From 393b5cd1dc438872af89d334ef6e5fcc59f27d47 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 17:24:39 +1000 Subject: Added Irrlicht 1.8, but without all the Windows binaries. --- .../irrlicht-1.8/doc/html/namespaceirr_1_1gui.html | 1889 ++++++++++++++++++++ 1 file changed, 1889 insertions(+) create mode 100644 libraries/irrlicht-1.8/doc/html/namespaceirr_1_1gui.html (limited to 'libraries/irrlicht-1.8/doc/html/namespaceirr_1_1gui.html') diff --git a/libraries/irrlicht-1.8/doc/html/namespaceirr_1_1gui.html b/libraries/irrlicht-1.8/doc/html/namespaceirr_1_1gui.html new file mode 100644 index 0000000..8ef2864 --- /dev/null +++ b/libraries/irrlicht-1.8/doc/html/namespaceirr_1_1gui.html @@ -0,0 +1,1889 @@ + + + + +Irrlicht 3D Engine: irr::gui Namespace Reference + + + + + + + + + + + + + + +
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Irrlicht 3D Engine + +
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+
irr::gui Namespace Reference
+
+
+ +

The gui namespace contains useful classes for easy creation of a graphical user interface. +More...

+

+Classes

+ +

+Enumerations

+ +

+Variables

+ +

Detailed Description

+

The gui namespace contains useful classes for easy creation of a graphical user interface.

+

Enumeration Type Documentation

+ +
+ +
+

Close behavior. Default is ECMC_REMOVE

+
Enumerator:
+ + + +
ECMC_IGNORE  +

do nothing - menu stays open

+
ECMC_REMOVE  +

remove the gui element

+
ECMC_HIDE  +

call setVisible(false)

+
+
+
+ +

Definition at line 16 of file IGUIContextMenu.h.

+ +
+
+ +
+
+ + + + +
enum irr::gui::ECURSOR_ICON
+
+
+ +

Default icons for cursors.

+
Enumerator:
+ + + + + + + + + + + + + + +
ECI_NORMAL  +
ECI_CROSS  +
ECI_HAND  +
ECI_HELP  +
ECI_IBEAM  +
ECI_NO  +
ECI_WAIT  +
ECI_SIZEALL  +
ECI_SIZENESW  +
ECI_SIZENWSE  +
ECI_SIZENS  +
ECI_SIZEWE  +
ECI_UP  +
ECI_COUNT  +
+
+
+ +

Definition at line 20 of file ICursorControl.h.

+ +
+
+ +
+ +
+ +

platform specific behavior flags for the cursor

+
Enumerator:
+ + +
ECPB_NONE  +

default - no platform specific behavior

+
ECPB_X11_CACHE_UPDATES  +

On X11 try caching cursor updates as XQueryPointer calls can be expensive.

+

Update cursor positions only when the irrlicht timer has been updated or the timer is stopped. This means you usually get one cursor update per device->run() which will be fine in most cases. See this forum-thread for a more detailed explanation: http://irrlicht.sourceforge.net/forum/viewtopic.php?f=7&t=45525

+
+
+
+ +

Definition at line 82 of file ICursorControl.h.

+ +
+
+ +
+
+ + + + +
enum irr::gui::EGUI_ALIGNMENT
+
+
+
Enumerator:
+ + + + +
EGUIA_UPPERLEFT  +

Aligned to parent's top or left side (default)

+
EGUIA_LOWERRIGHT  +

Aligned to parent's bottom or right side.

+
EGUIA_CENTER  +

Aligned to the center of parent.

+
EGUIA_SCALE  +

Stretched to fit parent.

+
+
+
+ +

Definition at line 12 of file EGUIAlignment.h.

+ +
+
+ +
+
+ + + + +
enum irr::gui::EGUI_BUTTON_STATE
+
+
+
Enumerator:
+ + + + + + + +
EGBS_BUTTON_UP  +

The button is not pressed.

+
EGBS_BUTTON_DOWN  +

The button is currently pressed down.

