From 393b5cd1dc438872af89d334ef6e5fcc59f27d47 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 17:24:39 +1000 Subject: Added Irrlicht 1.8, but without all the Windows binaries. --- ...lassirr_1_1scene_1_1_c_dynamic_mesh_buffer.html | 469 +++++++++++++++++++++ 1 file changed, 469 insertions(+) create mode 100644 libraries/irrlicht-1.8/doc/html/classirr_1_1scene_1_1_c_dynamic_mesh_buffer.html (limited to 'libraries/irrlicht-1.8/doc/html/classirr_1_1scene_1_1_c_dynamic_mesh_buffer.html') diff --git a/libraries/irrlicht-1.8/doc/html/classirr_1_1scene_1_1_c_dynamic_mesh_buffer.html b/libraries/irrlicht-1.8/doc/html/classirr_1_1scene_1_1_c_dynamic_mesh_buffer.html new file mode 100644 index 0000000..db91b72 --- /dev/null +++ b/libraries/irrlicht-1.8/doc/html/classirr_1_1scene_1_1_c_dynamic_mesh_buffer.html @@ -0,0 +1,469 @@ + + +
+ +#include <CDynamicMeshBuffer.h>
Definition at line 18 of file CDynamicMeshBuffer.h.
+irr::scene::CDynamicMeshBuffer::CDynamicMeshBuffer | +( | +video::E_VERTEX_TYPE | +vertexType, | +
+ | + | video::E_INDEX_TYPE | +indexType | +
+ | ) | + [inline] |
+
constructor
+ +Definition at line 22 of file CDynamicMeshBuffer.h.
+ +virtual irr::scene::CDynamicMeshBuffer::~CDynamicMeshBuffer | +( | +) | + [inline, virtual] |
+
destructor
+ +Definition at line 29 of file CDynamicMeshBuffer.h.
+ +References irr::IReferenceCounted::drop().
+ +virtual const core::aabbox3d<f32>& irr::scene::CDynamicMeshBuffer::getBoundingBox | +( | +) | + const [inline, virtual] |
+
Get bounding box.
+ +Implements irr::scene::IDynamicMeshBuffer.
+ +Definition at line 80 of file CDynamicMeshBuffer.h.
+ +References BoundingBox.
+ +virtual IIndexBuffer& irr::scene::CDynamicMeshBuffer::getIndexBuffer | +( | +) | + const [inline, virtual] |
+
Implements irr::scene::IDynamicMeshBuffer.
+ +Definition at line 42 of file CDynamicMeshBuffer.h.
+ +virtual const video::SMaterial& irr::scene::CDynamicMeshBuffer::getMaterial | +( | +) | + const [inline, virtual] |
+
Get Material of this buffer.
+ +Implements irr::scene::IDynamicMeshBuffer.
+ +Definition at line 68 of file CDynamicMeshBuffer.h.
+ +References Material.
+ +virtual video::SMaterial& irr::scene::CDynamicMeshBuffer::getMaterial | +( | +) | + [inline, virtual] |
+
Get Material of this buffer.
+ +Implements irr::scene::IDynamicMeshBuffer.
+ +Definition at line 74 of file CDynamicMeshBuffer.h.
+ +References Material.
+ +virtual IVertexBuffer& irr::scene::CDynamicMeshBuffer::getVertexBuffer | +( | +) | + const [inline, virtual] |
+
Implements irr::scene::IDynamicMeshBuffer.
+ +Definition at line 37 of file CDynamicMeshBuffer.h.
+ +Referenced by recalculateBoundingBox().
+ +virtual void irr::scene::CDynamicMeshBuffer::recalculateBoundingBox | +( | +) | + [inline, virtual] |
+
Recalculate bounding box.
+ +Implements irr::scene::IDynamicMeshBuffer.
+ +Definition at line 92 of file CDynamicMeshBuffer.h.
+ +References irr::core::aabbox3d< T >::addInternalPoint(), BoundingBox, getVertexBuffer(), irr::core::aabbox3d< T >::reset(), and irr::scene::IVertexBuffer::size().
+ +virtual void irr::scene::CDynamicMeshBuffer::setBoundingBox | +( | +const core::aabbox3df & | +box | ) | + [inline, virtual] |
+
Set bounding box.
+ +Implements irr::scene::IDynamicMeshBuffer.
+ +Definition at line 86 of file CDynamicMeshBuffer.h.
+ +References BoundingBox.
+ +virtual void irr::scene::CDynamicMeshBuffer::setIndexBuffer | +( | +IIndexBuffer * | +newIndexBuffer | ) | + [inline, virtual] |
+
Implements irr::scene::IDynamicMeshBuffer.
+ +Definition at line 57 of file CDynamicMeshBuffer.h.
+ +References irr::IReferenceCounted::drop(), and irr::IReferenceCounted::grab().
+ +virtual void irr::scene::CDynamicMeshBuffer::setVertexBuffer | +( | +IVertexBuffer * | +newVertexBuffer | ) | + [inline, virtual] |
+
Implements irr::scene::IDynamicMeshBuffer.
+ +Definition at line 47 of file CDynamicMeshBuffer.h.
+ +References irr::IReferenceCounted::drop(), and irr::IReferenceCounted::grab().
+ +core::aabbox3d<f32> irr::scene::CDynamicMeshBuffer::BoundingBox | +
Definition at line 105 of file CDynamicMeshBuffer.h.
+ +Referenced by getBoundingBox(), recalculateBoundingBox(), and setBoundingBox().
+ +Definition at line 104 of file CDynamicMeshBuffer.h.
+ +Referenced by getMaterial().
+ +