From f9158592e1478b2013afc7041d9ed041cf2d2f4a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 13 Jan 2014 19:47:58 +1000 Subject: Update Irrlicht to 1.8.1. Include actual change markers this time. lol --- .../irrlicht-1.8/doc/html/namespaceirr_1_1gui.html | 1889 -------------------- 1 file changed, 1889 deletions(-) delete mode 100644 libraries/irrlicht-1.8/doc/html/namespaceirr_1_1gui.html (limited to 'libraries/irrlicht-1.8/doc/html/namespaceirr_1_1gui.html') diff --git a/libraries/irrlicht-1.8/doc/html/namespaceirr_1_1gui.html b/libraries/irrlicht-1.8/doc/html/namespaceirr_1_1gui.html deleted file mode 100644 index 8ef2864..0000000 --- a/libraries/irrlicht-1.8/doc/html/namespaceirr_1_1gui.html +++ /dev/null @@ -1,1889 +0,0 @@ - - - - -Irrlicht 3D Engine: irr::gui Namespace Reference - - - - - - - - - - - - - - -
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irr::gui Namespace Reference
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The gui namespace contains useful classes for easy creation of a graphical user interface. -More...

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-Classes

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Detailed Description

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The gui namespace contains useful classes for easy creation of a graphical user interface.

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Enumeration Type Documentation

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Close behavior. Default is ECMC_REMOVE

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Enumerator:
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ECMC_IGNORE  -

do nothing - menu stays open

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ECMC_REMOVE  -

remove the gui element

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ECMC_HIDE  -

call setVisible(false)

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Definition at line 16 of file IGUIContextMenu.h.

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enum irr::gui::ECURSOR_ICON
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Default icons for cursors.

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Enumerator:
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ECI_NORMAL  -
ECI_CROSS  -
ECI_HAND  -
ECI_HELP  -
ECI_IBEAM  -
ECI_NO  -
ECI_WAIT  -
ECI_SIZEALL  -
ECI_SIZENESW  -
ECI_SIZENWSE  -
ECI_SIZENS  -
ECI_SIZEWE  -
ECI_UP  -
ECI_COUNT  -
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Definition at line 20 of file ICursorControl.h.

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platform specific behavior flags for the cursor

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Enumerator:
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ECPB_NONE  -

default - no platform specific behavior

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ECPB_X11_CACHE_UPDATES  -

On X11 try caching cursor updates as XQueryPointer calls can be expensive.

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Update cursor positions only when the irrlicht timer has been updated or the timer is stopped. This means you usually get one cursor update per device->run() which will be fine in most cases. See this forum-thread for a more detailed explanation: http://irrlicht.sourceforge.net/forum/viewtopic.php?f=7&t=45525

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Definition at line 82 of file ICursorControl.h.

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enum irr::gui::EGUI_ALIGNMENT
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Enumerator:
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EGUIA_UPPERLEFT  -

Aligned to parent's top or left side (default)

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EGUIA_LOWERRIGHT  -

Aligned to parent's bottom or right side.

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EGUIA_CENTER  -

Aligned to the center of parent.

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EGUIA_SCALE  -

Stretched to fit parent.

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Definition at line 12 of file EGUIAlignment.h.

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enum irr::gui::EGUI_BUTTON_STATE
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Enumerator:
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EGBS_BUTTON_UP  -

The button is not pressed.

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EGBS_BUTTON_DOWN  -

The button is currently pressed down.

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EGBS_BUTTON_MOUSE_OVER  -

The mouse cursor is over the button.

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EGBS_BUTTON_MOUSE_OFF  -

The mouse cursor is not over the button.

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EGBS_BUTTON_FOCUSED  -

The button has the focus.

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EGBS_BUTTON_NOT_FOCUSED  -

The button doesn't have the focus.

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EGBS_COUNT  -

not used, counts the number of enumerated items

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Definition at line 23 of file IGUIButton.h.

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modes for ordering used when a column header is clicked

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Enumerator:
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EGCO_NONE  -

Do not use ordering.

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EGCO_CUSTOM  -

Send a EGET_TABLE_HEADER_CHANGED message when a column header is clicked.

