From 393b5cd1dc438872af89d334ef6e5fcc59f27d47 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 17:24:39 +1000 Subject: Added Irrlicht 1.8, but without all the Windows binaries. --- .../doc/html/_i_g_u_i_image_list_8h_source.html | 154 +++++++++++++++++++++ 1 file changed, 154 insertions(+) create mode 100644 libraries/irrlicht-1.8/doc/html/_i_g_u_i_image_list_8h_source.html (limited to 'libraries/irrlicht-1.8/doc/html/_i_g_u_i_image_list_8h_source.html') diff --git a/libraries/irrlicht-1.8/doc/html/_i_g_u_i_image_list_8h_source.html b/libraries/irrlicht-1.8/doc/html/_i_g_u_i_image_list_8h_source.html new file mode 100644 index 0000000..4b14a1c --- /dev/null +++ b/libraries/irrlicht-1.8/doc/html/_i_g_u_i_image_list_8h_source.html @@ -0,0 +1,154 @@ + + + + +Irrlicht 3D Engine: IGUIImageList.h Source File + + + + + + + + + + + + + + +
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Irrlicht 3D Engine + +
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IGUIImageList.h
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+Go to the documentation of this file.
00001 // This file is part of the "Irrlicht Engine".
+00002 // written by Reinhard Ostermeier, reinhard@nospam.r-ostermeier.de
+00003 
+00004 #ifndef __I_GUI_IMAGE_LIST_H_INCLUDED__
+00005 #define __I_GUI_IMAGE_LIST_H_INCLUDED__
+00006 
+00007 #include "IGUIElement.h"
+00008 #include "rect.h"
+00009 #include "irrTypes.h"
+00010 
+00011 namespace irr
+00012 {
+00013 namespace gui
+00014 {
+00015 
+00017 class IGUIImageList : public virtual IReferenceCounted
+00018 {
+00019 public:
+00020 
+00022     virtual ~IGUIImageList() {};
+00023 
+00029     virtual void draw(s32 index, const core::position2d<s32>& destPos,
+00030         const core::rect<s32>* clip = 0) = 0;
+00031 
+00034     virtual s32 getImageCount() const = 0;
+00035 
+00038     virtual core::dimension2d<s32> getImageSize() const = 0;
+00039 };
+00040 
+00041 } // end namespace gui
+00042 } // end namespace irr
+00043 
+00044 #endif
+00045 
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