From 393b5cd1dc438872af89d334ef6e5fcc59f27d47 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 17:24:39 +1000 Subject: Added Irrlicht 1.8, but without all the Windows binaries. --- .../classirr_1_1core_1_1triangle3d-members.html | 140 +++++++++++++++++++++ 1 file changed, 140 insertions(+) create mode 100644 libraries/irrlicht-1.8/doc/html/classirr_1_1core_1_1triangle3d-members.html (limited to 'libraries/irrlicht-1.8/doc/html/classirr_1_1core_1_1triangle3d-members.html') diff --git a/libraries/irrlicht-1.8/doc/html/classirr_1_1core_1_1triangle3d-members.html b/libraries/irrlicht-1.8/doc/html/classirr_1_1core_1_1triangle3d-members.html new file mode 100644 index 0000000..86e4b9b --- /dev/null +++ b/libraries/irrlicht-1.8/doc/html/classirr_1_1core_1_1triangle3d-members.html @@ -0,0 +1,140 @@ + + +
+ +closestPointOnTriangle(const core::vector3d< T > &p) const | irr::core::triangle3d< T > | [inline] |
getArea() const | irr::core::triangle3d< T > | [inline] |
getIntersectionOfPlaneWithLine(const vector3d< T > &linePoint, const vector3d< T > &lineVect, vector3d< T > &outIntersection) const | irr::core::triangle3d< T > | [inline] |
getIntersectionWithLimitedLine(const line3d< T > &line, vector3d< T > &outIntersection) const | irr::core::triangle3d< T > | [inline] |
getIntersectionWithLine(const vector3d< T > &linePoint, const vector3d< T > &lineVect, vector3d< T > &outIntersection) const | irr::core::triangle3d< T > | [inline] |
getNormal() const | irr::core::triangle3d< T > | [inline] |
getPlane() const | irr::core::triangle3d< T > | [inline] |
isFrontFacing(const vector3d< T > &lookDirection) const | irr::core::triangle3d< T > | [inline] |
isPointInside(const vector3d< T > &p) const | irr::core::triangle3d< T > | [inline] |
isPointInsideFast(const vector3d< T > &p) const | irr::core::triangle3d< T > | [inline] |
isTotalInsideBox(const aabbox3d< T > &box) const | irr::core::triangle3d< T > | [inline] |
isTotalOutsideBox(const aabbox3d< T > &box) const | irr::core::triangle3d< T > | [inline] |
operator!=(const triangle3d< T > &other) const | irr::core::triangle3d< T > | [inline] |
operator==(const triangle3d< T > &other) const | irr::core::triangle3d< T > | [inline] |
pointA | irr::core::triangle3d< T > | |
pointB | irr::core::triangle3d< T > | |
pointC | irr::core::triangle3d< T > | |
set(const core::vector3d< T > &a, const core::vector3d< T > &b, const core::vector3d< T > &c) | irr::core::triangle3d< T > | [inline] |
triangle3d() | irr::core::triangle3d< T > | [inline] |
triangle3d(vector3d< T > v1, vector3d< T > v2, vector3d< T > v3) | irr::core::triangle3d< T > | [inline] |