From 393b5cd1dc438872af89d334ef6e5fcc59f27d47 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 17:24:39 +1000 Subject: Added Irrlicht 1.8, but without all the Windows binaries. --- libraries/irrlicht-1.8/doc/html/namespaces.html | 128 ++++++++++++++++++++++++ 1 file changed, 128 insertions(+) create mode 100644 libraries/irrlicht-1.8/doc/html/namespaces.html (limited to 'libraries/irrlicht-1.8/doc/html/namespaces.html') diff --git a/libraries/irrlicht-1.8/doc/html/namespaces.html b/libraries/irrlicht-1.8/doc/html/namespaces.html new file mode 100644 index 0000000..1cd97b7 --- /dev/null +++ b/libraries/irrlicht-1.8/doc/html/namespaces.html @@ -0,0 +1,128 @@ + + + + +Irrlicht 3D Engine: Namespace List + + + + + + + + + + + + + + +
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Irrlicht 3D Engine + +
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Namespace List
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Here is a list of all namespaces with brief descriptions:
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irrEverything in the Irrlicht Engine can be found in this namespace
irr::coreBasic classes such as vectors, planes, arrays, lists, and so on can be found in this namespace
irr::guiThe gui namespace contains useful classes for easy creation of a graphical user interface
irr::ioThis namespace provides interfaces for input/output: Reading and writing files, accessing zip archives, xml files, ..
irr::sceneAll scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ..
irr::scene::quake3
irr::videoThe video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here
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