From 393b5cd1dc438872af89d334ef6e5fcc59f27d47 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 17:24:39 +1000 Subject: Added Irrlicht 1.8, but without all the Windows binaries. --- .../html/structirr_1_1gui_1_1_s_g_u_i_sprite.html | 200 +++++++++++++++++++++ 1 file changed, 200 insertions(+) create mode 100644 libraries/irrlicht-1.8/doc/html/structirr_1_1gui_1_1_s_g_u_i_sprite.html (limited to 'libraries/irrlicht-1.8/doc/html/structirr_1_1gui_1_1_s_g_u_i_sprite.html') diff --git a/libraries/irrlicht-1.8/doc/html/structirr_1_1gui_1_1_s_g_u_i_sprite.html b/libraries/irrlicht-1.8/doc/html/structirr_1_1gui_1_1_s_g_u_i_sprite.html new file mode 100644 index 0000000..f58b3f7 --- /dev/null +++ b/libraries/irrlicht-1.8/doc/html/structirr_1_1gui_1_1_s_g_u_i_sprite.html @@ -0,0 +1,200 @@ + + +
+ +A sprite composed of several frames. + More...
+ +#include <IGUISpriteBank.h>
A sprite composed of several frames.
+ +Definition at line 32 of file IGUISpriteBank.h.
+irr::gui::SGUISprite::SGUISprite | +( | +) | + [inline] |
+
Definition at line 34 of file IGUISpriteBank.h.
+ +core::array<SGUISpriteFrame> irr::gui::SGUISprite::Frames | +
Definition at line 36 of file IGUISpriteBank.h.
+ +u32 irr::gui::SGUISprite::frameTime | +
Definition at line 37 of file IGUISpriteBank.h.
+ +