From 393b5cd1dc438872af89d334ef6e5fcc59f27d47 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 17:24:39 +1000 Subject: Added Irrlicht 1.8, but without all the Windows binaries. --- .../classirr_1_1scene_1_1_i_vertex_buffer.html | 484 +++++++++++++++++++++ 1 file changed, 484 insertions(+) create mode 100644 libraries/irrlicht-1.8/doc/html/classirr_1_1scene_1_1_i_vertex_buffer.html (limited to 'libraries/irrlicht-1.8/doc/html/classirr_1_1scene_1_1_i_vertex_buffer.html') diff --git a/libraries/irrlicht-1.8/doc/html/classirr_1_1scene_1_1_i_vertex_buffer.html b/libraries/irrlicht-1.8/doc/html/classirr_1_1scene_1_1_i_vertex_buffer.html new file mode 100644 index 0000000..336e850 --- /dev/null +++ b/libraries/irrlicht-1.8/doc/html/classirr_1_1scene_1_1_i_vertex_buffer.html @@ -0,0 +1,484 @@ + + +
+ +#include <IVertexBuffer.h>
Definition at line 17 of file IVertexBuffer.h.
+virtual u32 irr::scene::IVertexBuffer::allocated_size | +( | +) | + const [pure virtual] |
+
Implemented in irr::scene::CVertexBuffer.
+ +virtual u32 irr::scene::IVertexBuffer::getChangedID | +( | +) | + const [pure virtual] |
+
Get the currently used ID for identification of changes.
+This shouldn't be used for anything outside the VideoDriver.
+ +Implemented in irr::scene::CVertexBuffer.
+ +Referenced by irr::scene::IDynamicMeshBuffer::getChangedID_Vertex().
+ +virtual void* irr::scene::IVertexBuffer::getData | +( | +) | + [pure virtual] |
+
Implemented in irr::scene::CVertexBuffer.
+ +Referenced by irr::scene::IDynamicMeshBuffer::getVertices().
+ +virtual E_HARDWARE_MAPPING irr::scene::IVertexBuffer::getHardwareMappingHint | +( | +) | + const [pure virtual] |
+
get the current hardware mapping hint
+ +Implemented in irr::scene::CVertexBuffer.
+ +Referenced by irr::scene::IDynamicMeshBuffer::getHardwareMappingHint_Vertex().
+ +virtual video::S3DVertex& irr::scene::IVertexBuffer::getLast | +( | +) | + [pure virtual] |
+
Implemented in irr::scene::CVertexBuffer.
+ +virtual video::E_VERTEX_TYPE irr::scene::IVertexBuffer::getType | +( | +) | + const [pure virtual] |
+
Implemented in irr::scene::CVertexBuffer.
+ +Referenced by irr::scene::CVertexBuffer::CVertexBuffer(), and irr::scene::IDynamicMeshBuffer::getVertexType().
+ +virtual video::S3DVertex& irr::scene::IVertexBuffer::operator[] | +( | +const u32 | +index | ) | + const [pure virtual] |
+
Implemented in irr::scene::CVertexBuffer.
+ +virtual video::S3DVertex* irr::scene::IVertexBuffer::pointer | +( | +) | + [pure virtual] |
+
Implemented in irr::scene::CVertexBuffer.
+ +virtual void irr::scene::IVertexBuffer::push_back | +( | +const video::S3DVertex & | +element | ) | + [pure virtual] |
+
Implemented in irr::scene::CVertexBuffer.
+ +virtual void irr::scene::IVertexBuffer::reallocate | +( | +u32 | +new_size | ) | + [pure virtual] |
+
Implemented in irr::scene::CVertexBuffer.
+ +virtual void irr::scene::IVertexBuffer::set_used | +( | +u32 | +usedNow | ) | + [pure virtual] |
+
Implemented in irr::scene::CVertexBuffer.
+ +virtual void irr::scene::IVertexBuffer::setDirty | +( | +) | + [pure virtual] |
+
flags the meshbuffer as changed, reloads hardware buffers
+ +Implemented in irr::scene::CVertexBuffer.
+ +Referenced by irr::scene::IDynamicMeshBuffer::setDirty().
+ +virtual void irr::scene::IVertexBuffer::setHardwareMappingHint | +( | +E_HARDWARE_MAPPING | +NewMappingHint | ) | + [pure virtual] |
+
set the hardware mapping hint, for driver
+ +Implemented in irr::scene::CVertexBuffer.
+ +Referenced by irr::scene::IDynamicMeshBuffer::setHardwareMappingHint().
+ +virtual void irr::scene::IVertexBuffer::setType | +( | +video::E_VERTEX_TYPE | +vertexType | ) | + [pure virtual] |
+
Implemented in irr::scene::CVertexBuffer.
+ +virtual u32 irr::scene::IVertexBuffer::size | +( | +) | + const [pure virtual] |
+
Implemented in irr::scene::CVertexBuffer.
+ +Referenced by irr::scene::CVertexBuffer::CVertexBuffer(), irr::scene::IDynamicMeshBuffer::getVertexCount(), and irr::scene::CDynamicMeshBuffer::recalculateBoundingBox().
+ +virtual u32 irr::scene::IVertexBuffer::stride | +( | +) | + const [pure virtual] |
+
Implemented in irr::scene::CVertexBuffer.
+ +