+
EGBS_BUTTON_MOUSE_OVER  +

The mouse cursor is over the button.

+
EGBS_BUTTON_MOUSE_OFF  +

The mouse cursor is not over the button.

+
EGBS_BUTTON_FOCUSED  +

The button has the focus.

+
EGBS_BUTTON_NOT_FOCUSED  +

The button doesn't have the focus.

+
EGBS_COUNT  +

not used, counts the number of enumerated items

+
+
+
+ +

Definition at line 23 of file IGUIButton.h.

+ +
+
+ +
+ +
+ +

modes for ordering used when a column header is clicked

+
Enumerator:
+ + + + + + +
EGCO_NONE  +

Do not use ordering.

+
EGCO_CUSTOM  +

Send a EGET_TABLE_HEADER_CHANGED message when a column header is clicked.

+
EGCO_ASCENDING  +

Sort it ascending by it's ascii value like: a,b,c,...

+
EGCO_DESCENDING  +

Sort it descending by it's ascii value like: z,x,y,...

+
EGCO_FLIP_ASCENDING_DESCENDING  +

Sort it ascending on first click, descending on next, etc.

+
EGCO_COUNT  +

Not used as mode, only to get maximum value for this enum.

+
+
+
+ +

Definition at line 19 of file IGUITable.h.

+ +
+
+ +
+ +
+ +

Enumeration for skin colors.

+
Enumerator:
+ + + + + + + + + + + + + + + + + + + + + + + + + + +
EGDC_3D_DARK_SHADOW  +

Dark shadow for three-dimensional display elements.

+
EGDC_3D_SHADOW  +

Shadow color for three-dimensional display elements (for edges facing away from the light source).

+
EGDC_3D_FACE  +

Face color for three-dimensional display elements and for dialog box backgrounds.

+
EGDC_3D_HIGH_LIGHT  +

Highlight color for three-dimensional display elements (for edges facing the light source.)

+
EGDC_3D_LIGHT  +

Light color for three-dimensional display elements (for edges facing the light source.)

+
EGDC_ACTIVE_BORDER  +

Active window border.

+
EGDC_ACTIVE_CAPTION  +

Active window title bar text.

+
EGDC_APP_WORKSPACE  +

Background color of multiple document interface (MDI) applications.

+
EGDC_BUTTON_TEXT  +

Text on a button.

+
EGDC_GRAY_TEXT  +

Grayed (disabled) text.

+
EGDC_HIGH_LIGHT  +

Item(s) selected in a control.

+
EGDC_HIGH_LIGHT_TEXT  +

Text of item(s) selected in a control.

+
EGDC_INACTIVE_BORDER  +

Inactive window border.

+
EGDC_INACTIVE_CAPTION  +

Inactive window caption.

+
EGDC_TOOLTIP  +

Tool tip text color.

+
EGDC_TOOLTIP_BACKGROUND  +

Tool tip background color.

+
EGDC_SCROLLBAR  +

Scrollbar gray area.

+
EGDC_WINDOW  +

Window background.

+
EGDC_WINDOW_SYMBOL  +

Window symbols like on close buttons, scroll bars and check boxes.

+
EGDC_ICON  +

Icons in a list or tree.

+
EGDC_ICON_HIGH_LIGHT  +

Selected icons in a list or tree.

+
EGDC_GRAY_WINDOW_SYMBOL  +

Grayed (disabled) window symbols like on close buttons, scroll bars and check boxes.

+
EGDC_EDITABLE  +

Window background for editable field (editbox, checkbox-field)

+
EGDC_GRAY_EDITABLE  +

Grayed (disabled) window background for editable field (editbox, checkbox-field)

+
EGDC_FOCUSED_EDITABLE  +

Show focus of window background for editable field (editbox or when checkbox-field is pressed)

+
EGDC_COUNT  +

this value is not used, it only specifies the amount of default colors available.

+
+
+
+ +

Definition at line 60 of file IGUISkin.h.

