From f9158592e1478b2013afc7041d9ed041cf2d2f4a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 13 Jan 2014 19:47:58 +1000 Subject: Update Irrlicht to 1.8.1. Include actual change markers this time. lol --- .../doc/html/_i_scene_node_factory_8h_source.html | 165 --------------------- 1 file changed, 165 deletions(-) delete mode 100644 libraries/irrlicht-1.8/doc/html/_i_scene_node_factory_8h_source.html (limited to 'libraries/irrlicht-1.8/doc/html/_i_scene_node_factory_8h_source.html') diff --git a/libraries/irrlicht-1.8/doc/html/_i_scene_node_factory_8h_source.html b/libraries/irrlicht-1.8/doc/html/_i_scene_node_factory_8h_source.html deleted file mode 100644 index fd679c3..0000000 --- a/libraries/irrlicht-1.8/doc/html/_i_scene_node_factory_8h_source.html +++ /dev/null @@ -1,165 +0,0 @@ - - - - -Irrlicht 3D Engine: ISceneNodeFactory.h Source File - - - - - - - - - - - - - - -
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ISceneNodeFactory.h
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00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt
-00002 // This file is part of the "Irrlicht Engine".
-00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
-00004 
-00005 #ifndef __I_SCENE_NODE_FACTORY_H_INCLUDED__
-00006 #define __I_SCENE_NODE_FACTORY_H_INCLUDED__
-00007 
-00008 #include "IReferenceCounted.h"
-00009 #include "ESceneNodeTypes.h"
-00010 
-00011 namespace irr
-00012 {
-00013 
-00014 namespace scene
-00015 {
-00016     class ISceneNode;
-00017 
-00019 
-00027     class ISceneNodeFactory : public virtual IReferenceCounted
-00028     {
-00029     public:
-00031 
-00035         virtual ISceneNode* addSceneNode(ESCENE_NODE_TYPE type, ISceneNode* parent=0) = 0;
-00036 
-00038 
-00042         virtual ISceneNode* addSceneNode(const c8* typeName, ISceneNode* parent=0) = 0;
-00043 
-00045         virtual u32 getCreatableSceneNodeTypeCount() const = 0;
-00046 
-00048 
-00050         virtual ESCENE_NODE_TYPE getCreateableSceneNodeType(u32 idx) const = 0;
-00051 
-00053 
-00055         virtual const c8* getCreateableSceneNodeTypeName(u32 idx) const = 0;
-00056 
-00058 
-00060         virtual const c8* getCreateableSceneNodeTypeName(ESCENE_NODE_TYPE type) const = 0;
-00061     };
-00062 
-00063 
-00064 } // end namespace scene
-00065 } // end namespace irr
-00066 
-00067 #endif
-00068 
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