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EGCO_ASCENDING  -

Sort it ascending by it's ascii value like: a,b,c,...

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EGCO_DESCENDING  -

Sort it descending by it's ascii value like: z,x,y,...

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EGCO_FLIP_ASCENDING_DESCENDING  -

Sort it ascending on first click, descending on next, etc.

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EGCO_COUNT  -

Not used as mode, only to get maximum value for this enum.

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Definition at line 19 of file IGUITable.h.

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Enumeration for skin colors.

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Enumerator:
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EGDC_3D_DARK_SHADOW  -

Dark shadow for three-dimensional display elements.

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EGDC_3D_SHADOW  -

Shadow color for three-dimensional display elements (for edges facing away from the light source).

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EGDC_3D_FACE  -

Face color for three-dimensional display elements and for dialog box backgrounds.

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EGDC_3D_HIGH_LIGHT  -

Highlight color for three-dimensional display elements (for edges facing the light source.)

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EGDC_3D_LIGHT  -

Light color for three-dimensional display elements (for edges facing the light source.)

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EGDC_ACTIVE_BORDER  -

Active window border.

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EGDC_ACTIVE_CAPTION  -

Active window title bar text.

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EGDC_APP_WORKSPACE  -

Background color of multiple document interface (MDI) applications.

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EGDC_BUTTON_TEXT  -

Text on a button.

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EGDC_GRAY_TEXT  -

Grayed (disabled) text.

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EGDC_HIGH_LIGHT  -

Item(s) selected in a control.

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EGDC_HIGH_LIGHT_TEXT  -

Text of item(s) selected in a control.

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EGDC_INACTIVE_BORDER  -

Inactive window border.

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EGDC_INACTIVE_CAPTION  -

Inactive window caption.

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EGDC_TOOLTIP  -

Tool tip text color.

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EGDC_TOOLTIP_BACKGROUND  -

Tool tip background color.

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EGDC_SCROLLBAR  -

Scrollbar gray area.

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EGDC_WINDOW  -

Window background.

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EGDC_WINDOW_SYMBOL  -

Window symbols like on close buttons, scroll bars and check boxes.

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EGDC_ICON  -

Icons in a list or tree.

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EGDC_ICON_HIGH_LIGHT  -

Selected icons in a list or tree.

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EGDC_GRAY_WINDOW_SYMBOL  -

Grayed (disabled) window symbols like on close buttons, scroll bars and check boxes.

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EGDC_EDITABLE  -

Window background for editable field (editbox, checkbox-field)

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EGDC_GRAY_EDITABLE  -

Grayed (disabled) window background for editable field (editbox, checkbox-field)

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EGDC_FOCUSED_EDITABLE  -

Show focus of window background for editable field (editbox or when checkbox-field is pressed)

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EGDC_COUNT  -

this value is not used, it only specifies the amount of default colors available.

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Definition at line 60 of file IGUISkin.h.

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enum irr::gui::EGUI_DEFAULT_FONT
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Enumerator:
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EGDF_DEFAULT  -

For static text, edit boxes, lists and most other places.

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EGDF_BUTTON  -

Font for buttons.

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EGDF_WINDOW  -

Font for window title bars.

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EGDF_MENU  -

Font for menu items.

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EGDF_TOOLTIP  -

Font for tooltips.

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EGDF_COUNT  -

this value is not used, it only specifies the amount of default fonts available.

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Definition at line 350 of file IGUISkin.h.

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enum irr::gui::EGUI_DEFAULT_ICON
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Customizable symbols for GUI.