+ +
+
+ +
+
+ + + + +
enum irr::gui::EGUI_DEFAULT_FONT
+
+
+
Enumerator:
+ + + + + + +
EGDF_DEFAULT  +

For static text, edit boxes, lists and most other places.

+
EGDF_BUTTON  +

Font for buttons.

+
EGDF_WINDOW  +

Font for window title bars.

+
EGDF_MENU  +

Font for menu items.

+
EGDF_TOOLTIP  +

Font for tooltips.

+
EGDF_COUNT  +

this value is not used, it only specifies the amount of default fonts available.

+
+
+
+ +

Definition at line 350 of file IGUISkin.h.

+ +
+
+ +
+
+ + + + +
enum irr::gui::EGUI_DEFAULT_ICON
+
+
+ +

Customizable symbols for GUI.

+
Enumerator:
+ + + + + + + + + + + + + + + + + + + + + + + + +
EGDI_WINDOW_MAXIMIZE  +

maximize window button

+
EGDI_WINDOW_RESTORE  +

restore window button

+
EGDI_WINDOW_CLOSE  +

close window button

+
EGDI_WINDOW_MINIMIZE  +

minimize window button

+
EGDI_WINDOW_RESIZE  +

resize icon for bottom right corner of a window

+
EGDI_CURSOR_UP  +

scroll bar up button

+
EGDI_CURSOR_DOWN  +

scroll bar down button

+
EGDI_CURSOR_LEFT  +

scroll bar left button

+
EGDI_CURSOR_RIGHT  +

scroll bar right button

+
EGDI_MENU_MORE  +

icon for menu children

+
EGDI_CHECK_BOX_CHECKED  +

tick for checkbox

+
EGDI_DROP_DOWN  +

down arrow for dropdown menus

+
EGDI_SMALL_CURSOR_UP  +

smaller up arrow

+
EGDI_SMALL_CURSOR_DOWN  +

smaller down arrow

+
EGDI_RADIO_BUTTON_CHECKED  +

selection dot in a radio button

+
EGDI_MORE_LEFT  +

<< icon indicating there is more content to the left

+
EGDI_MORE_RIGHT  +

>> icon indicating that there is more content to the right

+
EGDI_MORE_UP  +

icon indicating that there is more content above

+
EGDI_MORE_DOWN  +

icon indicating that there is more content below

+
EGDI_EXPAND  +

plus icon for trees

+
EGDI_COLLAPSE  +

minus icon for trees

+
EGDI_FILE  +

file icon for file selection

+
EGDI_DIRECTORY  +

folder icon for file selection

+
EGDI_COUNT  +

value not used, it only specifies the number of icons

+
+
+
+ +

Definition at line 267 of file IGUISkin.h.

+ +
+
+ +
+
+ + + + +
enum irr::gui::EGUI_DEFAULT_SIZE
+
+
+ +

Enumeration for default sizes.

+
Enumerator:
+ + + + + + + + + + + + + + + + + + + + + + +
EGDS_SCROLLBAR_SIZE  +

default with / height of scrollbar

+
EGDS_MENU_HEIGHT  +

height of menu

+
EGDS_WINDOW_BUTTON_WIDTH  +

width of a window button

+
EGDS_CHECK_BOX_WIDTH  +

width of a checkbox check

+
EGDS_MESSAGE_BOX_WIDTH  +
Deprecated:
This may be removed by Irrlicht 1.9
+
EGDS_MESSAGE_BOX_HEIGHT  +
Deprecated:
This may be removed by Irrlicht 1.9
+
EGDS_BUTTON_WIDTH  +

