From 393b5cd1dc438872af89d334ef6e5fcc59f27d47 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 17:24:39 +1000 Subject: Added Irrlicht 1.8, but without all the Windows binaries. --- ...1_1scene_1_1quake3_1_1_s_modifier_function.html | 574 +++++++++++++++++++++ 1 file changed, 574 insertions(+) create mode 100644 libraries/irrlicht-1.8/doc/html/structirr_1_1scene_1_1quake3_1_1_s_modifier_function.html (limited to 'libraries/irrlicht-1.8/doc/html/structirr_1_1scene_1_1quake3_1_1_s_modifier_function.html') diff --git a/libraries/irrlicht-1.8/doc/html/structirr_1_1scene_1_1quake3_1_1_s_modifier_function.html b/libraries/irrlicht-1.8/doc/html/structirr_1_1scene_1_1quake3_1_1_s_modifier_function.html new file mode 100644 index 0000000..2db561a --- /dev/null +++ b/libraries/irrlicht-1.8/doc/html/structirr_1_1scene_1_1quake3_1_1_s_modifier_function.html @@ -0,0 +1,574 @@ + + +
+ +#include <IQ3Shader.h>
Definition at line 419 of file IQ3Shader.h.
+irr::scene::quake3::SModifierFunction::SModifierFunction | +( | +) | + [inline] |
+
Definition at line 421 of file IQ3Shader.h.
+ +Definition at line 470 of file IQ3Shader.h.
+ +References amp, base, irr::scene::quake3::COSINUS, irr::core::fract(), frequency, func, irr::scene::quake3::Noiser::get(), irr::scene::quake3::NOISE, phase, irr::core::PI, irr::scene::quake3::SAWTOOTH, irr::scene::quake3::SAWTOOTH_INVERSE, irr::scene::quake3::SINUS, irr::scene::quake3::SQUARE, irr::scene::quake3::TRIANGLE, x, and y.
+ +union { ... } | +
union { ... } | +
union { ... } | +
union { ... } | +
Definition at line 437 of file IQ3Shader.h.
+ +f32 irr::scene::quake3::SModifierFunction::amp | +
Definition at line 447 of file IQ3Shader.h.
+ +Referenced by evaluate(), and irr::scene::quake3::getModifierFunc().
+ +f32 irr::scene::quake3::SModifierFunction::base | +
Definition at line 441 of file IQ3Shader.h.
+ +Referenced by evaluate(), and irr::scene::quake3::getModifierFunc().
+ +Definition at line 448 of file IQ3Shader.h.
+ +f32 irr::scene::quake3::SModifierFunction::bulgespeed | +
Definition at line 456 of file IQ3Shader.h.
+ +f32 irr::scene::quake3::SModifierFunction::bulgewidth | +
Definition at line 442 of file IQ3Shader.h.
+ +u32 irr::scene::quake3::SModifierFunction::count | +
Definition at line 468 of file IQ3Shader.h.
+ +f32 irr::scene::quake3::SModifierFunction::div | +
Definition at line 462 of file IQ3Shader.h.
+ +f32 irr::scene::quake3::SModifierFunction::frequency | +
Definition at line 455 of file IQ3Shader.h.
+ +Referenced by evaluate(), and irr::scene::quake3::getModifierFunc().
+ +Definition at line 433 of file IQ3Shader.h.
+ +Referenced by evaluate(), and irr::scene::quake3::getModifierFunc().
+ +Definition at line 429 of file IQ3Shader.h.
+ +Definition at line 431 of file IQ3Shader.h.
+ +f32 irr::scene::quake3::SModifierFunction::phase | +
Definition at line 451 of file IQ3Shader.h.
+ +Referenced by evaluate(), and irr::scene::quake3::getModifierFunc().
+ +Definition at line 436 of file IQ3Shader.h.
+ +Definition at line 435 of file IQ3Shader.h.
+ +f32 irr::scene::quake3::SModifierFunction::wave | +
Definition at line 461 of file IQ3Shader.h.
+ +f32 irr::scene::quake3::SModifierFunction::x | +
Definition at line 465 of file IQ3Shader.h.
+ +Referenced by evaluate().
+ +f32 irr::scene::quake3::SModifierFunction::y | +
Definition at line 466 of file IQ3Shader.h.
+ +Referenced by evaluate().
+ +f32 irr::scene::quake3::SModifierFunction::z | +
Definition at line 467 of file IQ3Shader.h.
+ +