From f9158592e1478b2013afc7041d9ed041cf2d2f4a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 13 Jan 2014 19:47:58 +1000 Subject: Update Irrlicht to 1.8.1. Include actual change markers this time. lol --- .../irrlicht-1.8/doc/html/rect_8h_source.html | 356 --------------------- 1 file changed, 356 deletions(-) delete mode 100644 libraries/irrlicht-1.8/doc/html/rect_8h_source.html (limited to 'libraries/irrlicht-1.8/doc/html/rect_8h_source.html') diff --git a/libraries/irrlicht-1.8/doc/html/rect_8h_source.html b/libraries/irrlicht-1.8/doc/html/rect_8h_source.html deleted file mode 100644 index db5f85c..0000000 --- a/libraries/irrlicht-1.8/doc/html/rect_8h_source.html +++ /dev/null @@ -1,356 +0,0 @@ - - -
- -00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt -00002 // This file is part of the "Irrlicht Engine". -00003 // For conditions of distribution and use, see copyright notice in irrlicht.h -00004 -00005 #ifndef __IRR_RECT_H_INCLUDED__ -00006 #define __IRR_RECT_H_INCLUDED__ -00007 -00008 #include "irrTypes.h" -00009 #include "dimension2d.h" -00010 #include "position2d.h" -00011 -00012 namespace irr -00013 { -00014 namespace core -00015 { -00016 -00018 -00025 template <class T> -00026 class rect -00027 { -00028 public: -00029 -00031 rect() : UpperLeftCorner(0,0), LowerRightCorner(0,0) {} -00032 -00034 rect(T x, T y, T x2, T y2) -00035 : UpperLeftCorner(x,y), LowerRightCorner(x2,y2) {} -00036 -00038 rect(const position2d<T>& upperLeft, const position2d<T>& lowerRight) -00039 : UpperLeftCorner(upperLeft), LowerRightCorner(lowerRight) {} -00040 -00042 template <class U> -00043 rect(const position2d<T>& pos, const dimension2d<U>& size) -00044 : UpperLeftCorner(pos), LowerRightCorner(pos.X + size.Width, pos.Y + size.Height) {} -00045 -00047 rect<T> operator+(const position2d<T>& pos) const -00048 { -00049 rect<T> ret(*this); -00050 return ret+=pos; -00051 } -00052 -00054 rect<T>& operator+=(const position2d<T>& pos) -00055 { -00056 UpperLeftCorner += pos; -00057 LowerRightCorner += pos; -00058 return *this; -00059 } -00060 -00062 rect<T> operator-(const position2d<T>& pos) const -00063 { -00064 rect<T> ret(*this); -00065 return ret-=pos; -00066 } -00067 -00069 rect<T>& operator-=(const position2d<T>& pos) -00070 { -00071 UpperLeftCorner -= pos; -00072 LowerRightCorner -= pos; -00073 return *this; -00074 } -00075 -00077 bool operator==(const rect<T>& other) const -00078 { -00079 return (UpperLeftCorner == other.UpperLeftCorner && -00080 LowerRightCorner == other.LowerRightCorner); -00081 } -00082 -00084 bool operator!=(const rect<T>& other) const -00085 { -00086 return (UpperLeftCorner != other.UpperLeftCorner || -00087 LowerRightCorner != other.LowerRightCorner); -00088 } -00089 -00091 bool operator<(const rect<T>& other) const -00092 { -00093 return getArea() < other.getArea(); -00094 } -00095 -00097 T getArea() const -00098 { -00099 return getWidth() * getHeight(); -00100 } -00101 -00103 -00105 bool isPointInside(const position2d<T>& pos) const -00106 { -00107 return (UpperLeftCorner.X <= pos.X && -00108 UpperLeftCorner.Y <= pos.Y && -00109 LowerRightCorner.X >= pos.X && -00110 LowerRightCorner.Y >= pos.Y); -00111 } -00112 -00114 -00116 bool isRectCollided(const rect<T>& other) const -00117 { -00118 return (LowerRightCorner.Y > other.UpperLeftCorner.Y && -00119 UpperLeftCorner.Y < other.LowerRightCorner.Y && -00120 LowerRightCorner.X > other.UpperLeftCorner.X && -00121 UpperLeftCorner.X < other.LowerRightCorner.X); -00122 } -00123 -00125 -00126 void clipAgainst(const rect<T>& other) -00127 { -00128 if (other.LowerRightCorner.X < LowerRightCorner.X) -00129 LowerRightCorner.X = other.LowerRightCorner.X; -00130 if (other.LowerRightCorner.Y < LowerRightCorner.Y) -00131 LowerRightCorner.Y = other.LowerRightCorner.Y; -00132 -00133 if (other.UpperLeftCorner.X > UpperLeftCorner.X) -00134 UpperLeftCorner.X = other.UpperLeftCorner.X; -00135 if (other.UpperLeftCorner.Y > UpperLeftCorner.Y) -00136 UpperLeftCorner.Y = other.UpperLeftCorner.Y; -00137 -00138 // correct possible invalid rect resulting from clipping -00139 if (UpperLeftCorner.Y > LowerRightCorner.Y) -00140 UpperLeftCorner.Y = LowerRightCorner.Y; -00141 if (UpperLeftCorner.X > LowerRightCorner.X) -00142 UpperLeftCorner.X = LowerRightCorner.X; -00143 } -00144 -00146 -00147 bool constrainTo(const rect<T>& other) -00148 { -00149 if (other.getWidth() < getWidth() || other.getHeight() < getHeight()) -00150 return false; -00151 -00152 T diff = other.LowerRightCorner.X - LowerRightCorner.X; -00153 if (diff < 0) -00154 { -00155 LowerRightCorner.X += diff; -00156 UpperLeftCorner.X += diff; -00157 } -00158 -00159 diff = other.LowerRightCorner.Y - LowerRightCorner.Y; -00160 if (diff < 0) -00161 { -00162 LowerRightCorner.Y += diff; -00163 UpperLeftCorner.Y += diff; -00164 } -00165 -00166 diff = UpperLeftCorner.X - other.UpperLeftCorner.X; -00167 if (diff < 0) -00168 { -00169 UpperLeftCorner.X -= diff; -00170 LowerRightCorner.X -= diff; -00171 } -00172 -00173 diff = UpperLeftCorner.Y - other.UpperLeftCorner.Y; -00174 if (diff < 0) -00175 { -00176 UpperLeftCorner.Y -= diff; -00177 LowerRightCorner.Y -= diff; -00178 } -00179 -00180 return true; -00181 } -00182 -00184 T getWidth() const -00185 { -00186 return LowerRightCorner.X - UpperLeftCorner.X; -00187 } -00188 -00190 T getHeight() const -00191 { -00192 return LowerRightCorner.Y - UpperLeftCorner.Y; -00193 } -00194 -00196 void repair() -00197 { -00198 if (LowerRightCorner.X < UpperLeftCorner.X) -00199 { -00200 T t = LowerRightCorner.X; -00201 LowerRightCorner.X = UpperLeftCorner.X; -00202 UpperLeftCorner.X = t; -00203 } -00204 -00205 if (LowerRightCorner.Y < UpperLeftCorner.Y) -00206 { -00207 T t = LowerRightCorner.Y; -00208 LowerRightCorner.Y = UpperLeftCorner.Y; -00209 UpperLeftCorner.Y = t; -00210 } -00211 } -00212 -00214 -00216 bool isValid() const -00217 { -00218 return ((LowerRightCorner.X >= UpperLeftCorner.X) && -00219 (LowerRightCorner.Y >= UpperLeftCorner.Y)); -00220 } -00221 -00223 position2d<T> getCenter() const -00224 { -00225 return position2d<T>( -00226 (UpperLeftCorner.X + LowerRightCorner.X) / 2, -00227 (UpperLeftCorner.Y + LowerRightCorner.Y) / 2); -00228 } -00229 -00231 dimension2d<T> getSize() const -00232 { -00233 return dimension2d<T>(getWidth(), getHeight()); -00234 } -00235 -00236 -00238 -00241 void addInternalPoint(const position2d<T>& p) -00242 { -00243 addInternalPoint(p.X, p.Y); -00244 } -00245 -00247 -00251 void addInternalPoint(T x, T y) -00252 { -00253 if (x>LowerRightCorner.X) -00254 LowerRightCorner.X = x; -00255 if (y>LowerRightCorner.Y) -00256 LowerRightCorner.Y = y; -00257 -00258 if (x<UpperLeftCorner.X) -00259 UpperLeftCorner.X = x; -00260 if (y<UpperLeftCorner.Y) -00261 UpperLeftCorner.Y = y; -00262 } -00263 -00265 position2d<T> UpperLeftCorner; -00267 position2d<T> LowerRightCorner; -00268 }; -00269 -00271 typedef rect<f32> rectf; -00273 typedef rect<s32> recti; -00274 -00275 } // end namespace core -00276 } // end namespace irr -00277 -00278 #endif -00279 -