From 393b5cd1dc438872af89d334ef6e5fcc59f27d47 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 17:24:39 +1000 Subject: Added Irrlicht 1.8, but without all the Windows binaries. --- libraries/irrlicht-1.8/doc/html/irr_x_m_l_8h.html | 218 ++++++++++++++++++++++ 1 file changed, 218 insertions(+) create mode 100644 libraries/irrlicht-1.8/doc/html/irr_x_m_l_8h.html (limited to 'libraries/irrlicht-1.8/doc/html/irr_x_m_l_8h.html') diff --git a/libraries/irrlicht-1.8/doc/html/irr_x_m_l_8h.html b/libraries/irrlicht-1.8/doc/html/irr_x_m_l_8h.html new file mode 100644 index 0000000..bc8be05 --- /dev/null +++ b/libraries/irrlicht-1.8/doc/html/irr_x_m_l_8h.html @@ -0,0 +1,218 @@ + + + + +Irrlicht 3D Engine: irrXML.h File Reference + + + + + + + + + + + + + + +
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Irrlicht 3D Engine + +
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irrXML.h File Reference
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Header file of the irrXML, the Irrlicht XML parser. +More...

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#include <stdio.h>
+#include "IrrCompileConfig.h"
+
+

Go to the source code of this file.

+

+Classes

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+Namespaces

+ +

+Typedefs

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+Enumerations

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+Functions

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Detailed Description

+

Header file of the irrXML, the Irrlicht XML parser.

+

This file includes everything needed for using irrXML, the XML parser of the Irrlicht Engine. To use irrXML, you only need to include this file in your project:

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    #include <irrXML.h>
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It is also common to use the two namespaces in which irrXML is included, directly after including irrXML.h:

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    #include <irrXML.h>
+    using namespace irr;
+    using namespace io;
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+

Definition in file irrXML.h.

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+ + + + + -- cgit v1.1