From f9158592e1478b2013afc7041d9ed041cf2d2f4a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 13 Jan 2014 19:47:58 +1000 Subject: Update Irrlicht to 1.8.1. Include actual change markers this time. lol --- .../_i_material_renderer_services_8h_source.html | 178 --------------------- 1 file changed, 178 deletions(-) delete mode 100644 libraries/irrlicht-1.8/doc/html/_i_material_renderer_services_8h_source.html (limited to 'libraries/irrlicht-1.8/doc/html/_i_material_renderer_services_8h_source.html') diff --git a/libraries/irrlicht-1.8/doc/html/_i_material_renderer_services_8h_source.html b/libraries/irrlicht-1.8/doc/html/_i_material_renderer_services_8h_source.html deleted file mode 100644 index c0855d9..0000000 --- a/libraries/irrlicht-1.8/doc/html/_i_material_renderer_services_8h_source.html +++ /dev/null @@ -1,178 +0,0 @@ - - - - -Irrlicht 3D Engine: IMaterialRendererServices.h Source File - - - - - - - - - - - - - - -
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IMaterialRendererServices.h
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00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt
-00002 // This file is part of the "Irrlicht Engine".
-00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
-00004 
-00005 #ifndef __I_MATERIAL_RENDERER_SERVICES_H_INCLUDED__
-00006 #define __I_MATERIAL_RENDERER_SERVICES_H_INCLUDED__
-00007 
-00008 #include "SMaterial.h"
-00009 #include "S3DVertex.h"
-00010 
-00011 namespace irr
-00012 {
-00013 namespace video
-00014 {
-00015 
-00016 class IVideoDriver;
-00017 
-00018 
-00020 class IMaterialRendererServices
-00021 {
-00022 public:
-00023 
-00025     virtual ~IMaterialRendererServices() {}
-00026 
-00028 
-00037     virtual void setBasicRenderStates(const SMaterial& material,
-00038         const SMaterial& lastMaterial,
-00039         bool resetAllRenderstates) = 0;
-00040 
-00042 
-00066     virtual bool setVertexShaderConstant(const c8* name, const f32* floats, int count) = 0;
-00067 
-00069     virtual bool setVertexShaderConstant(const c8* name, const bool* bools, int count) = 0;
-00070 
-00072     virtual bool setVertexShaderConstant(const c8* name, const s32* ints, int count) = 0;
-00073 
-00075 
-00080     virtual void setVertexShaderConstant(const f32* data, s32 startRegister, s32 constantAmount=1) = 0;
-00081 
-00083 
-00090     virtual bool setPixelShaderConstant(const c8* name, const f32* floats, int count) = 0;
-00091 
-00093     virtual bool setPixelShaderConstant(const c8* name, const bool* bools, int count) = 0;
-00094 
-00096     virtual bool setPixelShaderConstant(const c8* name, const s32* ints, int count) = 0;
-00097 
-00099 
-00104     virtual void setPixelShaderConstant(const f32* data, s32 startRegister, s32 constantAmount=1) = 0;
-00105 
-00107 
-00108     virtual IVideoDriver* getVideoDriver() = 0;
-00109 };
-00110 
-00111 } // end namespace video
-00112 } // end namespace irr
-00113 
-00114 #endif
-00115 
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