From 393b5cd1dc438872af89d334ef6e5fcc59f27d47 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 17:24:39 +1000 Subject: Added Irrlicht 1.8, but without all the Windows binaries. --- .../irrlicht-1.8/doc/html/_i_mesh_8h_source.html | 172 +++++++++++++++++++++ 1 file changed, 172 insertions(+) create mode 100644 libraries/irrlicht-1.8/doc/html/_i_mesh_8h_source.html (limited to 'libraries/irrlicht-1.8/doc/html/_i_mesh_8h_source.html') diff --git a/libraries/irrlicht-1.8/doc/html/_i_mesh_8h_source.html b/libraries/irrlicht-1.8/doc/html/_i_mesh_8h_source.html new file mode 100644 index 0000000..38c8c17 --- /dev/null +++ b/libraries/irrlicht-1.8/doc/html/_i_mesh_8h_source.html @@ -0,0 +1,172 @@ + + + + +Irrlicht 3D Engine: IMesh.h Source File + + + + + + + + + + + + + + +
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Irrlicht 3D Engine + +
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IMesh.h
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+Go to the documentation of this file.
00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt
+00002 // This file is part of the "Irrlicht Engine".
+00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
+00004 
+00005 #ifndef __I_MESH_H_INCLUDED__
+00006 #define __I_MESH_H_INCLUDED__
+00007 
+00008 #include "IReferenceCounted.h"
+00009 #include "SMaterial.h"
+00010 #include "EHardwareBufferFlags.h"
+00011 
+00012 namespace irr
+00013 {
+00014 namespace scene
+00015 {
+00016     class IMeshBuffer;
+00017 
+00019 
+00023     class IMesh : public virtual IReferenceCounted
+00024     {
+00025     public:
+00026 
+00028 
+00029         virtual u32 getMeshBufferCount() const = 0;
+00030 
+00032 
+00036         virtual IMeshBuffer* getMeshBuffer(u32 nr) const = 0;
+00037 
+00039 
+00042         virtual IMeshBuffer* getMeshBuffer( const video::SMaterial &material) const = 0;
+00043 
+00045 
+00046         virtual const core::aabbox3d<f32>& getBoundingBox() const = 0;
+00047 
+00049 
+00050         virtual void setBoundingBox( const core::aabbox3df& box) = 0;
+00051 
+00053 
+00055         virtual void setMaterialFlag(video::E_MATERIAL_FLAG flag, bool newvalue) = 0;
+00056 
+00058 
+00062         virtual void setHardwareMappingHint(E_HARDWARE_MAPPING newMappingHint, E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX) = 0;
+00063 
+00065 
+00068         virtual void setDirty(E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX) = 0;
+00069     };
+00070 
+00071 } // end namespace scene
+00072 } // end namespace irr
+00073 
+00074 #endif
+00075 
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