From f9158592e1478b2013afc7041d9ed041cf2d2f4a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 13 Jan 2014 19:47:58 +1000 Subject: Update Irrlicht to 1.8.1. Include actual change markers this time. lol --- ...lassirr_1_1scene_1_1_i_dynamic_mesh_buffer.html | 977 --------------------- 1 file changed, 977 deletions(-) delete mode 100644 libraries/irrlicht-1.8/doc/html/classirr_1_1scene_1_1_i_dynamic_mesh_buffer.html (limited to 'libraries/irrlicht-1.8/doc/html/classirr_1_1scene_1_1_i_dynamic_mesh_buffer.html') diff --git a/libraries/irrlicht-1.8/doc/html/classirr_1_1scene_1_1_i_dynamic_mesh_buffer.html b/libraries/irrlicht-1.8/doc/html/classirr_1_1scene_1_1_i_dynamic_mesh_buffer.html deleted file mode 100644 index 50730ec..0000000 --- a/libraries/irrlicht-1.8/doc/html/classirr_1_1scene_1_1_i_dynamic_mesh_buffer.html +++ /dev/null @@ -1,977 +0,0 @@ - - -
- -#include <IDynamicMeshBuffer.h>
a dynamic meshBuffer
- -Definition at line 18 of file IDynamicMeshBuffer.h.
-virtual void irr::scene::IDynamicMeshBuffer::append | -( | -const void *const | -vertices, | -
- | - | u32 | -numVertices, | -
- | - | const u16 *const | -indices, | -
- | - | u32 | -numIndices | -
- | ) | - [inline, virtual] |
-
Append the vertices and indices to the current buffer.
-Only works for compatible vertex types.
-vertices | Pointer to a vertex array. |
numVertices | Number of vertices in the array. |
indices | Pointer to index array. |
numIndices | Number of indices in array. |
Implements irr::scene::IMeshBuffer.
- -Definition at line 53 of file IDynamicMeshBuffer.h.
- -virtual void irr::scene::IDynamicMeshBuffer::append | -( | -const IMeshBuffer *const | -other | ) | - [inline, virtual] |
-
Append the meshbuffer to the current buffer.
-Only works for compatible vertex types
-other | Buffer to append to this one. |
Implements irr::scene::IMeshBuffer.
- -Definition at line 61 of file IDynamicMeshBuffer.h.
- -virtual const core::aabbox3df& irr::scene::IDynamicMeshBuffer::getBoundingBox | -( | -) | - const [pure virtual] |
-
Get the axis aligned bounding box of this meshbuffer.
-Implements irr::scene::IMeshBuffer.
- -Implemented in irr::scene::CDynamicMeshBuffer.
- -virtual u32 irr::scene::IDynamicMeshBuffer::getChangedID_Index | -( | -) | - const [inline, virtual] |
-
Get the currently used ID for identification of changes.
-This shouldn't be used for anything outside the VideoDriver.
- -Implements irr::scene::IMeshBuffer.
- -Definition at line 103 of file IDynamicMeshBuffer.h.
- -References irr::scene::IIndexBuffer::getChangedID(), and getIndexBuffer().
- -virtual u32 irr::scene::IDynamicMeshBuffer::getChangedID_Vertex | -( | -) | - const [inline, virtual] |
-
Get the currently used ID for identification of changes.
-This shouldn't be used for anything outside the VideoDriver.
- -Implements irr::scene::IMeshBuffer.
- -Definition at line 98 of file IDynamicMeshBuffer.h.
- -References irr::scene::IVertexBuffer::getChangedID(), and getVertexBuffer().
- -virtual E_HARDWARE_MAPPING irr::scene::IDynamicMeshBuffer::getHardwareMappingHint_Index | -( | -) | - const [inline, virtual] |
-
get the current hardware mapping hint
- -Implements irr::scene::IMeshBuffer.
- -Definition at line 75 of file IDynamicMeshBuffer.h.
- -References irr::scene::IIndexBuffer::getHardwareMappingHint(), and getIndexBuffer().
- -virtual E_HARDWARE_MAPPING irr::scene::IDynamicMeshBuffer::getHardwareMappingHint_Vertex | -( | -) | - const [inline, virtual] |
-
get the current hardware mapping hint
- -Implements irr::scene::IMeshBuffer.
- -Definition at line 69 of file IDynamicMeshBuffer.h.
- -References irr::scene::IVertexBuffer::getHardwareMappingHint(), and getVertexBuffer().
- -virtual IIndexBuffer& irr::scene::IDynamicMeshBuffer::getIndexBuffer | -( | -) | - const [pure virtual] |
-
Implemented in irr::scene::CDynamicMeshBuffer.
