From 393b5cd1dc438872af89d334ef6e5fcc59f27d47 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 17:24:39 +1000 Subject: Added Irrlicht 1.8, but without all the Windows binaries. --- .../structirr_1_1scene_1_1_s_view_frustum.html | 710 +++++++++++++++++++++ 1 file changed, 710 insertions(+) create mode 100644 libraries/irrlicht-1.8/doc/html/structirr_1_1scene_1_1_s_view_frustum.html (limited to 'libraries/irrlicht-1.8/doc/html/structirr_1_1scene_1_1_s_view_frustum.html') diff --git a/libraries/irrlicht-1.8/doc/html/structirr_1_1scene_1_1_s_view_frustum.html b/libraries/irrlicht-1.8/doc/html/structirr_1_1scene_1_1_s_view_frustum.html new file mode 100644 index 0000000..e10de11 --- /dev/null +++ b/libraries/irrlicht-1.8/doc/html/structirr_1_1scene_1_1_s_view_frustum.html @@ -0,0 +1,710 @@ + + +
+ +Defines the view frustum. That's the space visible by the camera. + More...
+ +#include <SViewFrustum.h>
Defines the view frustum. That's the space visible by the camera.
+The view frustum is enclosed by 6 planes. These six planes share eight points. A bounding box around these eight points is also stored in this structure.
+ +Definition at line 25 of file SViewFrustum.h.
+enum irr::scene::SViewFrustum::VFPLANES | +
Definition at line 27 of file SViewFrustum.h.
+ +irr::scene::SViewFrustum::SViewFrustum | +( | +) | + [inline] |
+
Default Constructor.
+ +Definition at line 48 of file SViewFrustum.h.
+ +irr::scene::SViewFrustum::SViewFrustum | +( | +const SViewFrustum & | +other | ) | + [inline] |
+
Copy Constructor.
+Copy constructor ViewFrustum
+ +Definition at line 129 of file SViewFrustum.h.
+ +References boundingBox, cameraPosition, planes, and VF_PLANE_COUNT.
+ +irr::scene::SViewFrustum::SViewFrustum | +( | +const core::matrix4 & | +mat | ) | + [inline] |
+
This constructor creates a view frustum based on a projection and/or view matrix.
+ +Definition at line 142 of file SViewFrustum.h.
+ +References setFrom().
+ +bool irr::scene::SViewFrustum::clipLine | +( | +core::line3d< f32 > & | +line | ) | + const [inline] |
+
clips a line to the view frustum.
+Clips a line to the frustum.
+Definition at line 344 of file SViewFrustum.h.
+ +References irr::core::line3d< T >::end, irr::core::plane3d< T >::getKnownIntersectionWithLine(), irr::core::ISREL3D_FRONT, planes, irr::core::line3d< T >::start, and VF_PLANE_COUNT.
+ +const core::aabbox3d< f32 > & irr::scene::SViewFrustum::getBoundingBox | +( | +) | + const [inline] |
+
returns a bounding box enclosing the whole view frustum
+ +Definition at line 238 of file SViewFrustum.h.
+ +References boundingBox.
+ +core::vector3df irr::scene::SViewFrustum::getFarLeftDown | +( | +) | + const [inline] |
+
returns the point which is on the far left bottom corner inside the the view frustum.
+ +Definition at line 168 of file SViewFrustum.h.
+ +References irr::core::plane3d< T >::getIntersectionWithPlanes(), planes, VF_BOTTOM_PLANE, VF_FAR_PLANE, and VF_LEFT_PLANE.
+ +Referenced by recalculateBoundingBox().
+ +core::vector3df irr::scene::SViewFrustum::getFarLeftUp | +( | +) | + const [inline] |
+
returns the point which is on the far left upper corner inside the the view frustum.
+ +Definition at line 158 of file SViewFrustum.h.
+ +References irr::core::plane3d< T >::getIntersectionWithPlanes(), planes, VF_FAR_PLANE, VF_LEFT_PLANE, and VF_TOP_PLANE.
+ +Referenced by recalculateBoundingBox().
+ +core::vector3df irr::scene::SViewFrustum::getFarRightDown | +( | +) | + const [inline] |
+
returns the point which is on the far right bottom corner inside the the view frustum.
+ +Definition at line 188 of file SViewFrustum.h.
+ +References irr::core::plane3d< T >::getIntersectionWithPlanes(), planes, VF_BOTTOM_PLANE, VF_FAR_PLANE, and VF_RIGHT_PLANE.
+ +Referenced by recalculateBoundingBox().
+ +core::vector3df irr::scene::SViewFrustum::getFarRightUp | +( | +) | + const [inline] |
+
returns the point which is on the far right top corner inside the the view frustum.
+ +Definition at line 178 of file SViewFrustum.h.
+ +References irr::core::plane3d< T >::getIntersectionWithPlanes(), planes, VF_FAR_PLANE, VF_RIGHT_PLANE, and VF_TOP_PLANE.
+ +Referenced by recalculateBoundingBox().
+ +core::vector3df irr::scene::SViewFrustum::getNearLeftDown | +( | +) | + const [inline] |
+
returns the point which is on the near left bottom corner inside the the view frustum.
