From f9158592e1478b2013afc7041d9ed041cf2d2f4a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 13 Jan 2014 19:47:58 +1000 Subject: Update Irrlicht to 1.8.1. Include actual change markers this time. lol --- .../_i_material_renderer_services_8h_source.html | 178 --------------------- 1 file changed, 178 deletions(-) delete mode 100644 libraries/irrlicht-1.8/doc/html/_i_material_renderer_services_8h_source.html (limited to 'libraries/irrlicht-1.8/doc/html/_i_material_renderer_services_8h_source.html') diff --git a/libraries/irrlicht-1.8/doc/html/_i_material_renderer_services_8h_source.html b/libraries/irrlicht-1.8/doc/html/_i_material_renderer_services_8h_source.html deleted file mode 100644 index c0855d9..0000000 --- a/libraries/irrlicht-1.8/doc/html/_i_material_renderer_services_8h_source.html +++ /dev/null @@ -1,178 +0,0 @@ - - -
- -00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt -00002 // This file is part of the "Irrlicht Engine". -00003 // For conditions of distribution and use, see copyright notice in irrlicht.h -00004 -00005 #ifndef __I_MATERIAL_RENDERER_SERVICES_H_INCLUDED__ -00006 #define __I_MATERIAL_RENDERER_SERVICES_H_INCLUDED__ -00007 -00008 #include "SMaterial.h" -00009 #include "S3DVertex.h" -00010 -00011 namespace irr -00012 { -00013 namespace video -00014 { -00015 -00016 class IVideoDriver; -00017 -00018 -00020 class IMaterialRendererServices -00021 { -00022 public: -00023 -00025 virtual ~IMaterialRendererServices() {} -00026 -00028 -00037 virtual void setBasicRenderStates(const SMaterial& material, -00038 const SMaterial& lastMaterial, -00039 bool resetAllRenderstates) = 0; -00040 -00042 -00066 virtual bool setVertexShaderConstant(const c8* name, const f32* floats, int count) = 0; -00067 -00069 virtual bool setVertexShaderConstant(const c8* name, const bool* bools, int count) = 0; -00070 -00072 virtual bool setVertexShaderConstant(const c8* name, const s32* ints, int count) = 0; -00073 -00075 -00080 virtual void setVertexShaderConstant(const f32* data, s32 startRegister, s32 constantAmount=1) = 0; -00081 -00083 -00090 virtual bool setPixelShaderConstant(const c8* name, const f32* floats, int count) = 0; -00091 -00093 virtual bool setPixelShaderConstant(const c8* name, const bool* bools, int count) = 0; -00094 -00096 virtual bool setPixelShaderConstant(const c8* name, const s32* ints, int count) = 0; -00097 -00099 -00104 virtual void setPixelShaderConstant(const f32* data, s32 startRegister, s32 constantAmount=1) = 0; -00105 -00107 -00108 virtual IVideoDriver* getVideoDriver() = 0; -00109 }; -00110 -00111 } // end namespace video -00112 } // end namespace irr -00113 -00114 #endif -00115 -