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Enumerator:
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EGDI_WINDOW_MAXIMIZE  -

maximize window button

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EGDI_WINDOW_RESTORE  -

restore window button

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EGDI_WINDOW_CLOSE  -

close window button

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EGDI_WINDOW_MINIMIZE  -

minimize window button

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EGDI_WINDOW_RESIZE  -

resize icon for bottom right corner of a window

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EGDI_CURSOR_UP  -

scroll bar up button

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EGDI_CURSOR_DOWN  -

scroll bar down button

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EGDI_CURSOR_LEFT  -

scroll bar left button

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EGDI_CURSOR_RIGHT  -

scroll bar right button

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EGDI_MENU_MORE  -

icon for menu children

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EGDI_CHECK_BOX_CHECKED  -

tick for checkbox

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EGDI_DROP_DOWN  -

down arrow for dropdown menus

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EGDI_SMALL_CURSOR_UP  -

smaller up arrow

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EGDI_SMALL_CURSOR_DOWN  -

smaller down arrow

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EGDI_RADIO_BUTTON_CHECKED  -

selection dot in a radio button

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EGDI_MORE_LEFT  -

<< icon indicating there is more content to the left

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EGDI_MORE_RIGHT  -

>> icon indicating that there is more content to the right

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EGDI_MORE_UP  -

icon indicating that there is more content above

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EGDI_MORE_DOWN  -

icon indicating that there is more content below

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EGDI_EXPAND  -

plus icon for trees

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EGDI_COLLAPSE  -

minus icon for trees

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EGDI_FILE  -

file icon for file selection

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EGDI_DIRECTORY  -

folder icon for file selection

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EGDI_COUNT  -

value not used, it only specifies the number of icons

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Definition at line 267 of file IGUISkin.h.

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enum irr::gui::EGUI_DEFAULT_SIZE
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Enumeration for default sizes.

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Enumerator:
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EGDS_SCROLLBAR_SIZE  -

default with / height of scrollbar

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EGDS_MENU_HEIGHT  -

height of menu

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EGDS_WINDOW_BUTTON_WIDTH  -

width of a window button

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EGDS_CHECK_BOX_WIDTH  -

width of a checkbox check

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EGDS_MESSAGE_BOX_WIDTH  -
Deprecated:
This may be removed by Irrlicht 1.9
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EGDS_MESSAGE_BOX_HEIGHT  -
Deprecated:
This may be removed by Irrlicht 1.9
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EGDS_BUTTON_WIDTH  -

width of a default button

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EGDS_BUTTON_HEIGHT  -

height of a default button

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EGDS_TEXT_DISTANCE_X  -

distance for text from background

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EGDS_TEXT_DISTANCE_Y  -

distance for text from background

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EGDS_TITLEBARTEXT_DISTANCE_X  -

distance for text in the title bar, from the left of the window rect

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EGDS_TITLEBARTEXT_DISTANCE_Y  -

distance for text in the title bar, from the top of the window rect

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EGDS_MESSAGE_BOX_GAP_SPACE  -

free space in a messagebox between borders and contents on all sides

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EGDS_MESSAGE_BOX_MIN_TEXT_WIDTH  -

minimal space to reserve for messagebox text-width

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EGDS_MESSAGE_BOX_MAX_TEXT_WIDTH  -

maximal space to reserve for messagebox text-width

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EGDS_MESSAGE_BOX_MIN_TEXT_HEIGHT  -

minimal space to reserve for messagebox text-height

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EGDS_MESSAGE_BOX_MAX_TEXT_HEIGHT  -

maximal space to reserve for messagebox text-height

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EGDS_BUTTON_PRESSED_IMAGE_OFFSET_X  -

pixels to move the button image to the right when a pushbutton is pressed

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EGDS_BUTTON_PRESSED_IMAGE_OFFSET_Y  -

pixels to move the button image down when a pushbutton is pressed

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EGDS_BUTTON_PRESSED_TEXT_OFFSET_X  -

pixels to move the button text to the right when a pushbutton is pressed

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EGDS_BUTTON_PRESSED_TEXT_OFFSET_Y  -

pixels to move the button text down when a pushbutton is pressed

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EGDS_COUNT  -

this value is not used, it only specifies the amount of default sizes available.

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Definition at line 150 of file IGUISkin.h.

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enum irr::gui::EGUI_DEFAULT_TEXT
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Enumerator:
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EGDT_MSG_BOX_OK  -

Text for the OK button on a message box.

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EGDT_MSG_BOX_CANCEL  -

Text for the Cancel button on a message box.

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EGDT_MSG_BOX_YES  -

Text for the Yes button on a message box.

