From f9158592e1478b2013afc7041d9ed041cf2d2f4a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 13 Jan 2014 19:47:58 +1000 Subject: Update Irrlicht to 1.8.1. Include actual change markers this time. lol --- libraries/irrlicht-1.8/examples/Demo/CDemo.h | 110 --------------------------- 1 file changed, 110 deletions(-) delete mode 100644 libraries/irrlicht-1.8/examples/Demo/CDemo.h (limited to 'libraries/irrlicht-1.8/examples/Demo/CDemo.h') diff --git a/libraries/irrlicht-1.8/examples/Demo/CDemo.h b/libraries/irrlicht-1.8/examples/Demo/CDemo.h deleted file mode 100644 index 77d548c..0000000 --- a/libraries/irrlicht-1.8/examples/Demo/CDemo.h +++ /dev/null @@ -1,110 +0,0 @@ -// This is a Demo of the Irrlicht Engine (c) 2006 by N.Gebhardt. -// This file is not documented. - -#ifndef __C_DEMO_H_INCLUDED__ -#define __C_DEMO_H_INCLUDED__ - -//#define USE_IRRKLANG -//#define USE_SDL_MIXER - -#include - -#ifdef _IRR_WINDOWS_ -#include -#endif - -using namespace irr; - -// audio support - -#ifdef USE_IRRKLANG - #include // problem here? go to http://www.ambiera.com/irrklang and download - // the irrKlang library or undefine USE_IRRKLANG at the beginning - // of this file. - #ifdef _IRR_WINDOWS_ - #pragma comment (lib, "irrKlang.lib") - #endif -#endif -#ifdef USE_SDL_MIXER - # include - # include -#endif - -const int CAMERA_COUNT = 7; - -class CDemo : public IEventReceiver -{ -public: - - CDemo(bool fullscreen, bool music, bool shadows, bool additive, bool vsync, bool aa, video::E_DRIVER_TYPE driver); - - ~CDemo(); - - void run(); - - virtual bool OnEvent(const SEvent& event); - -private: - - void createLoadingScreen(); - void loadSceneData(); - void switchToNextScene(); - void shoot(); - void createParticleImpacts(); - - bool fullscreen; - bool music; - bool shadows; - bool additive; - bool vsync; - bool aa; - video::E_DRIVER_TYPE driverType; - IrrlichtDevice *device; - -#ifdef USE_IRRKLANG - void startIrrKlang(); - irrklang::ISoundEngine* irrKlang; - irrklang::ISoundSource* ballSound; - irrklang::ISoundSource* impactSound; -#endif - -#ifdef USE_SDL_MIXER - void startSound(); - void playSound(Mix_Chunk *); - void pollSound(); - Mix_Music *stream; - Mix_Chunk *ballSound; - Mix_Chunk *impactSound; -#endif - - struct SParticleImpact - { - u32 when; - core::vector3df pos; - core::vector3df outVector; - }; - - int currentScene; - video::SColor backColor; - - gui::IGUIStaticText* statusText; - gui::IGUIInOutFader* inOutFader; - - scene::IQ3LevelMesh* quakeLevelMesh; - scene::ISceneNode* quakeLevelNode; - scene::ISceneNode* skyboxNode; - scene::IAnimatedMeshSceneNode* model1; - scene::IAnimatedMeshSceneNode* model2; - scene::IParticleSystemSceneNode* campFire; - - scene::IMetaTriangleSelector* metaSelector; - scene::ITriangleSelector* mapSelector; - - s32 sceneStartTime; - s32 timeForThisScene; - - core::array Impacts; -}; - -#endif - -- cgit v1.1