From 393b5cd1dc438872af89d334ef6e5fcc59f27d47 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 17:24:39 +1000 Subject: Added Irrlicht 1.8, but without all the Windows binaries. --- ..._1_1scene_1_1_i_animated_mesh_m_d3-members.html | 143 +++++++++++++++++++++ 1 file changed, 143 insertions(+) create mode 100644 libraries/irrlicht-1.8/doc/html/classirr_1_1scene_1_1_i_animated_mesh_m_d3-members.html (limited to 'libraries/irrlicht-1.8/doc/html/classirr_1_1scene_1_1_i_animated_mesh_m_d3-members.html') diff --git a/libraries/irrlicht-1.8/doc/html/classirr_1_1scene_1_1_i_animated_mesh_m_d3-members.html b/libraries/irrlicht-1.8/doc/html/classirr_1_1scene_1_1_i_animated_mesh_m_d3-members.html new file mode 100644 index 0000000..1fa3418 --- /dev/null +++ b/libraries/irrlicht-1.8/doc/html/classirr_1_1scene_1_1_i_animated_mesh_m_d3-members.html @@ -0,0 +1,143 @@ + + +
+ +drop() const | irr::IReferenceCounted | [inline] |
getAnimationSpeed() const =0 | irr::scene::IAnimatedMesh | [pure virtual] |
getBoundingBox() const =0 | irr::scene::IMesh | [pure virtual] |
getDebugName() const | irr::IReferenceCounted | [inline] |
getFrameCount() const =0 | irr::scene::IAnimatedMesh | [pure virtual] |
getMesh(s32 frame, s32 detailLevel=255, s32 startFrameLoop=-1, s32 endFrameLoop=-1)=0 | irr::scene::IAnimatedMesh | [pure virtual] |
getMeshBuffer(u32 nr) const =0 | irr::scene::IMesh | [pure virtual] |
getMeshBuffer(const video::SMaterial &material) const =0 | irr::scene::IMesh | [pure virtual] |
getMeshBufferCount() const =0 | irr::scene::IMesh | [pure virtual] |
getMeshType() const | irr::scene::IAnimatedMesh | [inline, virtual] |
getOriginalMesh()=0 | irr::scene::IAnimatedMeshMD3 | [pure virtual] |
getReferenceCount() const | irr::IReferenceCounted | [inline] |
getTagList(s32 frame, s32 detailLevel, s32 startFrameLoop, s32 endFrameLoop)=0 | irr::scene::IAnimatedMeshMD3 | [pure virtual] |
grab() const | irr::IReferenceCounted | [inline] |
IReferenceCounted() | irr::IReferenceCounted | [inline] |
setAnimationSpeed(f32 fps)=0 | irr::scene::IAnimatedMesh | [pure virtual] |
setBoundingBox(const core::aabbox3df &box)=0 | irr::scene::IMesh | [pure virtual] |
setDebugName(const c8 *newName) | irr::IReferenceCounted | [inline, protected] |
setDirty(E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX)=0 | irr::scene::IMesh | [pure virtual] |
setHardwareMappingHint(E_HARDWARE_MAPPING newMappingHint, E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX)=0 | irr::scene::IMesh | [pure virtual] |
setInterpolationShift(u32 shift, u32 loopMode)=0 | irr::scene::IAnimatedMeshMD3 | [pure virtual] |
setMaterialFlag(video::E_MATERIAL_FLAG flag, bool newvalue)=0 | irr::scene::IMesh | [pure virtual] |
~IReferenceCounted() | irr::IReferenceCounted | [inline, virtual] |