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EGDT_MSG_BOX_NO  -

Text for the No button on a message box.

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EGDT_WINDOW_CLOSE  -

Tooltip text for window close button.

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EGDT_WINDOW_MAXIMIZE  -

Tooltip text for window maximize button.

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EGDT_WINDOW_MINIMIZE  -

Tooltip text for window minimize button.

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EGDT_WINDOW_RESTORE  -

Tooltip text for window restore button.

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EGDT_COUNT  -

this value is not used, it only specifies the number of default texts

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Definition at line 229 of file IGUISkin.h.

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enum irr::gui::EGUI_ELEMENT_TYPE
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List of all basic Irrlicht GUI elements.

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An IGUIElement returns this when calling IGUIElement::getType();

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Enumerator:
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EGUIET_BUTTON  -

A button (IGUIButton)

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EGUIET_CHECK_BOX  -

A check box (IGUICheckBox)

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EGUIET_COMBO_BOX  -

A combo box (IGUIComboBox)

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EGUIET_CONTEXT_MENU  -

A context menu (IGUIContextMenu)

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EGUIET_MENU  -

A menu (IGUIMenu)

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EGUIET_EDIT_BOX  -

An edit box (IGUIEditBox)

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EGUIET_FILE_OPEN_DIALOG  -

A file open dialog (IGUIFileOpenDialog)

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EGUIET_COLOR_SELECT_DIALOG  -

A color select open dialog (IGUIColorSelectDialog)

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EGUIET_IN_OUT_FADER  -

A in/out fader (IGUIInOutFader)

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EGUIET_IMAGE  -

An image (IGUIImage)

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EGUIET_LIST_BOX  -

A list box (IGUIListBox)

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EGUIET_MESH_VIEWER  -

A mesh viewer (IGUIMeshViewer)

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EGUIET_MESSAGE_BOX  -

A message box (IGUIWindow)

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EGUIET_MODAL_SCREEN  -

A modal screen.

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EGUIET_SCROLL_BAR  -

A scroll bar (IGUIScrollBar)

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EGUIET_SPIN_BOX  -

A spin box (IGUISpinBox)

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EGUIET_STATIC_TEXT  -

A static text (IGUIStaticText)

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EGUIET_TAB  -

A tab (IGUITab)

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EGUIET_TAB_CONTROL  -

A tab control.

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EGUIET_TABLE  -

A Table.

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EGUIET_TOOL_BAR  -

A tool bar (IGUIToolBar)

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EGUIET_TREE_VIEW  -

A Tree View.

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EGUIET_WINDOW  -

A window.

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EGUIET_ELEMENT  -

Unknown type.

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EGUIET_ROOT  -

The root of the GUI.

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EGUIET_COUNT  -

Not an element, amount of elements in there.

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EGUIET_FORCE_32_BIT  -

This enum is never used, it only forces the compiler to compile this enumeration to 32 bit.

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Definition at line 17 of file EGUIElementTypes.h.

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enum irr::gui::EGUI_EVENT_TYPE
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Enumeration for all events which are sendable by the gui system.

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Enumerator:
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EGET_ELEMENT_FOCUS_LOST  -

A gui element has lost its focus.

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GUIEvent.Caller is losing the focus to GUIEvent.Element. If the event is absorbed then the focus will not be changed.

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EGET_ELEMENT_FOCUSED  -

A gui element has got the focus.

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If the event is absorbed then the focus will not be changed.

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EGET_ELEMENT_HOVERED  -

The mouse cursor hovered over a gui element.

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If an element has sub-elements you also get this message for the subelements

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EGET_ELEMENT_LEFT  -

The mouse cursor left the hovered element.

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If an element has sub-elements you also get this message for the subelements

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EGET_ELEMENT_CLOSED  -

An element would like to close.

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Windows and context menus use this event when they would like to close, this can be cancelled by absorbing the event.

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EGET_BUTTON_CLICKED  -

A button was clicked.

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EGET_SCROLL_BAR_CHANGED  -

A scrollbar has changed its position.

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EGET_CHECKBOX_CHANGED  -

A checkbox has changed its check state.