+ +Definition at line 208 of file SViewFrustum.h.
+ +References irr::core::plane3d< T >::getIntersectionWithPlanes(), planes, VF_BOTTOM_PLANE, VF_LEFT_PLANE, and VF_NEAR_PLANE.
+ +core::vector3df irr::scene::SViewFrustum::getNearLeftUp | +( | +) | + const [inline] |
+
returns the point which is on the near left upper corner inside the the view frustum.
+ +Definition at line 198 of file SViewFrustum.h.
+ +References irr::core::plane3d< T >::getIntersectionWithPlanes(), planes, VF_LEFT_PLANE, VF_NEAR_PLANE, and VF_TOP_PLANE.
+ +core::vector3df irr::scene::SViewFrustum::getNearRightDown | +( | +) | + const [inline] |
+
returns the point which is on the near right bottom corner inside the the view frustum.
+ +Definition at line 228 of file SViewFrustum.h.
+ +References irr::core::plane3d< T >::getIntersectionWithPlanes(), planes, VF_BOTTOM_PLANE, VF_NEAR_PLANE, and VF_RIGHT_PLANE.
+ +core::vector3df irr::scene::SViewFrustum::getNearRightUp | +( | +) | + const [inline] |
+
returns the point which is on the near right top corner inside the the view frustum.
+ +Definition at line 218 of file SViewFrustum.h.
+ +References irr::core::plane3d< T >::getIntersectionWithPlanes(), planes, VF_NEAR_PLANE, VF_RIGHT_PLANE, and VF_TOP_PLANE.
+ +core::matrix4 & irr::scene::SViewFrustum::getTransform | +( | +video::E_TRANSFORMATION_STATE | +state | ) | + [inline] |
+
get the given state's matrix based on frustum E_TRANSFORMATION_STATE
+View Frustum depends on Projection & View Matrix
+ +Definition at line 310 of file SViewFrustum.h.
+ +References irr::video::ETS_PROJECTION, and irr::video::ETS_VIEW.
+ +const core::matrix4 & irr::scene::SViewFrustum::getTransform | +( | +video::E_TRANSFORMATION_STATE | +state | ) | + const [inline] |
+
get the given state's matrix based on frustum E_TRANSFORMATION_STATE
+View Frustum depends on Projection & View Matrix
+ +Definition at line 328 of file SViewFrustum.h.
+ +References irr::video::ETS_PROJECTION, and irr::video::ETS_VIEW.
+ +void irr::scene::SViewFrustum::recalculateBoundingBox | +( | +) | + [inline] |
+
recalculates the bounding box member based on the planes
+ +Definition at line 243 of file SViewFrustum.h.
+ +References irr::core::aabbox3d< T >::addInternalPoint(), boundingBox, cameraPosition, getFarLeftDown(), getFarLeftUp(), getFarRightDown(), getFarRightUp(), and irr::core::aabbox3d< T >::reset().
+ +Referenced by setFrom(), and transform().
+ +void irr::scene::SViewFrustum::setFrom | +( | +const core::matrix4 & | +mat | ) | + [inline] |
+
This constructor creates a view frustum based on a projection and/or view matrix.
+ +Definition at line 255 of file SViewFrustum.h.
+ +References irr::core::plane3d< T >::D, irr::core::plane3d< T >::Normal, planes, recalculateBoundingBox(), irr::core::reciprocal_squareroot(), VF_BOTTOM_PLANE, VF_FAR_PLANE, VF_LEFT_PLANE, VF_NEAR_PLANE, VF_PLANE_COUNT, VF_RIGHT_PLANE, and VF_TOP_PLANE.
+ +Referenced by SViewFrustum().
+ +void irr::scene::SViewFrustum::transform | +( | +const core::matrix4 & | +mat | ) | + [inline] |
+
transforms the frustum by the matrix
+mat,: | Matrix by which the view frustum is transformed. |
Definition at line 148 of file SViewFrustum.h.
+ +References cameraPosition, planes, recalculateBoundingBox(), irr::core::CMatrix4< T >::transformPlane(), irr::core::CMatrix4< T >::transformVect(), and VF_PLANE_COUNT.
+ +core::aabbox3d<f32> irr::scene::SViewFrustum::boundingBox | +
bounding box around the view frustum
+ +Definition at line 110 of file SViewFrustum.h.
+ +Referenced by getBoundingBox(), recalculateBoundingBox(), and SViewFrustum().
+ +the position of the camera
+ +Definition at line 104 of file SViewFrustum.h.
+ +Referenced by recalculateBoundingBox(), SViewFrustum(), and transform().
+ +core::plane3d<f32> irr::scene::SViewFrustum::planes[VF_PLANE_COUNT] | +
all planes enclosing the view frustum.
+ +Definition at line 107 of file SViewFrustum.h.
+ +Referenced by clipLine(), getFarLeftDown(), getFarLeftUp(), getFarRightDown(), getFarRightUp(), getNearLeftDown(), getNearLeftUp(), getNearRightDown(), getNearRightUp(), setFrom(), SViewFrustum(), and transform().
+ +