width of a default button

+
EGDS_BUTTON_HEIGHT  +

height of a default button

+
EGDS_TEXT_DISTANCE_X  +

distance for text from background

+
EGDS_TEXT_DISTANCE_Y  +

distance for text from background

+
EGDS_TITLEBARTEXT_DISTANCE_X  +

distance for text in the title bar, from the left of the window rect

+
EGDS_TITLEBARTEXT_DISTANCE_Y  +

distance for text in the title bar, from the top of the window rect

+
EGDS_MESSAGE_BOX_GAP_SPACE  +

free space in a messagebox between borders and contents on all sides

+
EGDS_MESSAGE_BOX_MIN_TEXT_WIDTH  +

minimal space to reserve for messagebox text-width

+
EGDS_MESSAGE_BOX_MAX_TEXT_WIDTH  +

maximal space to reserve for messagebox text-width

+
EGDS_MESSAGE_BOX_MIN_TEXT_HEIGHT  +

minimal space to reserve for messagebox text-height

+
EGDS_MESSAGE_BOX_MAX_TEXT_HEIGHT  +

maximal space to reserve for messagebox text-height

+
EGDS_BUTTON_PRESSED_IMAGE_OFFSET_X  +

pixels to move the button image to the right when a pushbutton is pressed

+
EGDS_BUTTON_PRESSED_IMAGE_OFFSET_Y  +

pixels to move the button image down when a pushbutton is pressed

+
EGDS_BUTTON_PRESSED_TEXT_OFFSET_X  +

pixels to move the button text to the right when a pushbutton is pressed

+
EGDS_BUTTON_PRESSED_TEXT_OFFSET_Y  +

pixels to move the button text down when a pushbutton is pressed

+
EGDS_COUNT  +

this value is not used, it only specifies the amount of default sizes available.

+
+
+
+ +

Definition at line 150 of file IGUISkin.h.

+ +
+
+ +
+
+ + + + +
enum irr::gui::EGUI_DEFAULT_TEXT
+
+
+
Enumerator:
+ + + + + + + + + +
EGDT_MSG_BOX_OK  +

Text for the OK button on a message box.

+
EGDT_MSG_BOX_CANCEL  +

Text for the Cancel button on a message box.

+
EGDT_MSG_BOX_YES  +

Text for the Yes button on a message box.

+
EGDT_MSG_BOX_NO  +

Text for the No button on a message box.

+
EGDT_WINDOW_CLOSE  +

Tooltip text for window close button.

+
EGDT_WINDOW_MAXIMIZE  +

Tooltip text for window maximize button.

+
EGDT_WINDOW_MINIMIZE  +

Tooltip text for window minimize button.

+
EGDT_WINDOW_RESTORE  +

Tooltip text for window restore button.

+
EGDT_COUNT  +

this value is not used, it only specifies the number of default texts

+
+
+
+ +

Definition at line 229 of file IGUISkin.h.

+ +
+
+ +
+
+ + + + +
enum irr::gui::EGUI_ELEMENT_TYPE
+
+
+ +

List of all basic Irrlicht GUI elements.

+

An IGUIElement returns this when calling IGUIElement::getType();

+
Enumerator:
+ + + + + + + + + + + + + + + + + + + + + + + + + + + +
EGUIET_BUTTON  +

A button (IGUIButton)

+
EGUIET_CHECK_BOX  +

A check box (IGUICheckBox)

+
EGUIET_COMBO_BOX  +

A combo box (IGUIComboBox)

+
EGUIET_CONTEXT_MENU  +

A context menu (IGUIContextMenu)

+
EGUIET_MENU  +

A menu (IGUIMenu)

+
EGUIET_EDIT_BOX  +

An edit box (IGUIEditBox)

+
EGUIET_FILE_OPEN_DIALOG  +

A file open dialog (IGUIFileOpenDialog)

+
EGUIET_COLOR_SELECT_DIALOG  +

A color select open dialog (IGUIColorSelectDialog)

+
EGUIET_IN_OUT_FADER  +

A in/out fader (IGUIInOutFader)

+
EGUIET_IMAGE  +

An image (IGUIImage)

+
EGUIET_LIST_BOX  +

A list box (IGUIListBox)

+
EGUIET_MESH_VIEWER  +

A mesh viewer (IGUIMeshViewer)

+
EGUIET_MESSAGE_BOX  +

A message box (IGUIWindow)

+
EGUIET_MODAL_SCREEN  +

A modal screen.