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EGET_LISTBOX_CHANGED  -

A new item in a listbox was selected.

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NOTE: You also get this event currently when the same item was clicked again after more than 500 ms.

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EGET_LISTBOX_SELECTED_AGAIN  -

An item in the listbox was selected, which was already selected.

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NOTE: You get the event currently only if the item was clicked again within 500 ms or selected by "enter" or "space".

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EGET_FILE_SELECTED  -

A file has been selected in the file dialog.

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EGET_DIRECTORY_SELECTED  -

A directory has been selected in the file dialog.

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EGET_FILE_CHOOSE_DIALOG_CANCELLED  -

A file open dialog has been closed without choosing a file.

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EGET_MESSAGEBOX_YES  -

'Yes' was clicked on a messagebox

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EGET_MESSAGEBOX_NO  -

'No' was clicked on a messagebox

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EGET_MESSAGEBOX_OK  -

'OK' was clicked on a messagebox

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EGET_MESSAGEBOX_CANCEL  -

'Cancel' was clicked on a messagebox

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EGET_EDITBOX_ENTER  -

In an editbox 'ENTER' was pressed.

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EGET_EDITBOX_CHANGED  -

The text in an editbox was changed. This does not include automatic changes in text-breaking.

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EGET_EDITBOX_MARKING_CHANGED  -

The marked area in an editbox was changed.

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EGET_TAB_CHANGED  -

The tab was changed in an tab control.

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EGET_MENU_ITEM_SELECTED  -

A menu item was selected in a (context) menu.

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EGET_COMBO_BOX_CHANGED  -

The selection in a combo box has been changed.

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EGET_SPINBOX_CHANGED  -

The value of a spin box has changed.

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EGET_TABLE_CHANGED  -

A table has changed.

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EGET_TABLE_HEADER_CHANGED  -
EGET_TABLE_SELECTED_AGAIN  -
EGET_TREEVIEW_NODE_DESELECT  -

A tree view node lost selection. See IGUITreeView::getLastEventNode().

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EGET_TREEVIEW_NODE_SELECT  -

A tree view node was selected. See IGUITreeView::getLastEventNode().

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EGET_TREEVIEW_NODE_EXPAND  -

A tree view node was expanded. See IGUITreeView::getLastEventNode().

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EGET_TREEVIEW_NODE_COLLAPSE  -

A tree view node was collapsed. See IGUITreeView::getLastEventNode().

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EGET_TREEVIEW_NODE_COLLAPS  -

deprecated - use EGET_TREEVIEW_NODE_COLLAPSE instead. This may be removed by Irrlicht 1.9

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EGET_COUNT  -

No real event. Just for convenience to get number of events.

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Definition at line 151 of file IEventReceiver.h.

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enum irr::gui::EGUI_FONT_TYPE
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An enum for the different types of GUI font.

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Enumerator:
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EGFT_BITMAP  -

Bitmap fonts loaded from an XML file or a texture.

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EGFT_VECTOR  -

Scalable vector fonts loaded from an XML file.

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These fonts reside in system memory and use no video memory until they are displayed. These are slower than bitmap fonts but can be easily scaled and rotated.

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EGFT_OS  -

A font which uses a the native API provided by the operating system.

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Currently not used.

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EGFT_CUSTOM  -

An external font type provided by the user.

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Definition at line 19 of file IGUIFont.h.

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Enumeration for listbox colors.

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Enumerator:
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EGUI_LBC_TEXT  -

Color of text.

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EGUI_LBC_TEXT_HIGHLIGHT  -

Color of selected text.

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EGUI_LBC_ICON  -

Color of icon.

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EGUI_LBC_ICON_HIGHLIGHT  -

Color of selected icon.

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EGUI_LBC_COUNT  -

Not used, just counts the number of available colors.

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Definition at line 18 of file IGUIListBox.h.

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Enumerator:
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EGOM_NONE  -

No element ordering.

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EGOM_ASCENDING  -

Elements are ordered from the smallest to the largest.

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EGOM_DESCENDING  -

Elements are ordered from the largest to the smallest.

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EGOM_COUNT  -

this value is not used, it only specifies the amount of default ordering types available.

