From 393b5cd1dc438872af89d334ef6e5fcc59f27d47 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 17:24:39 +1000 Subject: Added Irrlicht 1.8, but without all the Windows binaries. --- .../Quake3MapShader_vc10.vcxproj | 190 +++++++++++++++++++++ 1 file changed, 190 insertions(+) create mode 100644 libraries/irrlicht-1.8/examples/16.Quake3MapShader/Quake3MapShader_vc10.vcxproj (limited to 'libraries/irrlicht-1.8/examples/16.Quake3MapShader/Quake3MapShader_vc10.vcxproj') diff --git a/libraries/irrlicht-1.8/examples/16.Quake3MapShader/Quake3MapShader_vc10.vcxproj b/libraries/irrlicht-1.8/examples/16.Quake3MapShader/Quake3MapShader_vc10.vcxproj new file mode 100644 index 0000000..ea09774 --- /dev/null +++ b/libraries/irrlicht-1.8/examples/16.Quake3MapShader/Quake3MapShader_vc10.vcxproj @@ -0,0 +1,190 @@ + + + + + Debug + Win32 + + + Debug + x64 + + + Release + Win32 + + + Release + x64 + + + + 16.Quake3MapShader + {EB3B38EA-5CE7-4983-845B-880661E69D09} + 16.Quake3MapShader + Win32Proj + + + + Application + MultiByte + + + Application + MultiByte + + + Application + MultiByte + + + Application + MultiByte + + + + + + + + + + + + + + + + + + + + + + + <_ProjectFileVersion>10.0.30319.1 + ..\..\bin\Win32-VisualStudio\ + ..\..\bin\Win64-VisualStudio\ + true + true + ..\..\bin\Win32-VisualStudio\ + ..\..\bin\Win64-VisualStudio\ + + + AllRules.ruleset + AllRules.ruleset + + + + + AllRules.ruleset + AllRules.ruleset + + + + + + + + Disabled + ..\..\include;%(AdditionalIncludeDirectories) + WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) + true + EnableFastChecks + MultiThreadedDebug + + + Level3 + EditAndContinue + Cdecl + + + ..\..\bin\Win32-VisualStudio\16.Quake3MapShader.exe + ..\..\lib\Win32-visualstudio;%(AdditionalLibraryDirectories) + true + Console + + + + + + + Disabled + ..\..\include;%(AdditionalIncludeDirectories) + WIN32;WIN64;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) + EnableFastChecks + MultiThreadedDebug + + + Level3 + ProgramDatabase + Cdecl + + + ..\..\bin\Win64-VisualStudio\16.Quake3MapShader.exe + ..\..\lib\Win64-visualstudio;%(AdditionalLibraryDirectories) + true + Console + + + + + + + true + Speed + ..\..\include;%(AdditionalIncludeDirectories) + WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) + MultiThreaded + false + + + Level3 + + + Cdecl + + + ..\..\bin\Win32-VisualStudio\16.Quake3MapShader.exe + ..\..\lib\Win32-visualstudio;%(AdditionalLibraryDirectories) + false + Console + true + true + + + + + + + true + Speed + ..\..\include;%(AdditionalIncludeDirectories) + WIN32;WIN64;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) + MultiThreaded + false + + + Level3 + + + Cdecl + + + ..\..\bin\Win64-VisualStudio\16.Quake3MapShader.exe + ..\..\lib\Win64-visualstudio;%(AdditionalLibraryDirectories) + false + Console + true + true + + + + + + + + + + + \ No newline at end of file -- cgit v1.1