From 393b5cd1dc438872af89d334ef6e5fcc59f27d47 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 17:24:39 +1000 Subject: Added Irrlicht 1.8, but without all the Windows binaries. --- .../doc/html/_i_randomizer_8h_source.html | 148 +++++++++++++++++++++ 1 file changed, 148 insertions(+) create mode 100644 libraries/irrlicht-1.8/doc/html/_i_randomizer_8h_source.html (limited to 'libraries/irrlicht-1.8/doc/html/_i_randomizer_8h_source.html') diff --git a/libraries/irrlicht-1.8/doc/html/_i_randomizer_8h_source.html b/libraries/irrlicht-1.8/doc/html/_i_randomizer_8h_source.html new file mode 100644 index 0000000..b5317e7 --- /dev/null +++ b/libraries/irrlicht-1.8/doc/html/_i_randomizer_8h_source.html @@ -0,0 +1,148 @@ + + + + +Irrlicht 3D Engine: IRandomizer.h Source File + + + + + + + + + + + + + + +
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Irrlicht 3D Engine + +
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IRandomizer.h
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+Go to the documentation of this file.
00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt
+00002 // This file is part of the "Irrlicht Engine".
+00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
+00004 
+00005 #ifndef __I_RANDOMIZER_H_INCLUDED__
+00006 #define __I_RANDOMIZER_H_INCLUDED__
+00007 
+00008 #include "IReferenceCounted.h"
+00009 
+00010 namespace irr
+00011 {
+00012 
+00014 class IRandomizer : public virtual IReferenceCounted
+00015 {
+00016 public:
+00018 
+00019     virtual void reset(s32 value=0x0f0f0f0f) =0;
+00020 
+00022     virtual s32 rand() const =0;
+00023 
+00025     virtual f32 frand() const =0;
+00026 
+00028     virtual s32 randMax() const =0;
+00029 };
+00030 
+00031 } // end namespace irr
+00032 
+00033 #endif
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