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Definition at line 51 of file IGUITable.h.

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enum irr::gui::EGUI_SKIN_TYPE
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Enumeration of available default skins.

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To set one of the skins, use the following code, for example to set the Windows classic skin:

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    gui::IGUISkin* newskin = environment->createSkin(gui::EGST_WINDOWS_CLASSIC);
-    environment->setSkin(newskin);
-    newskin->drop();
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Enumerator:
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EGST_WINDOWS_CLASSIC  -

Default windows look and feel.

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EGST_WINDOWS_METALLIC  -

Like EGST_WINDOWS_CLASSIC, but with metallic shaded windows and buttons.

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EGST_BURNING_SKIN  -

Burning's skin.

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EGST_UNKNOWN  -

An unknown skin, not serializable at present.

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EGST_COUNT  -

this value is not used, it only specifies the number of skin types

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Definition at line 30 of file IGUISkin.h.

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EGTDF_ROWS  -
EGTDF_COLUMNS  -
EGTDF_ACTIVE_ROW  -
EGTDF_COUNT  -
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Definition at line 75 of file IGUITable.h.

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enum irr::gui::EMESSAGE_BOX_FLAG
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enumeration for message box layout flags

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Enumerator:
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EMBF_OK  -

Flag for the ok button.

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EMBF_CANCEL  -

Flag for the cancel button.

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EMBF_YES  -

Flag for the yes button.

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EMBF_NO  -

Flag for the no button.

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EMBF_FORCE_32BIT  -

This value is not used. It only forces this enumeration to compile in 32 bit.

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Definition at line 14 of file EMessageBoxFlags.h.

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Variable Documentation

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const c8* const irr::gui::GUIAlignmentNames[]
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-Initial value:
-{
-    "upperLeft",
-    "lowerRight",
-    "center",
-    "scale",
-    0
-}
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Names for alignments.

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Definition at line 25 of file EGUIAlignment.h.

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Referenced by irr::gui::IGUIElement::deserializeAttributes(), and irr::gui::IGUIElement::serializeAttributes().

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const c8* const irr::gui::GUIButtonStateNames[]
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-Initial value:
-    {
-        "buttonUp",
-        "buttonDown",
-        "buttonMouseOver",
-        "buttonMouseOff",
-        "buttonFocused",
-        "buttonNotFocused",
-        0,
-        0,
-    }
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Names for gui button state icons.

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Definition at line 42 of file IGUIButton.h.

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const c8* const irr::gui::GUIColumnOrderingNames[]
-
-
-Initial value:
-    {
-        "none",
-        "custom",
-        "ascend",
-        "descend",
-        "ascend_descend",
-        0,
-    }
-
-

Names for EGUI_COLUMN_ORDERING types.

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Definition at line 41 of file IGUITable.h.

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const c8* const irr::gui::GUICursorIconNames[ECI_COUNT+1]
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-Initial value:
-    {
-        "normal",
-        "cross",
-        "hand",
-        "help",
-        "ibeam",
-        "no",
-        "wait",
-        "sizeall",
-        "sizenesw",
-        "sizenwse",
-        "sizens",
-        "sizewe",
-        "sizeup",
-        0
-    }
-
-

Names for ECURSOR_ICON.

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Definition at line 45 of file ICursorControl.h.

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const c8* const irr::gui::GUIElementTypeNames[]
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-
-Initial value:
-{
-    "button",
-    "checkBox",
-    "comboBox",
-    "contextMenu",
-    "menu",
-    "editBox",
-    "fileOpenDialog",
-    "colorSelectDialog",
-    "inOutFader",
-    "image",
-    "listBox",
-    "meshViewer",
-    "messageBox",
-    "modalScreen",
-    "scrollBar",
-    "spinBox",
-    "staticText",
-    "tab",
-    "tabControl",
-    "table",
-    "toolBar",
-    "treeview",
-    "window",
-    "element",
-    "root",
-    0
-}
-
-

Names for built-in element types.

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Definition at line 103 of file EGUIElementTypes.h.

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Referenced by irr::gui::IGUIElement::getTypeName().

