, including all inherited members.
- AbsoluteTransformation | irr::scene::ISceneNode | [protected] |
- addAnimator(ISceneNodeAnimator *animator) | irr::scene::ISceneNode | [inline, virtual] |
- addChild(ISceneNode *child) | irr::scene::ISceneNode | [inline, virtual] |
- Animators | irr::scene::ISceneNode | [protected] |
- AutomaticCullingState | irr::scene::ISceneNode | [protected] |
- bindTargetAndRotation(bool bound)=0 | irr::scene::ICameraSceneNode | [pure virtual] |
- Children | irr::scene::ISceneNode | [protected] |
- clone(ISceneNode *newParent=0, ISceneManager *newManager=0) | irr::scene::ISceneNode | [inline, virtual] |
- cloneMembers(ICameraSceneNode *toCopyFrom) | irr::scene::ICameraSceneNode | [inline, protected] |
- irr::scene::ISceneNode::cloneMembers(ISceneNode *toCopyFrom, ISceneManager *newManager) | irr::scene::ISceneNode | [inline, protected] |
- DebugDataVisible | irr::scene::ISceneNode | [protected] |
- deserializeAttributes(io::IAttributes *in, io::SAttributeReadWriteOptions *options=0) | irr::scene::ICameraSceneNode | [inline, virtual] |
- drop() const | irr::IReferenceCounted | [inline] |
- getAbsolutePosition() const | irr::scene::ISceneNode | [inline, virtual] |
- getAbsoluteTransformation() const | irr::scene::ISceneNode | [inline, virtual] |
- getAnimators() const | irr::scene::ISceneNode | [inline] |
- getAspectRatio() const =0 | irr::scene::ICameraSceneNode | [pure virtual] |
- getAutomaticCulling() const | irr::scene::ISceneNode | [inline] |
- getBoundingBox() const =0 | irr::scene::ISceneNode | [pure virtual] |
- getChildren() const | irr::scene::ISceneNode | [inline] |
- getDebugName() const | irr::IReferenceCounted | [inline] |
- getFarValue() const =0 | irr::scene::ICameraSceneNode | [pure virtual] |
- getFOV() const =0 | irr::scene::ICameraSceneNode | [pure virtual] |
- getID() const | irr::scene::ISceneNode | [inline, virtual] |
- getMaterial(u32 num) | irr::scene::ISceneNode | [inline, virtual] |
- getMaterialCount() const | irr::scene::ISceneNode | [inline, virtual] |
- getName() const | irr::scene::ISceneNode | [inline, virtual] |
- getNearValue() const =0 | irr::scene::ICameraSceneNode | [pure virtual] |
- getParent() const | irr::scene::ISceneNode | [inline] |
- getPosition() const | irr::scene::ISceneNode | [inline, virtual] |
- getProjectionMatrix() const =0 | irr::scene::ICameraSceneNode | [pure virtual] |
- getReferenceCount() const | irr::IReferenceCounted | [inline] |
- getRelativeTransformation() const | irr::scene::ISceneNode | [inline, virtual] |
- getRotation() const | irr::scene::ISceneNode | [inline, virtual] |
- getScale() const | irr::scene::ISceneNode | [inline, virtual] |
- getSceneManager(void) const | irr::scene::ISceneNode | [inline, virtual] |
- getTarget() const =0 | irr::scene::ICameraSceneNode | [pure virtual] |
- getTargetAndRotationBinding(void) const =0 | irr::scene::ICameraSceneNode | [pure virtual] |
- getTransformedBoundingBox() const | irr::scene::ISceneNode | [inline, virtual] |
- getTriangleSelector() const | irr::scene::ISceneNode | [inline, virtual] |
- getType() const | irr::scene::ISceneNode | [inline, virtual] |
- getUpVector() const =0 | irr::scene::ICameraSceneNode | [pure virtual] |
- getViewFrustum() const =0 | irr::scene::ICameraSceneNode | [pure virtual] |
- getViewMatrix() const =0 | irr::scene::ICameraSceneNode | [pure virtual] |
- getViewMatrixAffector() const =0 | irr::scene::ICameraSceneNode | [pure virtual] |
- grab() const | irr::IReferenceCounted | [inline] |
- ICameraSceneNode(ISceneNode *parent, ISceneManager *mgr, s32 id, const core::vector3df &position=core::vector3df(0, 0, 0), const core::vector3df &rotation=core::vector3df(0, 0, 0), const core::vector3df &scale=core::vector3df(1.0f, 1.0f, 1.0f)) | irr::scene::ICameraSceneNode | [inline] |
- ID | irr::scene::ISceneNode | [protected] |
- IReferenceCounted() | irr::IReferenceCounted | [inline] |
- ISceneNode(ISceneNode *parent, ISceneManager *mgr, s32 id=-1, const core::vector3df &position=core::vector3df(0, 0, 0), const core::vector3df &rotation=core::vector3df(0, 0, 0), const core::vector3df &scale=core::vector3df(1.0f, 1.0f, 1.0f)) | irr::scene::ISceneNode | [inline] |
- isDebugDataVisible() const | irr::scene::ISceneNode | [inline] |