+
EGUIET_SCROLL_BAR  +

A scroll bar (IGUIScrollBar)

+
EGUIET_SPIN_BOX  +

A spin box (IGUISpinBox)

+
EGUIET_STATIC_TEXT  +

A static text (IGUIStaticText)

+
EGUIET_TAB  +

A tab (IGUITab)

+
EGUIET_TAB_CONTROL  +

A tab control.

+
EGUIET_TABLE  +

A Table.

+
EGUIET_TOOL_BAR  +

A tool bar (IGUIToolBar)

+
EGUIET_TREE_VIEW  +

A Tree View.

+
EGUIET_WINDOW  +

A window.

+
EGUIET_ELEMENT  +

Unknown type.

+
EGUIET_ROOT  +

The root of the GUI.

+
EGUIET_COUNT  +

Not an element, amount of elements in there.

+
EGUIET_FORCE_32_BIT  +

This enum is never used, it only forces the compiler to compile this enumeration to 32 bit.

+
+
+
+ +

Definition at line 17 of file EGUIElementTypes.h.

+ +
+
+ +
+
+ + + + +
enum irr::gui::EGUI_EVENT_TYPE
+
+
+ +

Enumeration for all events which are sendable by the gui system.

+
Enumerator:
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
EGET_ELEMENT_FOCUS_LOST  +

A gui element has lost its focus.

+

GUIEvent.Caller is losing the focus to GUIEvent.Element. If the event is absorbed then the focus will not be changed.

+
EGET_ELEMENT_FOCUSED  +

A gui element has got the focus.

+

If the event is absorbed then the focus will not be changed.

+
EGET_ELEMENT_HOVERED  +

The mouse cursor hovered over a gui element.

+

If an element has sub-elements you also get this message for the subelements

+
EGET_ELEMENT_LEFT  +

The mouse cursor left the hovered element.

+

If an element has sub-elements you also get this message for the subelements

+
EGET_ELEMENT_CLOSED  +

An element would like to close.

+

Windows and context menus use this event when they would like to close, this can be cancelled by absorbing the event.

+
EGET_BUTTON_CLICKED  +

A button was clicked.

+
EGET_SCROLL_BAR_CHANGED  +

A scrollbar has changed its position.

+
EGET_CHECKBOX_CHANGED  +

A checkbox has changed its check state.

+
EGET_LISTBOX_CHANGED  +

A new item in a listbox was selected.

+

NOTE: You also get this event currently when the same item was clicked again after more than 500 ms.

+
EGET_LISTBOX_SELECTED_AGAIN  +

An item in the listbox was selected, which was already selected.

+

NOTE: You get the event currently only if the item was clicked again within 500 ms or selected by "enter" or "space".

+
EGET_FILE_SELECTED  +

A file has been selected in the file dialog.

+
EGET_DIRECTORY_SELECTED  +

A directory has been selected in the file dialog.

+
EGET_FILE_CHOOSE_DIALOG_CANCELLED  +

A file open dialog has been closed without choosing a file.

+
EGET_MESSAGEBOX_YES  +

'Yes' was clicked on a messagebox

+
EGET_MESSAGEBOX_NO  +

'No' was clicked on a messagebox

+
EGET_MESSAGEBOX_OK  +

'OK' was clicked on a messagebox

+
EGET_MESSAGEBOX_CANCEL  +

'Cancel' was clicked on a messagebox

+
EGET_EDITBOX_ENTER  +

In an editbox 'ENTER' was pressed.

+
EGET_EDITBOX_CHANGED  +

The text in an editbox was changed. This does not include automatic changes in text-breaking.

+
EGET_EDITBOX_MARKING_CHANGED  +

The marked area in an editbox was changed.

+
EGET_TAB_CHANGED  +

The tab was changed in an tab control.

+
EGET_MENU_ITEM_SELECTED  +

A menu item was selected in a (context) menu.

+
EGET_COMBO_BOX_CHANGED  +

The selection in a combo box has been changed.

+
EGET_SPINBOX_CHANGED  +

The value of a spin box has changed.

+
EGET_TABLE_CHANGED  +

A table has changed.