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const c8* const irr::gui::GUIOrderingModeNames[]
-
-
-Initial value:
-    {
-        "none",
-        "ascending",
-        "descending",
-        0
-    }
-
-

Definition at line 67 of file IGUITable.h.

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const c8* const irr::gui::GUISkinColorNames[EGDC_COUNT+1]
-
-
-Initial value:
-    {
-        "3DDarkShadow",
-        "3DShadow",
-        "3DFace",
-        "3DHighlight",
-        "3DLight",
-        "ActiveBorder",
-        "ActiveCaption",
-        "AppWorkspace",
-        "ButtonText",
-        "GrayText",
-        "Highlight",
-        "HighlightText",
-        "InactiveBorder",
-        "InactiveCaption",
-        "ToolTip",
-        "ToolTipBackground",
-        "ScrollBar",
-        "Window",
-        "WindowSymbol",
-        "Icon",
-        "IconHighlight",
-        "GrayWindowSymbol",
-        "Editable",
-        "GrayEditable",
-        "FocusedEditable",
-        0,
-    }
-
-

Names for default skin colors.

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Definition at line 119 of file IGUISkin.h.

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const c8* const irr::gui::GUISkinFontNames[EGDF_COUNT+1]
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-Initial value:
-    {
-        "defaultFont",
-        "buttonFont",
-        "windowFont",
-        "menuFont",
-        "tooltipFont",
-        0
-    }
-
-

Definition at line 367 of file IGUISkin.h.

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const c8* const irr::gui::GUISkinIconNames[EGDI_COUNT+1]
-
-
-Initial value:
-    {
-        "windowMaximize",
-        "windowRestore",
-        "windowClose",
-        "windowMinimize",
-        "windowResize",
-        "cursorUp",
-        "cursorDown",
-        "cursorLeft",
-        "cursorRight",
-        "menuMore",
-        "checkBoxChecked",
-        "dropDown",
-        "smallCursorUp",
-        "smallCursorDown",
-        "radioButtonChecked",
-        "moreLeft",
-        "moreRight",
-        "moreUp",
-        "moreDown",
-        "expand",
-        "collapse",
-        "file",
-        "directory",
-        0
-    }
-
-

Definition at line 321 of file IGUISkin.h.

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const c8* const irr::gui::GUISkinSizeNames[EGDS_COUNT+1]
-
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-Initial value:
-    {
-        "ScrollBarSize",
-        "MenuHeight",
-        "WindowButtonWidth",
-        "CheckBoxWidth",
-        "MessageBoxWidth",
-        "MessageBoxHeight",
-        "ButtonWidth",
-        "ButtonHeight",
-        "TextDistanceX",
-        "TextDistanceY",
-        "TitleBarTextX",
-        "TitleBarTextY",
-        "MessageBoxGapSpace",
-        "MessageBoxMinTextWidth",
-        "MessageBoxMaxTextWidth",
-        "MessageBoxMinTextHeight",
-        "MessageBoxMaxTextHeight",
-        "ButtonPressedImageOffsetX",
-        "ButtonPressedImageOffsetY"
-        "ButtonPressedTextOffsetX",
-        "ButtonPressedTextOffsetY",
-        0
-    }
-
-

Names for default skin sizes.

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Definition at line 202 of file IGUISkin.h.

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const c8* const irr::gui::GUISkinTextNames[EGDT_COUNT+1]
-
-
-Initial value:
-    {
-        "MessageBoxOkay",
-        "MessageBoxCancel",
-        "MessageBoxYes",
-        "MessageBoxNo",
-        "WindowButtonClose",
-        "WindowButtonMaximize",
-        "WindowButtonMinimize",
-        "WindowButtonRestore",
-        0
-    }
-
-

Names for default skin sizes.

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Definition at line 253 of file IGUISkin.h.

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const c8* const irr::gui::GUISkinTypeNames[EGST_COUNT+1]
-
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-Initial value:
-    {
-        "windowsClassic",
-        "windowsMetallic",
-        "burning",
-        "unknown",
-        0,
-    }
-
-

Names for gui element types.

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Definition at line 49 of file IGUISkin.h.

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