- isDebugObject() const | irr::scene::ISceneNode | [inline] |
- IsDebugObject | irr::scene::ISceneNode | [protected] |
- isInputReceiverEnabled() const =0 | irr::scene::ICameraSceneNode | [pure virtual] |
- isOrthogonal() const | irr::scene::ICameraSceneNode | [inline, virtual] |
- IsOrthogonal | irr::scene::ICameraSceneNode | [protected] |
- isTrulyVisible() const | irr::scene::ISceneNode | [inline, virtual] |
- IsVisible | irr::scene::ISceneNode | [protected] |
- isVisible() const | irr::scene::ISceneNode | [inline, virtual] |
- Name | irr::scene::ISceneNode | [protected] |
- OnAnimate(u32 timeMs) | irr::scene::ISceneNode | [inline, virtual] |
- OnEvent(const SEvent &event)=0 | irr::scene::ICameraSceneNode | [pure virtual] |
- OnRegisterSceneNode() | irr::scene::ISceneNode | [inline, virtual] |
- Parent | irr::scene::ISceneNode | [protected] |
- RelativeRotation | irr::scene::ISceneNode | [protected] |
- RelativeScale | irr::scene::ISceneNode | [protected] |
- RelativeTranslation | irr::scene::ISceneNode | [protected] |
- remove() | irr::scene::ISceneNode | [inline, virtual] |
- removeAll() | irr::scene::ISceneNode | [inline, virtual] |
- removeAnimator(ISceneNodeAnimator *animator) | irr::scene::ISceneNode | [inline, virtual] |
- removeAnimators() | irr::scene::ISceneNode | [inline, virtual] |
- removeChild(ISceneNode *child) | irr::scene::ISceneNode | [inline, virtual] |
- render()=0 | irr::scene::ISceneNode | [pure virtual] |
- SceneManager | irr::scene::ISceneNode | [protected] |
- serializeAttributes(io::IAttributes *out, io::SAttributeReadWriteOptions *options=0) const | irr::scene::ICameraSceneNode | [inline, virtual] |
- setAspectRatio(f32 aspect)=0 | irr::scene::ICameraSceneNode | [pure virtual] |
- setAutomaticCulling(u32 state) | irr::scene::ISceneNode | [inline] |
- setDebugDataVisible(u32 state) | irr::scene::ISceneNode | [inline, virtual] |
- setDebugName(const c8 *newName) | irr::IReferenceCounted | [inline, protected] |
- setFarValue(f32 zf)=0 | irr::scene::ICameraSceneNode | [pure virtual] |
- setFOV(f32 fovy)=0 | irr::scene::ICameraSceneNode | [pure virtual] |
- setID(s32 id) | irr::scene::ISceneNode | [inline, virtual] |
- setInputReceiverEnabled(bool enabled)=0 | irr::scene::ICameraSceneNode | [pure virtual] |
- setIsDebugObject(bool debugObject) | irr::scene::ISceneNode | [inline] |
- setMaterialFlag(video::E_MATERIAL_FLAG flag, bool newvalue) | irr::scene::ISceneNode | [inline] |
- setMaterialTexture(u32 textureLayer, video::ITexture *texture) | irr::scene::ISceneNode | [inline] |
- setMaterialType(video::E_MATERIAL_TYPE newType) | irr::scene::ISceneNode | [inline] |
- setName(const c8 *name) | irr::scene::ISceneNode | [inline, virtual] |
- setName(const core::stringc &name) | irr::scene::ISceneNode | [inline, virtual] |
- setNearValue(f32 zn)=0 | irr::scene::ICameraSceneNode | [pure virtual] |
- setParent(ISceneNode *newParent) | irr::scene::ISceneNode | [inline, virtual] |
- setPosition(const core::vector3df &newpos) | irr::scene::ISceneNode | [inline, virtual] |
- setProjectionMatrix(const core::matrix4 &projection, bool isOrthogonal=false)=0 | irr::scene::ICameraSceneNode | [pure virtual] |
- setRotation(const core::vector3df &rotation)=0 | irr::scene::ICameraSceneNode | [pure virtual] |
- setScale(const core::vector3df &scale) | irr::scene::ISceneNode | [inline, virtual] |
- setSceneManager(ISceneManager *newManager) | irr::scene::ISceneNode | [inline, protected] |
- setTarget(const core::vector3df &pos)=0 | irr::scene::ICameraSceneNode | [pure virtual] |
- setTriangleSelector(ITriangleSelector *selector) | irr::scene::ISceneNode | [inline, virtual] |
- setUpVector(const core::vector3df &pos)=0 | irr::scene::ICameraSceneNode | [pure virtual] |
- setViewMatrixAffector(const core::matrix4 &affector)=0 | irr::scene::ICameraSceneNode | [pure virtual] |
- setVisible(bool isVisible) | irr::scene::ISceneNode | [inline, virtual] |
- TriangleSelector | irr::scene::ISceneNode | [protected] |
- updateAbsolutePosition() | irr::scene::ISceneNode | [inline, virtual] |
- ~IEventReceiver() | irr::IEventReceiver | [inline, virtual] |
- ~IReferenceCounted() | irr::IReferenceCounted | [inline, virtual] |
- ~ISceneNode() | irr::scene::ISceneNode | [inline, virtual] |
-