+
EGET_TABLE_HEADER_CHANGED  +
EGET_TABLE_SELECTED_AGAIN  +
EGET_TREEVIEW_NODE_DESELECT  +

A tree view node lost selection. See IGUITreeView::getLastEventNode().

+
EGET_TREEVIEW_NODE_SELECT  +

A tree view node was selected. See IGUITreeView::getLastEventNode().

+
EGET_TREEVIEW_NODE_EXPAND  +

A tree view node was expanded. See IGUITreeView::getLastEventNode().

+
EGET_TREEVIEW_NODE_COLLAPSE  +

A tree view node was collapsed. See IGUITreeView::getLastEventNode().

+
EGET_TREEVIEW_NODE_COLLAPS  +

deprecated - use EGET_TREEVIEW_NODE_COLLAPSE instead. This may be removed by Irrlicht 1.9

+
EGET_COUNT  +

No real event. Just for convenience to get number of events.

+
+
+
+ +

Definition at line 151 of file IEventReceiver.h.

+ +
+
+ +
+
+ + + + +
enum irr::gui::EGUI_FONT_TYPE
+
+
+ +

An enum for the different types of GUI font.

+
Enumerator:
+ + + + +
EGFT_BITMAP  +

Bitmap fonts loaded from an XML file or a texture.

+
EGFT_VECTOR  +

Scalable vector fonts loaded from an XML file.

+

These fonts reside in system memory and use no video memory until they are displayed. These are slower than bitmap fonts but can be easily scaled and rotated.

+
EGFT_OS  +

A font which uses a the native API provided by the operating system.

+

Currently not used.

+
EGFT_CUSTOM  +

An external font type provided by the user.

+
+
+
+ +

Definition at line 19 of file IGUIFont.h.

+ +
+
+ +
+ +
+ +

Enumeration for listbox colors.

+
Enumerator:
+ + + + + +
EGUI_LBC_TEXT  +

Color of text.

+
EGUI_LBC_TEXT_HIGHLIGHT  +

Color of selected text.

+
EGUI_LBC_ICON  +

Color of icon.

+
EGUI_LBC_ICON_HIGHLIGHT  +

Color of selected icon.

+
EGUI_LBC_COUNT  +

Not used, just counts the number of available colors.

+
+
+
+ +

Definition at line 18 of file IGUIListBox.h.

+ +
+
+ +
+ +
+
Enumerator:
+ + + + +
EGOM_NONE  +

No element ordering.

+
EGOM_ASCENDING  +

Elements are ordered from the smallest to the largest.

+
EGOM_DESCENDING  +

Elements are ordered from the largest to the smallest.

+
EGOM_COUNT  +

this value is not used, it only specifies the amount of default ordering types available.

+
+
+
+ +

Definition at line 51 of file IGUITable.h.

+ +
+
+ +
+
+ + + + +
enum irr::gui::EGUI_SKIN_TYPE
+
+
+ +

Enumeration of available default skins.

+

To set one of the skins, use the following code, for example to set the Windows classic skin:

+
    gui::IGUISkin* newskin = environment->createSkin(gui::EGST_WINDOWS_CLASSIC);
+    environment->setSkin(newskin);
+    newskin->drop();
+
Enumerator:
+ + + + + +
EGST_WINDOWS_CLASSIC  +

Default windows look and feel.

+
EGST_WINDOWS_METALLIC  +

Like EGST_WINDOWS_CLASSIC, but with metallic shaded windows and buttons.

+
EGST_BURNING_SKIN  +

Burning's skin.

+
EGST_UNKNOWN  +

An unknown skin, not serializable at present.

+
EGST_COUNT  +

this value is not used, it only specifies the number of skin types

+
+
+
+ +

Definition at line 30 of file IGUISkin.h.

+ +
+
+ +
+ +
+
Enumerator:
+ + + + +
EGTDF_ROWS  +
EGTDF_COLUMNS  +
EGTDF_ACTIVE_ROW  +
EGTDF_COUNT  +
+
+
+ +

Definition at line 75 of file IGUITable.h.

