From f9158592e1478b2013afc7041d9ed041cf2d2f4a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 13 Jan 2014 19:47:58 +1000 Subject: Update Irrlicht to 1.8.1. Include actual change markers this time. lol --- libraries/irrlicht-1.8/doc/html/irr_x_m_l_8h.html | 218 ---------------------- 1 file changed, 218 deletions(-) delete mode 100644 libraries/irrlicht-1.8/doc/html/irr_x_m_l_8h.html (limited to 'libraries/irrlicht-1.8/doc/html/irr_x_m_l_8h.html') diff --git a/libraries/irrlicht-1.8/doc/html/irr_x_m_l_8h.html b/libraries/irrlicht-1.8/doc/html/irr_x_m_l_8h.html deleted file mode 100644 index bc8be05..0000000 --- a/libraries/irrlicht-1.8/doc/html/irr_x_m_l_8h.html +++ /dev/null @@ -1,218 +0,0 @@ - - - - -Irrlicht 3D Engine: irrXML.h File Reference - - - - - - - - - - - - - - -
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irrXML.h File Reference
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Header file of the irrXML, the Irrlicht XML parser. -More...

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#include <stdio.h>
-#include "IrrCompileConfig.h"
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Go to the source code of this file.

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-Namespaces

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Detailed Description

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Header file of the irrXML, the Irrlicht XML parser.

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This file includes everything needed for using irrXML, the XML parser of the Irrlicht Engine. To use irrXML, you only need to include this file in your project:

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    #include <irrXML.h>
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It is also common to use the two namespaces in which irrXML is included, directly after including irrXML.h:

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    #include <irrXML.h>
-    using namespace irr;
-    using namespace io;
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Definition in file irrXML.h.

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