- -Referenced by getChangedID_Index(), getHardwareMappingHint_Index(), getIndexCount(), getIndexType(), getIndices(), setDirty(), and setHardwareMappingHint().
- -virtual u32 irr::scene::IDynamicMeshBuffer::getIndexCount | -( | -) | - const [inline, virtual] |
-
Get amount of indices in this meshbuffer.
-Implements irr::scene::IMeshBuffer.
- -Definition at line 163 of file IDynamicMeshBuffer.h.
- -References getIndexBuffer(), and irr::scene::IIndexBuffer::size().
- -virtual video::E_INDEX_TYPE irr::scene::IDynamicMeshBuffer::getIndexType | -( | -) | - const [inline, virtual] |
-
Get type of index data which is stored in this meshbuffer.
-Implements irr::scene::IMeshBuffer.
- -Definition at line 142 of file IDynamicMeshBuffer.h.
- -References getIndexBuffer(), and irr::scene::IIndexBuffer::getType().
- -virtual const u16* irr::scene::IDynamicMeshBuffer::getIndices | -( | -) | - const [inline, virtual] |
-
Get access to Indices.
-Implements irr::scene::IMeshBuffer.
- -Definition at line 149 of file IDynamicMeshBuffer.h.
- -References irr::scene::IIndexBuffer::getData(), and getIndexBuffer().
- -virtual u16* irr::scene::IDynamicMeshBuffer::getIndices | -( | -) | - [inline, virtual] |
-
Get access to Indices.
-Implements irr::scene::IMeshBuffer.
- -Definition at line 156 of file IDynamicMeshBuffer.h.
- -References irr::scene::IIndexBuffer::getData(), and getIndexBuffer().
- -virtual video::SMaterial& irr::scene::IDynamicMeshBuffer::getMaterial | -( | -) | - [pure virtual] |
-
Get the material of this meshbuffer.
-Implements irr::scene::IMeshBuffer.
- -Implemented in irr::scene::CDynamicMeshBuffer.
- -virtual const video::SMaterial& irr::scene::IDynamicMeshBuffer::getMaterial | -( | -) | - const [pure virtual] |
-
Get the material of this meshbuffer.
-Implements irr::scene::IMeshBuffer.
- -Implemented in irr::scene::CDynamicMeshBuffer.
- -virtual const core::vector3df& irr::scene::IDynamicMeshBuffer::getNormal | -( | -u32 | -i | ) | - const [inline, virtual] |
-
returns normal of vertex i
- -Implements irr::scene::IMeshBuffer.
- -Definition at line 193 of file IDynamicMeshBuffer.h.
- -References getVertexBuffer().
- -virtual core::vector3df& irr::scene::IDynamicMeshBuffer::getNormal | -( | -u32 | -i | ) | - [inline, virtual] |
-
returns normal of vertex i
- -Implements irr::scene::IMeshBuffer.
- -Definition at line 199 of file IDynamicMeshBuffer.h.
- -References getVertexBuffer().
- -virtual const core::vector3df& irr::scene::IDynamicMeshBuffer::getPosition | -( | -u32 | -i | ) | - const [inline, virtual] |
-
returns position of vertex i
- -Implements irr::scene::IMeshBuffer.
- -Definition at line 169 of file IDynamicMeshBuffer.h.
- -References getVertexBuffer().
- -virtual core::vector3df& irr::scene::IDynamicMeshBuffer::getPosition | -( | -u32 | -i | ) | - [inline, virtual] |
-
returns position of vertex i
- -Implements irr::scene::IMeshBuffer.
- -Definition at line 175 of file IDynamicMeshBuffer.h.
- -References getVertexBuffer().
- -virtual const core::vector2df& irr::scene::IDynamicMeshBuffer::getTCoords | -( | -u32 | -i | ) | - const [inline, virtual] |
-
returns texture coords of vertex i
- -Implements irr::scene::IMeshBuffer.
- -Definition at line 181 of file IDynamicMeshBuffer.h.
- -References getVertexBuffer().
- -virtual core::vector2df& irr::scene::IDynamicMeshBuffer::getTCoords | -( | -u32 | -i | ) | - [inline, virtual] |
-
returns texture coords of vertex i
- -Implements irr::scene::IMeshBuffer.
- -Definition at line 187 of file IDynamicMeshBuffer.h.
- -References getVertexBuffer().
- -virtual IVertexBuffer& irr::scene::IDynamicMeshBuffer::getVertexBuffer | -( | -) | - const [pure virtual] |
-
Implemented in irr::scene::CDynamicMeshBuffer.