+ +
+
+ +
+
+ + + + +
enum irr::gui::EMESSAGE_BOX_FLAG
+
+
+ +

enumeration for message box layout flags

+
Enumerator:
+ + + + + +
EMBF_OK  +

Flag for the ok button.

+
EMBF_CANCEL  +

Flag for the cancel button.

+
EMBF_YES  +

Flag for the yes button.

+
EMBF_NO  +

Flag for the no button.

+
EMBF_FORCE_32BIT  +

This value is not used. It only forces this enumeration to compile in 32 bit.

+
+
+
+ +

Definition at line 14 of file EMessageBoxFlags.h.

+ +
+
+

Variable Documentation

+ +
+
+ + + + +
const c8* const irr::gui::GUIAlignmentNames[]
+
+
+Initial value:
+{
+    "upperLeft",
+    "lowerRight",
+    "center",
+    "scale",
+    0
+}
+
+

Names for alignments.

+ +

Definition at line 25 of file EGUIAlignment.h.

+ +

Referenced by irr::gui::IGUIElement::deserializeAttributes(), and irr::gui::IGUIElement::serializeAttributes().

+ +
+
+ +
+
+ + + + +
const c8* const irr::gui::GUIButtonStateNames[]
+
+
+Initial value:
+    {
+        "buttonUp",
+        "buttonDown",
+        "buttonMouseOver",
+        "buttonMouseOff",
+        "buttonFocused",
+        "buttonNotFocused",
+        0,
+        0,
+    }
+
+

Names for gui button state icons.

+ +

Definition at line 42 of file IGUIButton.h.

+ +
+
+ +
+
+ + + + +
const c8* const irr::gui::GUIColumnOrderingNames[]
+
+
+Initial value:
+    {
+        "none",
+        "custom",
+        "ascend",
+        "descend",
+        "ascend_descend",
+        0,
+    }
+
+

Names for EGUI_COLUMN_ORDERING types.

+ +

Definition at line 41 of file IGUITable.h.

+ +
+
+ +
+
+ + + + +
const c8* const irr::gui::GUICursorIconNames[ECI_COUNT+1]
+
+
+Initial value:
+    {
+        "normal",
+        "cross",
+        "hand",
+        "help",
+        "ibeam",
+        "no",
+        "wait",
+        "sizeall",
+        "sizenesw",
+        "sizenwse",
+        "sizens",
+        "sizewe",
+        "sizeup",
+        0
+    }
+
+

Names for ECURSOR_ICON.

+ +

Definition at line 45 of file ICursorControl.h.

+ +
+
+ +
+
+ + + + +
const c8* const irr::gui::GUIElementTypeNames[]
+
+
+Initial value:
+{
+    "button",
+    "checkBox",
+    "comboBox",
+    "contextMenu",
+    "menu",
+    "editBox",
+    "fileOpenDialog",
+    "colorSelectDialog",
+    "inOutFader",
+    "image",
+    "listBox",
+    "meshViewer",
+    "messageBox",
+    "modalScreen",
+    "scrollBar",
+    "spinBox",
+    "staticText",
+    "tab",
+    "tabControl",
+    "table",
+    "toolBar",
+    "treeview",
+    "window",
+    "element",
+    "root",
+    0
+}
+
+

Names for built-in element types.

+ +

Definition at line 103 of file EGUIElementTypes.h.

+ +

Referenced by irr::gui::IGUIElement::getTypeName().

+ +
+
+ +
+
+ + + + +
const c8* const irr::gui::GUIOrderingModeNames[]
+
+
+Initial value:
+    {
+        "none",
+        "ascending",
+        "descending",
+        0
+    }
+
+

Definition at line 67 of file IGUITable.h.

