From 393b5cd1dc438872af89d334ef6e5fcc59f27d47 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 17:24:39 +1000 Subject: Added Irrlicht 1.8, but without all the Windows binaries. --- ...ssirr_1_1scene_1_1_i_q3_level_mesh-members.html | 145 +++++++++++++++++++++ 1 file changed, 145 insertions(+) create mode 100644 libraries/irrlicht-1.8/doc/html/classirr_1_1scene_1_1_i_q3_level_mesh-members.html (limited to 'libraries/irrlicht-1.8/doc/html/classirr_1_1scene_1_1_i_q3_level_mesh-members.html') diff --git a/libraries/irrlicht-1.8/doc/html/classirr_1_1scene_1_1_i_q3_level_mesh-members.html b/libraries/irrlicht-1.8/doc/html/classirr_1_1scene_1_1_i_q3_level_mesh-members.html new file mode 100644 index 0000000..b7f09e6 --- /dev/null +++ b/libraries/irrlicht-1.8/doc/html/classirr_1_1scene_1_1_i_q3_level_mesh-members.html @@ -0,0 +1,145 @@ + + + + +Irrlicht 3D Engine: Member List + + + + + + + + + + + + + + +
+ + +
+ + + + + + + + + + + + + + + + + +
+
Irrlicht 3D Engine + +
+ +
+ + + + + + +
+
+
+ + + + +
+
+ +
+
+
+ +
+
+
+
irr::scene::IQ3LevelMesh Member List
+
+
+This is the complete list of members for irr::scene::IQ3LevelMesh, including all inherited members. + + + + + + + + + + + + + + + + + + + + + + + + + +
drop() const irr::IReferenceCounted [inline]
getAnimationSpeed() const =0irr::scene::IAnimatedMesh [pure virtual]
getBoundingBox() const =0irr::scene::IMesh [pure virtual]
getBrushEntityMesh(s32 num) const =0irr::scene::IQ3LevelMesh [pure virtual]
getBrushEntityMesh(quake3::IEntity &ent) const =0irr::scene::IQ3LevelMesh [pure virtual]
getDebugName() const irr::IReferenceCounted [inline]
getEntityList()=0irr::scene::IQ3LevelMesh [pure virtual]
getFrameCount() const =0irr::scene::IAnimatedMesh [pure virtual]
getMesh(s32 frame, s32 detailLevel=255, s32 startFrameLoop=-1, s32 endFrameLoop=-1)=0irr::scene::IAnimatedMesh [pure virtual]
getMeshBuffer(u32 nr) const =0irr::scene::IMesh [pure virtual]
getMeshBuffer(const video::SMaterial &material) const =0irr::scene::IMesh [pure virtual]
getMeshBufferCount() const =0irr::scene::IMesh [pure virtual]
getMeshType() const irr::scene::IAnimatedMesh [inline, virtual]
getReferenceCount() const irr::IReferenceCounted [inline]
getShader(const c8 *filename, bool fileNameIsValid=true)=0irr::scene::IQ3LevelMesh [pure virtual]
getShader(u32 index) const =0irr::scene::IQ3LevelMesh [pure virtual]
grab() const irr::IReferenceCounted [inline]
IReferenceCounted()irr::IReferenceCounted [inline]
setAnimationSpeed(f32 fps)=0irr::scene::IAnimatedMesh [pure virtual]
setBoundingBox(const core::aabbox3df &box)=0irr::scene::IMesh [pure virtual]
setDebugName(const c8 *newName)irr::IReferenceCounted [inline, protected]
setDirty(E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX)=0irr::scene::IMesh [pure virtual]
setHardwareMappingHint(E_HARDWARE_MAPPING newMappingHint, E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX)=0irr::scene::IMesh [pure virtual]
setMaterialFlag(video::E_MATERIAL_FLAG flag, bool newvalue)=0irr::scene::IMesh [pure virtual]
~IReferenceCounted()irr::IReferenceCounted [inline, virtual]
+
+ + + + + -- cgit v1.1