- -Referenced by getChangedID_Vertex(), getHardwareMappingHint_Vertex(), getNormal(), getPosition(), getTCoords(), getVertexCount(), getVertexType(), getVertices(), setDirty(), and setHardwareMappingHint().
- -virtual u32 irr::scene::IDynamicMeshBuffer::getVertexCount | -( | -) | - const [inline, virtual] |
-
Get amount of vertices in meshbuffer.
-Implements irr::scene::IMeshBuffer.
- -Definition at line 135 of file IDynamicMeshBuffer.h.
- -References getVertexBuffer(), and irr::scene::IVertexBuffer::size().
- -virtual video::E_VERTEX_TYPE irr::scene::IDynamicMeshBuffer::getVertexType | -( | -) | - const [inline, virtual] |
-
Get type of vertex data which is stored in this meshbuffer.
-Implements irr::scene::IMeshBuffer.
- -Definition at line 112 of file IDynamicMeshBuffer.h.
- -References irr::scene::IVertexBuffer::getType(), and getVertexBuffer().
- -virtual const void* irr::scene::IDynamicMeshBuffer::getVertices | -( | -) | - const [inline, virtual] |
-
Get access to vertex data. The data is an array of vertices.
-Which vertex type is used can be determined by getVertexType().
-Implements irr::scene::IMeshBuffer.
- -Definition at line 120 of file IDynamicMeshBuffer.h.
- -References irr::scene::IVertexBuffer::getData(), and getVertexBuffer().
- -virtual void* irr::scene::IDynamicMeshBuffer::getVertices | -( | -) | - [inline, virtual] |
-
Get access to vertex data. The data is an array of vertices.
-Which vertex type is used can be determined by getVertexType().
-Implements irr::scene::IMeshBuffer.
- -Definition at line 128 of file IDynamicMeshBuffer.h.
- -References irr::scene::IVertexBuffer::getData(), and getVertexBuffer().
- -virtual void irr::scene::IDynamicMeshBuffer::recalculateBoundingBox | -( | -) | - [pure virtual] |
-
Recalculates the bounding box. Should be called if the mesh changed.
- -Implements irr::scene::IMeshBuffer.
- -Implemented in irr::scene::CDynamicMeshBuffer.
- -virtual void irr::scene::IDynamicMeshBuffer::setBoundingBox | -( | -const core::aabbox3df & | -box | ) | - [pure virtual] |
-
Set axis aligned bounding box.
-box | User defined axis aligned bounding box to use for this buffer. |
Implements irr::scene::IMeshBuffer.
- -Implemented in irr::scene::CDynamicMeshBuffer.
- -virtual void irr::scene::IDynamicMeshBuffer::setDirty | -( | -E_BUFFER_TYPE | -Buffer = EBT_VERTEX_AND_INDEX | ) | - [inline, virtual] |
-
flags the mesh as changed, reloads hardware buffers
- -Implements irr::scene::IMeshBuffer.
- -Definition at line 90 of file IDynamicMeshBuffer.h.
- -References irr::scene::EBT_INDEX, irr::scene::EBT_VERTEX, irr::scene::EBT_VERTEX_AND_INDEX, getIndexBuffer(), getVertexBuffer(), irr::scene::IVertexBuffer::setDirty(), and irr::scene::IIndexBuffer::setDirty().
- -virtual void irr::scene::IDynamicMeshBuffer::setHardwareMappingHint | -( | -E_HARDWARE_MAPPING | -NewMappingHint, | -
- | - | E_BUFFER_TYPE | -Buffer = EBT_VERTEX_AND_INDEX |
-
- | ) | - [inline, virtual] |
-
set the hardware mapping hint, for driver
- -Implements irr::scene::IMeshBuffer.
- -Definition at line 81 of file IDynamicMeshBuffer.h.
- -References irr::scene::EBT_INDEX, irr::scene::EBT_VERTEX, irr::scene::EBT_VERTEX_AND_INDEX, getIndexBuffer(), getVertexBuffer(), irr::scene::IVertexBuffer::setHardwareMappingHint(), and irr::scene::IIndexBuffer::setHardwareMappingHint().
- -virtual void irr::scene::IDynamicMeshBuffer::setIndexBuffer | -( | -IIndexBuffer * | -indexBuffer | ) | - [pure virtual] |
-
Implemented in irr::scene::CDynamicMeshBuffer.
- -virtual void irr::scene::IDynamicMeshBuffer::setVertexBuffer | -( | -IVertexBuffer * | -vertexBuffer | ) | - [pure virtual] |
-
Implemented in irr::scene::CDynamicMeshBuffer.
- -