+ +
+
+ +
+
+ + + + +
const c8* const irr::gui::GUISkinColorNames[EGDC_COUNT+1]
+
+
+Initial value:
+    {
+        "3DDarkShadow",
+        "3DShadow",
+        "3DFace",
+        "3DHighlight",
+        "3DLight",
+        "ActiveBorder",
+        "ActiveCaption",
+        "AppWorkspace",
+        "ButtonText",
+        "GrayText",
+        "Highlight",
+        "HighlightText",
+        "InactiveBorder",
+        "InactiveCaption",
+        "ToolTip",
+        "ToolTipBackground",
+        "ScrollBar",
+        "Window",
+        "WindowSymbol",
+        "Icon",
+        "IconHighlight",
+        "GrayWindowSymbol",
+        "Editable",
+        "GrayEditable",
+        "FocusedEditable",
+        0,
+    }
+
+

Names for default skin colors.

+ +

Definition at line 119 of file IGUISkin.h.

+ +
+
+ +
+
+ + + + +
const c8* const irr::gui::GUISkinFontNames[EGDF_COUNT+1]
+
+
+Initial value:
+    {
+        "defaultFont",
+        "buttonFont",
+        "windowFont",
+        "menuFont",
+        "tooltipFont",
+        0
+    }
+
+

Definition at line 367 of file IGUISkin.h.

+ +
+
+ +
+
+ + + + +
const c8* const irr::gui::GUISkinIconNames[EGDI_COUNT+1]
+
+
+Initial value:
+    {
+        "windowMaximize",
+        "windowRestore",
+        "windowClose",
+        "windowMinimize",
+        "windowResize",
+        "cursorUp",
+        "cursorDown",
+        "cursorLeft",
+        "cursorRight",
+        "menuMore",
+        "checkBoxChecked",
+        "dropDown",
+        "smallCursorUp",
+        "smallCursorDown",
+        "radioButtonChecked",
+        "moreLeft",
+        "moreRight",
+        "moreUp",
+        "moreDown",
+        "expand",
+        "collapse",
+        "file",
+        "directory",
+        0
+    }
+
+

Definition at line 321 of file IGUISkin.h.

+ +
+
+ +
+
+ + + + +
const c8* const irr::gui::GUISkinSizeNames[EGDS_COUNT+1]
+
+
+Initial value:
+    {
+        "ScrollBarSize",
+        "MenuHeight",
+        "WindowButtonWidth",
+        "CheckBoxWidth",
+        "MessageBoxWidth",
+        "MessageBoxHeight",
+        "ButtonWidth",
+        "ButtonHeight",
+        "TextDistanceX",
+        "TextDistanceY",
+        "TitleBarTextX",
+        "TitleBarTextY",
+        "MessageBoxGapSpace",
+        "MessageBoxMinTextWidth",
+        "MessageBoxMaxTextWidth",
+        "MessageBoxMinTextHeight",
+        "MessageBoxMaxTextHeight",
+        "ButtonPressedImageOffsetX",
+        "ButtonPressedImageOffsetY"
+        "ButtonPressedTextOffsetX",
+        "ButtonPressedTextOffsetY",
+        0
+    }
+
+

Names for default skin sizes.

+ +

Definition at line 202 of file IGUISkin.h.

+ +
+
+ +
+
+ + + + +
const c8* const irr::gui::GUISkinTextNames[EGDT_COUNT+1]
+
+
+Initial value:
+    {
+        "MessageBoxOkay",
+        "MessageBoxCancel",
+        "MessageBoxYes",
+        "MessageBoxNo",
+        "WindowButtonClose",
+        "WindowButtonMaximize",
+        "WindowButtonMinimize",
+        "WindowButtonRestore",
+        0
+    }
+
+

Names for default skin sizes.

+ +

Definition at line 253 of file IGUISkin.h.

+ +
+
+ +
+
+ + + + +
const c8* const irr::gui::GUISkinTypeNames[EGST_COUNT+1]
+
+
+Initial value:
+    {
+        "windowsClassic",
+        "windowsMetallic",
+        "burning",
+        "unknown",
+        0,
+    }
+
+

Names for gui element types.

+ +

Definition at line 49 of file IGUISkin.h.

+ +
+
+
+
+ + + + + -- cgit v1.1