From f9158592e1478b2013afc7041d9ed041cf2d2f4a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 13 Jan 2014 19:47:58 +1000 Subject: Update Irrlicht to 1.8.1. Include actual change markers this time. lol --- .../doc/html/_i_triangle_selector_8h_source.html | 178 --------------------- 1 file changed, 178 deletions(-) delete mode 100644 libraries/irrlicht-1.8/doc/html/_i_triangle_selector_8h_source.html (limited to 'libraries/irrlicht-1.8/doc/html/_i_triangle_selector_8h_source.html') diff --git a/libraries/irrlicht-1.8/doc/html/_i_triangle_selector_8h_source.html b/libraries/irrlicht-1.8/doc/html/_i_triangle_selector_8h_source.html deleted file mode 100644 index 4af54d6..0000000 --- a/libraries/irrlicht-1.8/doc/html/_i_triangle_selector_8h_source.html +++ /dev/null @@ -1,178 +0,0 @@ - - -
- -00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt -00002 // This file is part of the "Irrlicht Engine". -00003 // For conditions of distribution and use, see copyright notice in irrlicht.h -00004 -00005 #ifndef __I_TRIANGLE_SELECTOR_H_INCLUDED__ -00006 #define __I_TRIANGLE_SELECTOR_H_INCLUDED__ -00007 -00008 #include "IReferenceCounted.h" -00009 #include "triangle3d.h" -00010 #include "aabbox3d.h" -00011 #include "matrix4.h" -00012 #include "line3d.h" -00013 -00014 namespace irr -00015 { -00016 namespace scene -00017 { -00018 -00019 class ISceneNode; -00020 -00022 -00028 class ITriangleSelector : public virtual IReferenceCounted -00029 { -00030 public: -00031 -00033 virtual s32 getTriangleCount() const = 0; -00034 -00036 -00050 virtual void getTriangles(core::triangle3df* triangles, s32 arraySize, -00051 s32& outTriangleCount, const core::matrix4* transform=0) const = 0; -00052 -00054 -00073 virtual void getTriangles(core::triangle3df* triangles, s32 arraySize, -00074 s32& outTriangleCount, const core::aabbox3d<f32>& box, -00075 const core::matrix4* transform=0) const = 0; -00076 -00078 -00097 virtual void getTriangles(core::triangle3df* triangles, s32 arraySize, -00098 s32& outTriangleCount, const core::line3d<f32>& line, -00099 const core::matrix4* transform=0) const = 0; -00100 -00102 -00110 virtual ISceneNode* getSceneNodeForTriangle(u32 triangleIndex) const = 0; -00111 -00113 -00115 virtual u32 getSelectorCount() const = 0; -00116 -00118 -00120 virtual ITriangleSelector* getSelector(u32 index) = 0; -00121 -00123 -00125 virtual const ITriangleSelector* getSelector(u32 index) const = 0; -00126 }; -00127 -00128 } // end namespace scene -00129 } // end namespace irr -00130 -00131 #endif -