundingBox = box; - } - - //! Recalculate bounding box - virtual void recalculateBoundingBox() - { - if (!getVertexBuffer().size()) - BoundingBox.reset(0,0,0); - else - { - BoundingBox.reset(getVertexBuffer()[0].Pos); - for (u32 i=1; i BoundingBox; - private: - IVertexBuffer *VertexBuffer; - IIndexBuffer *IndexBuffer; - }; - - -} // end namespace scene -} // end namespace irr - -#endif - -- cgit v1.1