From f9158592e1478b2013afc7041d9ed041cf2d2f4a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 13 Jan 2014 19:47:58 +1000 Subject: Update Irrlicht to 1.8.1. Include actual change markers this time. lol --- .../doc/html/position2d_8h_source.html | 148 --------------------- 1 file changed, 148 deletions(-) delete mode 100644 libraries/irrlicht-1.8/doc/html/position2d_8h_source.html (limited to 'libraries/irrlicht-1.8/doc/html/position2d_8h_source.html') diff --git a/libraries/irrlicht-1.8/doc/html/position2d_8h_source.html b/libraries/irrlicht-1.8/doc/html/position2d_8h_source.html deleted file mode 100644 index b2c9c86..0000000 --- a/libraries/irrlicht-1.8/doc/html/position2d_8h_source.html +++ /dev/null @@ -1,148 +0,0 @@ - - - - -Irrlicht 3D Engine: position2d.h Source File - - - - - - - - - - - - - - -
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position2d.h
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00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt
-00002 // This file is part of the "Irrlicht Engine".
-00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
-00004 
-00006 
-00008 #ifndef __IRR_POSITION_H_INCLUDED__
-00009 #define __IRR_POSITION_H_INCLUDED__
-00010 
-00011 #include "vector2d.h"
-00012 
-00013 namespace irr
-00014 {
-00015 namespace core
-00016 {
-00017 
-00018 // Use typedefs where possible as they are more explicit...
-00019 
-00021 typedef vector2d<f32> position2df;
-00022 
-00024 typedef vector2d<s32> position2di;
-00025 } // namespace core
-00026 } // namespace irr
-00027 
-00028 // ...and use a #define to catch the rest, for (e.g.) position2d<f64>
-00029 #define position2d vector2d
-00030 
-00031 #endif // __IRR_POSITION_H_INCLUDED__
-00032 
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