From 393b5cd1dc438872af89d334ef6e5fcc59f27d47 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 17:24:39 +1000 Subject: Added Irrlicht 1.8, but without all the Windows binaries. --- .../html/_i_volume_light_scene_node_8h_source.html | 170 +++++++++++++++++++++ 1 file changed, 170 insertions(+) create mode 100644 libraries/irrlicht-1.8/doc/html/_i_volume_light_scene_node_8h_source.html (limited to 'libraries/irrlicht-1.8/doc/html/_i_volume_light_scene_node_8h_source.html') diff --git a/libraries/irrlicht-1.8/doc/html/_i_volume_light_scene_node_8h_source.html b/libraries/irrlicht-1.8/doc/html/_i_volume_light_scene_node_8h_source.html new file mode 100644 index 0000000..9fdc1df --- /dev/null +++ b/libraries/irrlicht-1.8/doc/html/_i_volume_light_scene_node_8h_source.html @@ -0,0 +1,170 @@ + + +
+ +00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt +00002 // This file is part of the "Irrlicht Engine". +00003 // For conditions of distribution and use, see copyright notice in irrlicht.h +00004 // +00005 // created by Dean Wadsworth aka Varmint Dec 31 2007 +00006 +00007 #ifndef __I_VOLUME_LIGHT_SCENE_NODE_H_INCLUDED__ +00008 #define __I_VOLUME_LIGHT_SCENE_NODE_H_INCLUDED__ +00009 +00010 #include "ISceneNode.h" +00011 +00012 namespace irr +00013 { +00014 namespace scene +00015 { +00016 class IMeshBuffer; +00017 +00018 class IVolumeLightSceneNode : public ISceneNode +00019 { +00020 public: +00021 +00023 IVolumeLightSceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id, +00024 const core::vector3df& position, +00025 const core::vector3df& rotation, +00026 const core::vector3df& scale) +00027 : ISceneNode(parent, mgr, id, position, rotation, scale) {}; +00028 +00030 virtual ESCENE_NODE_TYPE getType() const { return ESNT_VOLUME_LIGHT; } +00031 +00033 virtual void setSubDivideU(const u32 inU) =0; +00034 +00036 virtual void setSubDivideV(const u32 inV) =0; +00037 +00039 virtual u32 getSubDivideU() const =0; +00040 +00042 virtual u32 getSubDivideV() const =0; +00043 +00045 virtual void setFootColor(const video::SColor inColor) =0; +00046 +00048 virtual void setTailColor(const video::SColor inColor) =0; +00049 +00051 virtual video::SColor getFootColor() const =0; +00052 +00054 virtual video::SColor getTailColor() const =0; +00055 }; +00056 +00057 } // end namespace scene +00058 } // end namespace irr +00059 +00060 #endif +